Player Matchup

Vamana
Vamana
BloodyWanderer
Vamana
Level 124
God Stats
10W - 2L
1,621 SR
Queue Stats
66W - 45L
1,616 Elo+
Party 1
Agni
Agni
Evil_Kuriboh
Agni
Level 79
God Stats
24W - 18L
1,520 SR
Queue Stats
235W - 169L
1,526 Elo+
Party 1
Skadi
Skadi
Mishima_Morris
Skadi
Level 140
God Stats
17W - 9L
1,824 SR
Queue Stats
93W - 74L
1,527 Elo+
Party 1
Team Averages
Level 114
1,655 SR
1,557 Elo+

VS

Team Averages
Level 90
1,543 SR
1,440 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cheeftoke
Ah Muzen Cab
Level 85
God Stats
1W - 1L
1,407 SR
Queue Stats
6W - 9L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
Reveden31
Baron Samedi
Level 38
God Stats
2W - 5L
1,722 SR
Queue Stats
116W - 143L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 13
11,434
817
13,833
15,667
21,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 2 / 12
10,408
743
10,695
6,682
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
8 / 3 / 10
10,697
764
9,303
7,670
2,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 6 / 2
9,042
646
6,078
14,614
14,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Cheeftoke
Ah Muzen Cab
12
2 / 10 / 1
8,524
609
7,288
14,463
4,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Reveden31
Baron Samedi
13
1 / 3 / 4
9,028
645
9,629
8,392
4,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
19
Kills
5
5
Deaths
19
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
2
0.5
W
6
0
13
12.5
L
Ah Muzen Cab
Cheeftoke
Ah Muzen Cab
2
10
1
0.25
W
5
2
12
5.5
W
8
3
10
4.33
L
Baron Samedi
Reveden31
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,831
Damage
22,995
30,019
Taken
37,469
26,953
Mitigated
23,025
8,121
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,078
646
0
1,044
14,614
14,023
0
4,637
9,977
0
23,573
W
13,833
6,193
840
6,569
15,667
21,650
631
4,953
10,714
0
24,171
L
Ah Muzen Cab
Cheeftoke
Ah Muzen Cab
7,288
3,207
268
2,044
14,463
4,680
0
2,413
12,050
0
15,457
W
10,695
741
0
0
6,682
2,464
1,298
2,222
4,460
39,428
0
W
9,303
3,341
0
712
7,670
2,839
622
2,827
4,843
0
38,734
L
Baron Samedi
Reveden31
Baron Samedi
9,629
667
2,019
2,699
8,392
4,322
0
4,164
4,228
38,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
26,594
177
Minions Killed
128
7
Camps Cleared
4
826,490
Distance Traveled
635,889
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,042
646
46
3
2
225,162
3
W
Vamana
11,434
817
23
2
2
325,457
2
L
Ah Muzen Cab
8,524
609
20
1
0
202,298
2
W
Agni
10,408
743
76
5
4
254,952
3
W
Skadi
10,697
764
78
6
1
246,081
7
L
Baron Samedi
9,028
645
62
4
2
208,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role