Player Matchup

Pele
Pele
Gold IV
Jerryalafoly
Pele
Gold IV
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 152L
1,446 MMR
Party 3
Osiris
Osiris
Silver III
Symeoner
Osiris
Silver III
Level 154
God Stats
1W - 1L
1,233 SR
Queue Stats
29W - 21L
1,454 MMR
Solo
Izanami
Izanami
Silver I
lamUrStepBro
Izanami
Silver I
Level 109
God Stats
23W - 19L
1,500 SR
Queue Stats
196W - 200L
1,373 MMR
Party 1
Agni
Agni
Gold III
xBroken28
Agni
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 218L
1,439 MMR
Party 3
Ares
Ares
Gold IV
xMikeyEU
Ares
Gold IV
Level 121
God Stats
17W - 11L
1,500 SR
Queue Stats
265W - 304L
1,524 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,447 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,493 SR
1,439 MMR
The Morrigan
The Morrigan
Silver I
 
The Morrigan
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Sol
Sol
Bronze III
COENHOOS
Sol
Bronze III
Level 157
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 5L
1,442 MMR
Solo
Kali
Kali
Gold V
GoDeeper
Kali
Gold V
Level 137
God Stats
2W - 4L
1,572 SR
Queue Stats
53W - 57L
1,376 MMR
Party 4
Mulan
Mulan
Gold V
KiRaSaii
Mulan
Gold V
Level 160
God Stats
2W - 6L
1,549 SR
Queue Stats
212W - 220L
1,264 MMR
Party 2
Ymir
Ymir
Gold II
TMNATB
Ymir
Gold II
Level 159
God Stats
7W - 9L
1,559 SR
Queue Stats
59W - 62L
1,614 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,347
577
1,752
7,627
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Symeoner
Osiris
12
4 / 0 / 1
7,046
641
4,201
5,463
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
lamUrStepBro
Izanami
12
1 / 0 / 0
6,471
588
2,944
4,585
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
11
2 / 0 / 2
6,431
585
5,285
2,712
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
10
2 / 1 / 4
6,177
562
2,892
7,510
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasGilgameshLokiBastet

VS

Bans
ArachneNemesisCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 1 / 0
5,711
519
2,724
3,805
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,622
602
2,912
3,386
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
8
0 / 3 / 0
4,935
449
2,751
8,419
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
KiRaSaii
Mulan
8
0 / 2 / 1
5,341
486
3,026
7,616
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
TMNATB
Ymir
11
0 / 3 / 0
5,822
529
1,871
6,118
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
0
1
L
1
0
0
1
L
Kali
0
3
0
0
W
0
1
3
1.5
L
Mulan
KiRaSaii
Mulan
0
2
1
0.25
W
Osiris
Symeoner
Osiris
4
0
1
4.5
L
Ymir
TMNATB
Ymir
0
3
0
0
W
Izanami
lamUrStepBro
Izanami
1
0
0
1
W
Agni
2
0
2
3
W
Ares
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
13,284
27,897
Taken
29,344
13,361
Mitigated
12,762
10,041
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,724
609
0
347
3,805
1,025
0
1,950
1,855
30,276
2,633
L
2,912
1,195
0
2,155
3,386
1,033
0
165
3,221
40,832
5,029
L
Kali
2,751
1,156
0
1,689
8,419
2,406
0
2,919
5,500
0
25,773
W
1,752
356
0
1,793
7,627
2,359
104
1,189
6,438
0
41,728
L
Mulan
KiRaSaii
Mulan
3,026
466
122
3,044
7,616
4,343
0
2,421
5,195
4,071
18,214
W
Osiris
Symeoner
Osiris
4,201
1,636
0
3,624
5,463
3,734
0
1,647
3,816
0
37,787
L
Ymir
TMNATB
Ymir
1,871
711
0
1,459
6,118
3,955
0
281
5,837
31,167
3,128
W
Izanami
lamUrStepBro
Izanami
2,944
2,133
0
2,824
4,585
1,348
0
1,197
3,388
0
50,667
W
Agni
5,285
572
0
482
2,712
719
0
461
2,251
39,695
1,353
W
Ares
2,892
157
0
1,318
7,510
5,201
0
1,939
5,571
16,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,472
Gold Earned
28,431
402
Minions Killed
346
0
Camps Cleared
0
1,195,729
Distance Traveled
1,068,682
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,711
519
77
7
0
201,766
5
L
Sol
6,622
602
116
11
0
225,867
4
L
Kali
4,935
449
50
5
0
221,939
3
W
Pele
6,347
577
89
8
0
266,445
4
L
Mulan
5,341
486
35
3
0
211,771
5
W
Osiris
7,046
641
98
9
0
225,617
0
L
Ymir
5,822
529
68
6
0
207,339
1
W
Izanami
6,471
588
106
10
0
214,766
7
W
Agni
6,431
585
85
8
0
241,144
2
W
Ares
6,177
562
24
2
0
247,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role