Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Mungo4690
Athena
Level 89
God Stats
111W - 112L
1,395 SR
Queue Stats
653W - 672L
1,478 Elo+
Solo
Kukulkan
Kukulkan
XO Toto
Kukulkan
Level 65
God Stats
1W - 3L
1,522 SR
Queue Stats
125W - 123L
1,401 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,476 Elo+

VS

Team Averages
Level 99
1,503 SR
1,460 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BeanoTheBricky
Zeus
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
293W - 290L
1,522 Elo+
Solo
Geb
Geb
The_Beny_03
Geb
Level 128
God Stats
2W - 1L
1,722 SR
Queue Stats
83W - 97L
1,391 Elo+
Solo
Bakasura
Bakasura
VarillaJr
Bakasura
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,526 Elo+
Solo
Neith
Neith
proxjose1
Neith
Level 68
God Stats
4W - 11L
1,291 SR
Queue Stats
26W - 35L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 1 / 0
7,866
562
5,711
10,157
5,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
 
Ratatoskr
12
3 / 1 / 1
7,103
507
5,498
7,728
2,646
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Skadi
 
Skadi
11
1 / 4 / 2
6,906
493
7,120
10,057
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Mungo4690
Athena
10
1 / 3 / 1
6,727
481
5,464
13,504
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
XO Toto
Kukulkan
11
0 / 3 / 1
6,451
461
4,021
5,389
1,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 3
6,671
477
2,582
8,527
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 2
7,066
505
6,391
5,185
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 6
7,436
531
5,880
10,023
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
VarillaJr
Bakasura
12
3 / 0 / 6
7,065
505
7,522
9,850
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
proxjose1
Neith
13
3 / 3 / 0
7,818
558
5,777
7,641
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
12
12
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
0
1
L
Ratatoskr
 
Ratatoskr
3
1
1
3.5
L
Skadi
 
Skadi
1
4
2
0.5
W
Ymir
 
Ymir
1
1
3
2.5
W
2
2
2
1.5
L
Athena
Mungo4690
Athena
1
3
1
0.5
W
3
0
6
6
W
Bakasura
VarillaJr
Bakasura
3
0
6
6
L
Kukulkan
XO Toto
Kukulkan
0
3
1
0.17
W
Neith
proxjose1
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
28,152
46,835
Taken
41,226
23,259
Mitigated
21,166
17,159
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,711
1,921
0
4,167
10,157
5,365
315
2,962
7,091
0
56,774
L
Ratatoskr
 
Ratatoskr
5,498
1,415
0
3,826
7,728
2,646
0
1,486
6,138
0
38,869
L
Skadi
 
Skadi
7,120
2,918
466
2,542
10,057
2,903
636
1,858
8,044
0
41,903
W
Ymir
 
Ymir
2,582
461
0
1,326
8,527
5,267
0
1,150
7,377
26,098
0
W
6,391
1,277
0
919
5,185
1,670
76
2,243
2,942
44,902
0
L
Athena
Mungo4690
Athena
5,464
1,720
286
4,386
13,504
10,786
26
4,297
8,791
20,792
0
W
5,880
868
467
3,747
10,023
7,401
0
3,488
6,535
18,264
0
W
Bakasura
VarillaJr
Bakasura
7,522
4,876
0
4,655
9,850
4,351
0
1,713
8,137
0
36,814
L
Kukulkan
XO Toto
Kukulkan
4,021
302
278
1,208
5,389
1,559
234
3,730
1,319
37,074
0
W
Neith
proxjose1
Neith
5,777
2,281
0
2,261
7,641
2,477
0
891
6,750
0
55,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
36,056
381
Minions Killed
327
0
Camps Cleared
0
1,357,070
Distance Traveled
1,445,959
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,866
562
119
9
0
267,908
1
L
Ratatoskr
7,103
507
73
5
0
304,444
2
L
Skadi
6,906
493
79
6
0
244,907
3
W
Ymir
6,671
477
45
3
0
279,245
5
W
Zeus
7,066
505
93
7
0
260,486
4
L
Athena
6,727
481
24
2
0
288,477
1
W
Geb
7,436
531
23
2
0
305,379
6
W
Bakasura
7,065
505
64
5
0
348,642
4
L
Kukulkan
6,451
461
86
6
0
251,334
5
W
Neith
7,818
558
102
7
0
252,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role