Player Matchup

Hun Batz
Hun Batz
Big-smoke21
Hun Batz
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
289W - 322L
1,402 Elo+
Solo
Poseidon
Poseidon
Padley99-_-
Poseidon
Level 74
God Stats
8W - 8L
1,553 SR
Queue Stats
249W - 276L
1,364 Elo+
Solo
Ymir
Ymir
Shockmaw-dragon
Ymir
Level 98
God Stats
2W - 5L
1,255 SR
Queue Stats
309W - 331L
1,441 Elo+
Solo
Chaac
Chaac
TenaciousBeast-
Chaac
Level 84
God Stats
27W - 29L
1,508 SR
Queue Stats
168W - 181L
1,382 Elo+
Solo
Cernunnos
Cernunnos
by_alex_05
Cernunnos
Level 67
God Stats
19W - 12L
1,822 SR
Queue Stats
68W - 61L
1,500 Elo+
Solo
Team Averages
Level 90
1,528 SR
1,418 Elo+

VS

Team Averages
Level 78
1,660 SR
1,504 Elo+
Zhong Kui
Zhong Kui
ATTESTKILLER12
Zhong Kui
Level 66
God Stats
26W - 15L
1,641 SR
Queue Stats
418W - 404L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
Buzkilington252
Danzaburou
Level 79
God Stats
15W - 6L
1,643 SR
Queue Stats
105W - 102L
1,540 Elo+
Solo
Chaac
Chaac
VloneJacket5611
Chaac
Level 69
God Stats
6W - 3L
1,648 SR
Queue Stats
18W - 17L
1,535 Elo+
Party 1
Sobek
Sobek
lander772
Sobek
Level 67
God Stats
9W - 10L
1,534 SR
Queue Stats
379W - 369L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
xJayyTx
Ao Kuang
Level 110
God Stats
7W - 5L
1,832 SR
Queue Stats
43W - 56L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Big-smoke21
Hun Batz
18
5 / 2 / 0
10,843
516
7,914
16,903
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Padley99-_-
Poseidon
16
5 / 5 / 1
10,620
506
16,102
9,995
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 4
8,715
415
5,372
15,079
8,803
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 2 / 4
10,163
484
14,836
17,471
17,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
by_alex_05
Cernunnos
16
0 / 6 / 1
9,585
456
4,731
12,354
3,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ATTESTKILLER12
Zhong Kui
18
4 / 3 / 2
11,512
548
10,591
17,648
10,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Buzkilington252
Danzaburou
17
7 / 2 / 10
11,910
567
13,512
13,072
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 5 / 2
9,607
457
12,467
21,278
14,686
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
lander772
Sobek
14
5 / 0 / 11
10,557
503
6,803
12,129
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
xJayyTx
Ao Kuang
17
5 / 2 / 5
10,913
520
7,794
14,264
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
12
Kills
24
24
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ATTESTKILLER12
Zhong Kui
4
3
2
1.67
L
Hun Batz
Big-smoke21
Hun Batz
5
2
0
2.5
W
Danzaburou
Buzkilington252
Danzaburou
7
2
10
6
L
Poseidon
Padley99-_-
Poseidon
5
5
1
1.1
L
0
9
4
0.22
L
2
2
4
2
W
3
5
2
0.8
L
Cernunnos
by_alex_05
Cernunnos
0
6
1
0.08
W
Sobek
lander772
Sobek
5
0
11
10.5
W
Ao Kuang
xJayyTx
Ao Kuang
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,955
Damage
51,167
71,802
Taken
78,391
40,052
Mitigated
50,061
18,739
Healing
32,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ATTESTKILLER12
Zhong Kui
10,591
615
0
9,608
17,648
10,135
1,152
6,802
10,661
83,599
0
L
Hun Batz
Big-smoke21
Hun Batz
7,914
2,477
0
6,863
16,903
5,950
0
4,710
12,193
0
69,857
W
Danzaburou
Buzkilington252
Danzaburou
13,512
6,480
0
4,866
13,072
4,829
2,412
2,711
10,277
0
84,405
L
Poseidon
Padley99-_-
Poseidon
16,102
1,805
0
450
9,995
3,788
0
6,368
3,627
80,972
0
L
5,372
1,309
140
1,417
15,079
8,803
0
4,589
10,490
40,900
2,749
L
14,836
3,791
321
5,880
17,471
17,639
0
5,197
12,274
0
65,694
W
12,467
3,031
0
6,549
21,278
14,686
490
4,474
16,236
0
45,204
L
Cernunnos
by_alex_05
Cernunnos
4,731
1,812
35
3,633
12,354
3,872
1,354
3,131
9,223
0
63,181
W
Sobek
lander772
Sobek
6,803
931
391
3,568
12,129
14,802
412
3,584
8,247
17,219
3,115
W
Ao Kuang
xJayyTx
Ao Kuang
7,794
2,359
0
7,980
14,264
5,609
216
3,702
10,503
68,442
14,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,926
Gold Earned
54,499
565
Minions Killed
497
0
Camps Cleared
0
1,811,234
Distance Traveled
1,924,532
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,512
548
157
7
0
369,716
0
L
Hun Batz
10,843
516
122
6
0
427,075
1
W
Danzaburou
11,910
567
134
6
0
365,134
6
L
Poseidon
10,620
506
120
6
0
356,428
5
L
Ymir
8,715
415
71
3
0
301,892
8
L
Chaac
10,163
484
124
6
0
400,862
7
W
Chaac
9,607
457
72
3
0
371,089
1
L
Cernunnos
9,585
456
128
6
0
324,977
0
W
Sobek
10,557
503
18
1
0
394,815
1
W
Ao Kuang
10,913
520
116
6
0
423,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role