Player Matchup

Sun Wukong
Sun Wukong
CaptainSchuchi
Sun Wukong
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 142L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElPincioRosso
Kumbhakarna
Level 99
God Stats
6W - 6L
1,495 SR
Queue Stats
14W - 13L
1,509 Elo+
Solo
Hachiman
Hachiman
Schlafmu4tzchen
Hachiman
Level 127
God Stats
4W - 3L
1,659 SR
Queue Stats
386W - 340L
1,474 Elo+
Solo
Bellona
Bellona
blonfu1
Bellona
Level 43
God Stats
60W - 84L
1,349 SR
Queue Stats
260W - 291L
1,309 Elo+
Solo
Ah Puch
Ah Puch
tabarezoscar1995
Ah Puch
Level 125
God Stats
6W - 1L
1,711 SR
Queue Stats
38W - 38L
1,485 Elo+
Solo
Team Averages
Level 106
1,543 SR
1,456 Elo+

VS

Team Averages
Level 80
1,523 SR
1,460 Elo+
Anubis
Anubis
IKNATZ4YOU
Anubis
Level 88
God Stats
39W - 31L
1,514 SR
Queue Stats
144W - 134L
1,495 Elo+
Solo
Chiron
Chiron
Mateojn11
Chiron
Level 83
God Stats
1W - 1L
1,722 SR
Queue Stats
45W - 52L
1,476 Elo+
Solo
Cernunnos
Cernunnos
efopf
Cernunnos
Level 93
God Stats
3W - 7L
1,378 SR
Queue Stats
118W - 131L
1,452 Elo+
Solo
Guan Yu
Guan Yu
iChatrux
Guan Yu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
xXDeStRoYeR_ACE
Ao Kuang
Level 100
God Stats
2W - 5L
1,500 SR
Queue Stats
116W - 159L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainSchuchi
Sun Wukong
20
9 / 2 / 5
13,377
669
18,667
17,307
16,113
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
ElPincioRosso
Kumbhakarna
15
2 / 0 / 7
9,733
487
5,080
14,230
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
17
4 / 2 / 1
10,433
522
5,570
8,106
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
blonfu1
Bellona
17
4 / 2 / 3
10,612
531
6,908
13,024
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 2
11,393
570
14,714
11,946
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IKNATZ4YOU
Anubis
15
2 / 8 / 0
9,411
471
6,470
14,408
6,302
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
Mateojn11
Chiron
18
2 / 2 / 1
10,681
534
8,405
14,500
5,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
efopf
Cernunnos
17
1 / 3 / 1
9,663
483
9,107
10,753
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
iChatrux
Guan Yu
12
0 / 5 / 5
7,712
386
5,352
15,109
11,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
15
3 / 4 / 3
9,331
467
6,634
12,479
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
22
Kills
8
8
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CaptainSchuchi
Sun Wukong
9
2
5
5.75
W
Kumbhakarna
ElPincioRosso
Kumbhakarna
2
0
7
5.5
L
Anubis
IKNATZ4YOU
Anubis
2
8
0
0.25
L
Chiron
Mateojn11
Chiron
2
2
1
1.25
W
Hachiman
4
2
1
2.25
W
Bellona
blonfu1
Bellona
4
2
3
2.75
L
Cernunnos
efopf
Cernunnos
1
3
1
0.5
L
Guan Yu
iChatrux
Guan Yu
0
5
5
0.5
W
3
2
2
2
L
Ao Kuang
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,939
Damage
35,968
64,613
Taken
67,249
45,386
Mitigated
31,504
23,023
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CaptainSchuchi
Sun Wukong
18,667
4,974
0
7,280
17,307
16,113
332
4,729
12,218
0
108,768
W
Kumbhakarna
ElPincioRosso
Kumbhakarna
5,080
548
128
2,833
14,230
13,327
419
1,181
12,697
24,969
5,933
L
Anubis
IKNATZ4YOU
Anubis
6,470
289
0
3,474
14,408
6,302
0
1,521
12,797
56,260
0
L
Chiron
Mateojn11
Chiron
8,405
2,193
150
5,746
14,500
5,558
348
7,581
6,558
0
94,319
W
Hachiman
5,570
2,233
0
3,594
8,106
2,779
1,182
1,513
6,593
0
75,903
W
Bellona
blonfu1
Bellona
6,908
2,367
59
3,840
13,024
9,027
0
2,601
10,347
0
82,690
L
Cernunnos
efopf
Cernunnos
9,107
3,651
0
3,342
10,753
3,647
0
2,020
8,641
0
85,137
L
Guan Yu
iChatrux
Guan Yu
5,352
1,139
702
2,599
15,109
11,219
0
4,207
10,818
0
21,181
W
14,714
357
359
4,930
11,946
4,140
460
1,993
9,758
78,540
0
L
Ao Kuang
6,634
1,613
0
3,080
12,479
4,778
393
2,814
9,557
28,270
7,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,548
Gold Earned
46,798
676
Minions Killed
566
0
Camps Cleared
0
1,987,285
Distance Traveled
1,801,133
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,377
669
197
10
0
407,236
1
W
Kumbhakarna
9,733
487
32
2
0
385,268
6
L
Anubis
9,411
471
123
6
0
315,574
5
L
Chiron
10,681
534
207
10
0
376,240
3
W
Hachiman
10,433
522
165
8
0
351,173
0
W
Bellona
10,612
531
127
6
0
461,858
0
L
Cernunnos
9,663
483
153
8
0
352,104
5
L
Guan Yu
7,712
386
32
2
0
376,018
3
W
Ah Puch
11,393
570
155
8
0
381,750
3
L
Ao Kuang
9,331
467
51
3
0
381,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role