Player Matchup

Nu Wa
Nu Wa
Silver IV
Macsix74
Nu Wa
Silver IV
Level 139
God Stats
2W - 1L
1,914 SR
Queue Stats
55W - 71L
1,401 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
OoOButtercupOoO
Baron Samedi
Bronze III
Level 118
God Stats
1W - 2L
1,218 SR
Queue Stats
23W - 27L
1,454 MMR
Solo
Cliodhna
Cliodhna
Silver II
TezzyLeGoat
Cliodhna
Silver II
Level 87
God Stats
0W - 3L
1,307 SR
Queue Stats
44W - 53L
1,468 MMR
Solo
Horus
Horus
Gold IV
shaqskipper
Horus
Gold IV
Level 144
God Stats
35W - 33L
1,372 SR
Queue Stats
400W - 394L
1,453 MMR
Solo
Sol
Sol
Gold V
z Blasted z
Sol
Gold V
Level 142
God Stats
1W - 11L
1,256 SR
Queue Stats
488W - 522L
1,398 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,414 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,583 SR
1,435 MMR
Poseidon
Poseidon
Gold III
Crimzon Spider
Poseidon
Gold III
Level 143
God Stats
3W - 6L
1,579 SR
Queue Stats
13W - 12L
1,455 MMR
Solo
Odin
Odin
Gold IV
LSMG_2Cupz1Bump
Odin
Gold IV
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 240L
1,409 MMR
Solo
Medusa
Medusa
Gold IV
QBeDope
Medusa
Gold IV
Level 141
God Stats
9W - 6L
1,590 SR
Queue Stats
359W - 372L
1,450 MMR
Solo
Chang'e
Chang'e
Gold II
TheNewWorIdOrder
Chang'e
Gold II
Level 158
God Stats
1W - 1L
1,701 SR
Queue Stats
159W - 162L
1,392 MMR
Solo
Da Ji
Da Ji
Silver II
toxicmuk
Da Ji
Silver II
Level 119
God Stats
3W - 0L
1,542 SR
Queue Stats
16W - 17L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Macsix74
Nu Wa
11
1 / 4 / 1
6,483
463
5,784
6,684
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
OoOButtercupOoO
Baron Samedi
11
0 / 4 / 0
6,088
435
2,434
8,419
6,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
TezzyLeGoat
Cliodhna
9
0 / 2 / 2
5,829
416
2,743
6,653
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 3
5,986
428
2,087
6,138
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 1
6,671
477
1,695
5,867
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
LokiAmaterasuBastet

VS

Bans
MulanGilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
4 / 0 / 1
8,253
590
5,358
5,684
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 5
7,332
524
3,143
6,599
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
QBeDope
Medusa
16
2 / 1 / 0
9,345
668
4,059
7,910
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 1
9,244
660
5,722
7,060
3,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
toxicmuk
Da Ji
12
1 / 1 / 6
7,373
527
3,166
7,783
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
3
Kills
13
13
Deaths
3
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
0
1
4.5
W
2
1
5
4.5
L
Nu Wa
Macsix74
Nu Wa
1
4
1
0.38
L
Baron Samedi
OoOButtercupOoO
Baron Samedi
0
4
0
0
W
Medusa
QBeDope
Medusa
2
1
0
2
L
Cliodhna
TezzyLeGoat
Cliodhna
0
2
2
0.5
W
4
0
1
4.5
L
0
1
3
1.5
W
Da Ji
toxicmuk
Da Ji
1
1
6
4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
21,448
33,761
Taken
35,036
14,691
Mitigated
14,899
11,778
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
5,358
794
0
2,489
5,684
1,366
177
2,871
2,813
68,959
0
W
3,143
491
122
1,488
6,599
4,632
182
1,807
4,759
0
15,909
L
Nu Wa
Macsix74
Nu Wa
5,784
1,652
0
1,364
6,684
2,223
708
3,347
3,337
46,170
0
L
Baron Samedi
OoOButtercupOoO
Baron Samedi
2,434
122
0
1,779
8,419
6,118
0
4,887
3,532
29,515
0
W
Medusa
QBeDope
Medusa
4,059
1,993
0
5,173
7,910
2,861
2,430
1,616
6,294
0
81,481
L
Cliodhna
TezzyLeGoat
Cliodhna
2,743
298
0
3,679
6,653
1,705
0
1,061
4,920
0
25,356
W
5,722
620
808
5,090
7,060
3,603
0
2,084
4,415
56,099
0
L
2,087
959
417
2,230
6,138
3,464
0
1,785
4,353
0
11,096
W
Da Ji
toxicmuk
Da Ji
3,166
743
0
3,507
7,783
2,437
733
941
6,842
0
40,515
L
1,695
911
0
2,309
5,867
1,181
0
0
5,867
29,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
41,547
302
Minions Killed
482
0
Camps Cleared
0
1,121,423
Distance Traveled
1,402,291
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,253
590
143
10
0
305,275
4
W
Odin
7,332
524
21
2
0
276,057
1
L
Nu Wa
6,483
463
88
6
0
250,451
3
L
Baron Samedi
6,088
435
69
5
0
193,247
3
W
Medusa
9,345
668
139
10
0
279,815
3
L
Cliodhna
5,829
416
57
4
0
257,332
0
W
Chang'e
9,244
660
110
8
0
249,889
3
L
Horus
5,986
428
25
2
0
223,627
3
W
Da Ji
7,373
527
69
5
0
291,255
4
L
Sol
6,671
477
63
5
0
196,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role