Player Matchup

Serqet
Serqet
I AziiK I
Serqet
Level 110
God Stats
2W - 0L
1,528 SR
Queue Stats
158W - 148L
1,511 Elo+
Party 2
Ra
Ra
Ygg Dayto
Ra
Level 114
God Stats
4W - 5L
1,718 SR
Queue Stats
246W - 227L
1,505 Elo+
Party 2
Cerberus
Cerberus
Ygg Zimy
Cerberus
Level 27
God Stats
10W - 2L
1,788 SR
Queue Stats
67W - 57L
1,358 Elo+
Party 2
Team Averages
Level 84
1,678 SR
1,458 Elo+

VS

Team Averages
Level 54
1,566 SR
1,307 Elo+
Raijin
Raijin
Blut_Fluch
Raijin
Level 109
God Stats
6W - 4L
1,854 SR
Queue Stats
73W - 133L
1,328 Elo+
Party 1
Ymir
Ymir
OnkelArtem
Ymir
Level 29
God Stats
10W - 18L
1,445 SR
Queue Stats
62W - 121L
1,309 Elo+
Party 1
Odin
Odin
Pixel_Pause
Odin
Level 23
God Stats
7W - 14L
1,398 SR
Queue Stats
18W - 41L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
I AziiK I
Serqet
12
3 / 0 / 9
7,417
742
5,991
6,723
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
7 / 0 / 5
8,341
834
8,262
3,118
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Ygg Zimy
Cerberus
11
2 / 0 / 10
8,035
804
4,939
7,125
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blut_Fluch
Raijin
9
0 / 3 / 0
5,839
584
5,105
6,756
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
5,827
583
3,277
8,579
6,275
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 0
5,868
587
2,633
6,965
2,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
Blut_Fluch
Raijin
0
3
0
0
W
Serqet
I AziiK I
Serqet
3
0
9
7.5
L
0
4
0
0
L
0
5
0
0
W
7
0
5
9.5
W
Cerberus
Ygg Zimy
Cerberus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,192
Damage
11,015
16,966
Taken
22,300
10,408
Mitigated
10,228
6,829
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Blut_Fluch
Raijin
5,105
606
0
1,376
6,756
1,797
0
3,685
2,527
22,124
0
W
Serqet
I AziiK I
Serqet
5,991
1,337
199
1,575
6,723
3,347
0
4,448
2,037
0
12,612
L
3,277
426
250
397
8,579
6,275
0
5,028
2,766
10,203
0
L
2,633
647
0
68
6,965
2,156
0
4,227
2,355
0
10,766
W
8,262
482
1,626
1,401
3,118
1,201
0
1,297
1,725
43,225
0
W
Cerberus
Ygg Zimy
Cerberus
4,939
602
132
1,896
7,125
5,860
130
2,562
4,397
12,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,793
Gold Earned
17,534
134
Minions Killed
87
9
Camps Cleared
1
598,584
Distance Traveled
485,009
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,839
584
50
5
1
142,387
2
W
Serqet
7,417
742
17
2
6
184,423
4
L
Ymir
5,827
583
19
2
0
174,523
4
L
Odin
5,868
587
18
2
0
168,099
0
W
Ra
8,341
834
94
9
3
217,170
2
W
Cerberus
8,035
804
23
2
0
196,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role