Player Matchup

Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DqoNetV
Anubis
Level 41
God Stats
9W - 4L
1,666 SR
Queue Stats
32W - 54L
1,278 Elo+
Solo
Cthulhu
Cthulhu
Dragon-MMM
Cthulhu
Level 105
God Stats
4W - 2L
1,551 SR
Queue Stats
27W - 29L
1,459 Elo+
Party 1
Bakasura
Bakasura
gr34iffith
Bakasura
Level 99
God Stats
9W - 10L
1,567 SR
Queue Stats
43W - 44L
1,476 Elo+
Party 1
Team Averages
Level 97
1,557 SR
1,443 Elo+

VS

Team Averages
Level 31
1,456 SR
1,398 Elo+
Neith
Neith
Pitajo55
Neith
Level 45
God Stats
12W - 13L
1,542 SR
Queue Stats
144W - 162L
1,441 Elo+
Solo
Bellona
Bellona
robermartinez198
Bellona
Level 46
God Stats
0W - 2L
1,504 SR
Queue Stats
42W - 39L
1,357 Elo+
Solo
Thanatos
Thanatos
sencar
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,604 Elo+
Solo
Pele
Pele
xXBoM-BXx
Pele
Level 28
God Stats
2W - 7L
1,234 SR
Queue Stats
58W - 105L
1,350 Elo+
Solo
Kukulkan
Kukulkan
zucker_bljadt
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
12 / 2 / 6
12,182
870
13,142
10,599
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
19
6 / 1 / 15
11,526
823
10,720
5,111
1,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
DqoNetV
Anubis
20
10 / 2 / 13
12,253
875
13,138
8,935
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Dragon-MMM
Cthulhu
18
3 / 2 / 24
11,114
794
9,214
22,468
24,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
gr34iffith
Bakasura
18
7 / 4 / 9
11,159
797
9,276
15,660
9,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pitajo55
Neith
18
4 / 5 / 6
11,611
829
15,528
12,406
3,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 8 / 4
10,041
717
9,569
17,120
15,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
sencar
Thanatos
16
3 / 9 / 2
10,646
760
5,889
11,464
3,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
15
2 / 4 / 0
9,358
668
3,076
6,193
1,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
zucker_bljadt
Kukulkan
15
0 / 13 / 4
9,252
661
4,228
16,737
4,624
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
27
38
Kills
11
11
Deaths
39
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
12
2
6
7.5
W
Neith
 
Neith
6
1
15
13.5
W
Anubis
DqoNetV
Anubis
10
2
13
8.25
W
Cthulhu
Dragon-MMM
Cthulhu
3
2
24
7.5
L
Neith
Pitajo55
Neith
4
5
6
1.4
W
Bakasura
gr34iffith
Bakasura
7
4
9
2.88
L
2
8
4
0.5
L
Thanatos
sencar
Thanatos
3
9
2
0.44
L
Pele
2
4
0
0.5
L
Kukulkan
zucker_bljadt
Kukulkan
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,490
Damage
38,290
62,773
Taken
63,920
45,438
Mitigated
30,169
18,516
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,142
1,135
69
3,335
10,599
5,019
1,957
215
10,174
39,073
0
W
Neith
 
Neith
10,720
5,005
0
1,353
5,111
1,650
1,171
1,512
3,566
0
30,135
W
Anubis
DqoNetV
Anubis
13,138
642
0
3,815
8,935
4,428
1,813
217
8,451
55,814
0
W
Cthulhu
Dragon-MMM
Cthulhu
9,214
1,280
629
4,438
22,468
24,942
1,044
1,804
20,486
28,694
0
L
Neith
Pitajo55
Neith
15,528
7,023
0
2,893
12,406
3,835
0
6,544
5,070
0
51,357
W
Bakasura
gr34iffith
Bakasura
9,276
6,592
201
4,676
15,660
9,399
1,151
480
15,043
0
29,762
L
9,569
2,929
77
1,584
17,120
15,972
0
10,115
6,530
0
26,549
L
Thanatos
sencar
Thanatos
5,889
1,320
0
2,194
11,464
3,879
0
4,837
6,009
0
16,969
L
Pele
3,076
577
0
61
6,193
1,859
0
3,862
1,924
0
16,172
L
Kukulkan
zucker_bljadt
Kukulkan
4,228
1,277
0
610
16,737
4,624
0
8,805
7,406
27,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,234
Gold Earned
50,908
287
Minions Killed
198
0
Camps Cleared
0
1,401,382
Distance Traveled
1,063,543
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,182
870
58
4
0
258,662
0
W
Neith
11,526
823
48
3
0
247,450
0
W
Anubis
12,253
875
93
7
0
266,721
2
W
Cthulhu
11,114
794
40
3
0
294,393
0
L
Neith
11,611
829
68
5
0
251,978
2
W
Bakasura
11,159
797
48
3
0
334,156
1
L
Bellona
10,041
717
36
3
0
246,383
0
L
Thanatos
10,646
760
22
2
0
245,986
0
L
Pele
9,358
668
24
2
0
111,598
0
L
Kukulkan
9,252
661
48
3
0
207,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role