Player Matchup

Horus
Horus
AskTheDust
Horus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,678 Elo+
Solo
Cernunnos
Cernunnos
JerWell
Cernunnos
Level 123
God Stats
5W - 3L
1,825 SR
Queue Stats
14W - 10L
1,908 Elo+
Solo
Janus
Janus
lllDeathlll
Janus
Level 148
God Stats
12W - 10L
1,555 SR
Queue Stats
66W - 58L
1,958 Elo+
Solo
Team Averages
Level 143
1,627 SR
1,848 Elo+

VS

Team Averages
Level 105
1,510 SR
1,385 Elo+
Ravana
Ravana
Arahan
Ravana
Level 109
God Stats
1W - 3L
1,715 SR
Queue Stats
24W - 30L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
MarkWithaK
Sun Wukong
Level 63
God Stats
1W - 5L
1,313 SR
Queue Stats
29W - 36L
1,330 Elo+
Party 1
Tiamat
Tiamat
MoriganFreeman
Tiamat
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
4 / 3 / 8
10,773
829
7,561
14,409
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
JerWell
Cernunnos
14
4 / 4 / 6
9,790
753
8,828
11,993
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 7
10,708
824
15,119
8,888
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arahan
Ravana
14
6 / 5 / 1
9,373
721
8,702
12,699
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
MarkWithaK
Sun Wukong
12
2 / 4 / 2
8,100
623
6,272
13,165
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 7
8,379
645
10,176
11,380
6,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
8
8
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
Arahan
Ravana
6
5
1
1.3
W
Horus
4
3
8
2.67
W
Cernunnos
JerWell
Cernunnos
4
4
6
1.75
L
Sun Wukong
MarkWithaK
Sun Wukong
2
4
2
0.75
L
0
5
7
0.7
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,508
Damage
25,150
35,290
Taken
37,244
18,611
Mitigated
19,584
14,870
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Arahan
Ravana
8,702
1,557
0
1,509
12,699
6,936
252
4,683
8,016
0
23,946
W
Horus
7,561
2,696
3,625
5,805
14,409
11,550
108
3,578
10,205
5,248
16,568
W
Cernunnos
JerWell
Cernunnos
8,828
4,584
0
3,022
11,993
4,139
1,001
4,245
7,361
0
38,873
L
Sun Wukong
MarkWithaK
Sun Wukong
6,272
790
0
2,940
13,165
6,355
0
6,704
6,461
0
13,504
L
10,176
1,000
231
2,504
11,380
6,293
0
5,814
5,566
33,608
0
W
15,119
862
0
2,418
8,888
2,922
945
2,798
5,743
51,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
25,852
169
Minions Killed
111
8
Camps Cleared
3
775,039
Distance Traveled
712,542
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,373
721
44
3
1
240,014
3
W
Horus
10,773
829
21
2
1
276,009
8
W
Cernunnos
9,790
753
57
4
1
229,164
2
L
Sun Wukong
8,100
623
10
1
0
247,471
0
L
Tiamat
8,379
645
57
4
2
225,057
5
W
Janus
10,708
824
91
7
6
269,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role