Player Matchup

Hera
Hera
 
Hera
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LELIK05
Kukulkan
Level 17
God Stats
2W - 5L
1,210 SR
Queue Stats
10W - 26L
1,350 Elo+
Solo
Fenrir
Fenrir
RockChalice3837
Fenrir
Level 25
God Stats
5W - 7L
1,461 SR
Queue Stats
20W - 35L
1,339 Elo+
Solo
Erlang Shen
Erlang Shen
UtcaBetyár
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,572 Elo+
Solo
Team Averages
Level 44
1,434 SR
1,452 Elo+

VS

Team Averages
Level 69
1,461 SR
1,389 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BunnyBoy29
Ah Puch
Level 85
God Stats
6W - 3L
1,303 SR
Queue Stats
56W - 41L
1,304 Elo+
Solo
Ymir
Ymir
ExemptPrawn1603
Ymir
Level 25
God Stats
13W - 18L
1,373 SR
Queue Stats
39W - 65L
1,330 Elo+
Solo
Heimdallr
Heimdallr
The Mighty Reds
Heimdallr
Level 123
God Stats
9W - 6L
1,517 SR
Queue Stats
66W - 73L
1,425 Elo+
Solo
Vamana
Vamana
holostyack
Vamana
Level 27
God Stats
6W - 3L
1,615 SR
Queue Stats
239W - 278L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 4 / 2
8,744
795
8,864
7,959
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
 
Geb
12
0 / 1 / 1
7,064
642
3,394
3,624
3,258
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
LELIK05
Kukulkan
15
3 / 1 / 2
8,528
775
5,181
6,134
2,502
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 3
7,692
699
4,734
15,724
8,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
UtcaBetyár
Erlang Shen
15
1 / 5 / 1
8,071
734
5,455
10,796
4,929
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 0 / 5
9,763
888
9,800
4,403
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
BunnyBoy29
Ah Puch
16
4 / 4 / 7
9,388
853
10,185
10,297
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 9
8,487
772
3,381
7,421
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
The Mighty Reds
Heimdallr
15
2 / 2 / 6
8,360
760
10,391
7,840
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
holostyack
Vamana
15
2 / 2 / 9
8,443
768
3,978
9,244
6,797
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
16
16
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
2
1.25
L
Geb
 
Geb
0
1
1
0.5
W
Zeus
 
Zeus
8
0
5
10.5
W
Ah Puch
BunnyBoy29
Ah Puch
4
4
7
1.88
W
0
1
9
4.5
L
Kukulkan
LELIK05
Kukulkan
3
1
2
4
L
1
5
3
0.5
W
Heimdallr
The Mighty Reds
Heimdallr
2
2
6
2.5
L
Erlang Shen
UtcaBetyár
Erlang Shen
1
5
1
0.3
W
Vamana
holostyack
Vamana
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
37,735
44,237
Taken
39,205
22,634
Mitigated
22,731
8,845
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,864
1,547
68
910
7,959
3,206
0
4,863
3,096
27,971
0
L
Geb
 
Geb
3,394
130
0
588
3,624
3,258
0
2,046
1,578
11,021
0
W
Zeus
 
Zeus
9,800
2,732
0
0
4,403
1,450
1,669
1,608
2,749
45,594
0
W
Ah Puch
BunnyBoy29
Ah Puch
10,185
614
0
2,214
10,297
4,158
706
2,735
7,436
40,315
0
W
3,381
655
0
964
7,421
6,952
216
3,304
3,993
13,651
0
L
Kukulkan
LELIK05
Kukulkan
5,181
423
102
1,725
6,134
2,502
265
2,852
3,282
26,331
0
L
4,734
516
0
3,206
15,724
8,739
0
7,312
8,412
0
12,395
W
Heimdallr
The Mighty Reds
Heimdallr
10,391
4,423
0
1,510
7,840
3,374
866
3,621
4,013
0
25,813
L
Erlang Shen
UtcaBetyár
Erlang Shen
5,455
2,496
0
2,246
10,796
4,929
0
6,293
4,503
0
24,825
W
Vamana
holostyack
Vamana
3,978
861
266
1,917
9,244
6,797
0
5,601
3,575
0
16,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
44,441
209
Minions Killed
230
0
Camps Cleared
0
1,065,581
Distance Traveled
1,111,632
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,744
795
78
7
0
233,179
0
L
Geb
7,064
642
12
1
0
183,130
0
W
Zeus
9,763
888
64
6
0
199,005
0
W
Ah Puch
9,388
853
76
7
0
204,823
1
W
Ymir
8,487
772
16
1
0
243,467
0
L
Kukulkan
8,528
775
43
4
0
180,284
1
L
Fenrir
7,692
699
25
2
0
252,752
0
W
Heimdallr
8,360
760
41
4
0
215,918
3
L
Erlang Shen
8,071
734
51
5
0
216,236
1
W
Vamana
8,443
768
33
3
0
248,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role