Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Valadorn
Cabrakan
Level 111
God Stats
2W - 0L
1,713 SR
Queue Stats
14W - 0L
2,117 Elo+
Party 2
Team Averages
Level 128
1,571 SR
1,706 Elo+

VS

Team Averages
Level 158
1,642 SR
1,992 Elo+
Hercules
Hercules
TsoBoy
Hercules
Level 160
God Stats
153W - 44L
1,855 SR
Queue Stats
1,434W - 325L
2,001 Elo+
Party 1
Artemis
Artemis
memeunist
Artemis
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
890W - 130L
1,989 Elo+
Party 1
Olorun
Olorun
xzOrnsteinxz
Olorun
Level 160
God Stats
5W - 3L
1,571 SR
Queue Stats
704W - 99L
1,988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
8 / 2 / 3
9,580
871
14,112
9,962
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
 
Osiris
13
5 / 1 / 7
8,853
805
9,413
12,102
16,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Valadorn
Cabrakan
13
2 / 1 / 12
9,434
858
8,717
15,404
22,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TsoBoy
Hercules
10
2 / 7 / 2
7,286
662
8,794
16,811
6,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
memeunist
Artemis
12
1 / 4 / 3
7,670
697
9,979
9,192
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
1 / 4 / 2
7,481
680
7,617
9,853
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
4
4
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
2
3
4.75
W
Osiris
 
Osiris
5
1
7
8.5
L
Hercules
TsoBoy
Hercules
2
7
2
0.43
W
Cabrakan
Valadorn
Cabrakan
2
1
12
8
L
Artemis
memeunist
Artemis
1
4
3
0.63
L
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,242
Damage
26,390
37,468
Taken
35,856
43,804
Mitigated
12,535
17,369
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,112
1,108
7,499
6,297
9,962
4,592
744
943
9,019
47,072
0
W
Osiris
 
Osiris
9,413
2,671
0
1,159
12,102
16,414
648
3,427
8,675
0
23,007
L
Hercules
TsoBoy
Hercules
8,794
3,593
185
3,382
16,811
6,861
0
11,416
5,395
0
13,531
W
Cabrakan
Valadorn
Cabrakan
8,717
1,268
0
2,414
15,404
22,798
918
3,002
12,402
16,248
0
L
Artemis
memeunist
Artemis
9,979
4,629
0
809
9,192
2,435
0
5,804
3,388
0
26,327
L
Olorun
7,617
2,961
501
2,804
9,853
3,239
0
5,755
4,098
31,350
2,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
22,437
135
Minions Killed
112
6
Camps Cleared
3
663,627
Distance Traveled
567,234
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,580
871
90
8
2
222,025
2
W
Osiris
8,853
805
22
2
3
220,489
2
L
Hercules
7,286
662
13
1
0
188,041
0
W
Cabrakan
9,434
858
23
2
1
221,113
2
L
Artemis
7,670
697
41
4
0
176,190
4
L
Olorun
7,481
680
58
5
3
203,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role