Player Matchup

Ra
Ra
Kabat2122
Ra
Level 84
God Stats
2W - 4L
1,702 SR
Queue Stats
108W - 117L
1,433 Elo+
Party 2
Pele
Pele
Skadi7533
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 347L
1,508 Elo+
Solo
Apollo
Apollo
Uchiha_Kolbika
Apollo
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 117L
1,444 Elo+
Party 2
Atlas
Atlas
Uchiha_St1cKm4n
Atlas
Level 46
God Stats
0W - 1L
1,198 SR
Queue Stats
45W - 81L
1,325 Elo+
Party 2
Chaac
Chaac
Uchiha_Yeager
Chaac
Level 26
God Stats
21W - 25L
1,458 SR
Queue Stats
50W - 76L
1,328 Elo+
Party 2
Team Averages
Level 63
1,472 SR
1,408 Elo+

VS

Team Averages
Level 57
1,585 SR
1,452 Elo+
Hera
Hera
Dången
Hera
Level 88
God Stats
26W - 24L
1,252 SR
Queue Stats
123W - 128L
1,355 Elo+
Solo
Atlas
Atlas
Niky_Marcy
Atlas
Level 45
God Stats
6W - 1L
1,755 SR
Queue Stats
10W - 8L
1,413 Elo+
Party 1
Poseidon
Poseidon
Primus_DelaX
Poseidon
Level 27
God Stats
21W - 4L
1,804 SR
Queue Stats
37W - 21L
1,530 Elo+
Party 3
Rama
Rama
lessico_cromo
Rama
Level 57
God Stats
9W - 7L
1,500 SR
Queue Stats
29W - 34L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
xAuthentiqzZ
Cliodhna
Level 67
God Stats
32W - 17L
1,616 SR
Queue Stats
77W - 51L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,062
504
6,070
11,460
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
0 / 2 / 1
7,413
463
3,669
11,035
3,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
1 / 3 / 2
5,770
361
3,083
4,523
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 0
7,635
477
3,109
9,120
5,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 1
7,582
474
7,373
10,684
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dången
Hera
16
2 / 3 / 2
9,289
581
7,279
8,456
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
12
0 / 1 / 4
7,437
465
3,482
11,158
6,413
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Primus_DelaX
Poseidon
15
0 / 0 / 2
8,564
535
3,214
4,336
1,429
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 3
7,475
467
4,683
7,329
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
xAuthentiqzZ
Cliodhna
15
6 / 0 / 4
9,275
580
10,532
8,459
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
10
11
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
Dången
Hera
2
3
2
1
L
3
2
0
1.5
W
Atlas
0
1
4
2
W
Poseidon
Primus_DelaX
Poseidon
0
0
2
1
L
Pele
0
2
1
0.25
L
1
3
2
0.67
L
0
2
0
0
L
4
2
1
2.25
W
2
4
3
0.88
W
Cliodhna
xAuthentiqzZ
Cliodhna
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
29,190
46,822
Taken
39,738
22,232
Mitigated
16,128
18,113
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Dången
Hera
7,279
2,103
0
1,676
8,456
3,109
811
3,965
4,331
67,361
0
L
6,070
375
221
3,264
11,460
4,097
0
4,898
6,446
49,997
0
W
Atlas
3,482
1,009
72
3,679
11,158
6,413
68
682
10,085
20,062
0
W
Poseidon
Primus_DelaX
Poseidon
3,214
555
0
2,537
4,336
1,429
680
2,713
1,623
49,891
0
L
Pele
3,669
694
114
4,966
11,035
3,497
0
2,372
8,627
0
48,478
L
3,083
2,157
0
1,438
4,523
845
0
1,130
3,393
0
18,994
L
3,109
923
10
2,813
9,120
5,613
0
3,058
6,062
42,331
0
L
7,373
1,462
129
5,158
10,684
8,180
0
2,365
8,319
0
34,943
W
4,683
3,729
194
1,345
7,329
2,013
0
358
6,684
0
34,387
W
Cliodhna
xAuthentiqzZ
Cliodhna
10,532
1,873
0
1,389
8,459
3,164
0
1,117
7,248
0
66,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
42,040
382
Minions Killed
455
0
Camps Cleared
0
1,379,814
Distance Traveled
1,605,007
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,289
581
137
9
0
295,975
0
L
Ra
8,062
504
105
7
0
336,162
3
W
Atlas
7,437
465
18
1
0
312,334
1
W
Poseidon
8,564
535
121
8
0
324,717
3
L
Pele
7,413
463
80
5
0
306,956
0
L
Apollo
5,770
361
28
2
0
115,158
0
L
Atlas
7,635
477
97
6
0
293,410
0
L
Chaac
7,582
474
72
5
0
328,128
0
W
Rama
7,475
467
77
5
0
269,877
6
W
Cliodhna
9,275
580
102
6
0
402,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role