Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Blank_Marquee
Aphrodite
Level 59
God Stats
16W - 12L
1,561 SR
Queue Stats
104W - 114L
1,386 Elo+
Party 1
Thanatos
Thanatos
JRbeyblade
Thanatos
Level 134
God Stats
7W - 3L
1,478 SR
Queue Stats
161W - 149L
1,496 Elo+
Party 1
Bacchus
Bacchus
Sza_Pearl
Bacchus
Level 89
God Stats
40W - 19L
1,639 SR
Queue Stats
275W - 287L
1,422 Elo+
Party 1
Zeus
Zeus
pocket172amazing
Zeus
Level 61
God Stats
111W - 90L
1,459 SR
Queue Stats
755W - 793L
1,364 Elo+
Solo
Team Averages
Level 94
1,527 SR
1,433 Elo+

VS

Team Averages
Level 77
1,393 SR
1,420 Elo+
Thanatos
Thanatos
Captainflint2_O
Thanatos
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 61L
1,525 Elo+
Solo
Osiris
Osiris
HurtKitty xox
Osiris
Level 68
God Stats
9W - 4L
1,800 SR
Queue Stats
377W - 447L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
JKN2904
Nu Wa
Level 88
God Stats
1W - 9L
1,114 SR
Queue Stats
152W - 210L
1,309 Elo+
Solo
Ra
Ra
ObsrvKillCam
Ra
Level 69
God Stats
17W - 18L
1,285 SR
Queue Stats
537W - 644L
1,454 Elo+
Party 2
Achilles
Achilles
RafaMino
Achilles
Level 73
God Stats
1W - 1L
1,267 SR
Queue Stats
13W - 11L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
13 / 4 / 9
8,812
629
14,501
11,773
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Blank_Marquee
Aphrodite
12
5 / 2 / 15
7,787
556
8,198
7,407
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JRbeyblade
Thanatos
14
9 / 3 / 2
8,404
600
7,910
9,091
3,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Sza_Pearl
Bacchus
11
3 / 2 / 16
7,715
551
2,666
6,056
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 10
7,277
520
4,294
5,459
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 6 / 2
7,439
531
5,515
10,492
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 9 / 3
6,586
470
5,284
12,601
8,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
JKN2904
Nu Wa
10
1 / 8 / 3
6,808
486
3,977
9,400
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 2
6,328
452
4,703
9,202
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
RafaMino
Achilles
14
4 / 2 / 2
8,285
592
5,177
9,262
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
33
Kills
12
12
Deaths
33
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
4
9
4.38
W
Aphrodite
Blank_Marquee
Aphrodite
5
2
15
6.25
L
Thanatos
3
6
2
0.67
L
3
9
3
0.5
L
Nu Wa
JKN2904
Nu Wa
1
8
3
0.31
W
Thanatos
JRbeyblade
Thanatos
9
3
2
3.33
L
1
8
2
0.25
L
Achilles
RafaMino
Achilles
4
2
2
2.5
W
Bacchus
Sza_Pearl
Bacchus
3
2
16
5.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,569
Damage
24,656
39,786
Taken
50,957
18,495
Mitigated
17,956
21,299
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,501
7,837
0
4,296
11,773
4,002
1,792
2,192
9,581
0
51,369
W
Aphrodite
Blank_Marquee
Aphrodite
8,198
1,282
2,701
4,547
7,407
2,689
973
2,530
4,877
30,167
0
L
Thanatos
5,515
1,219
0
6,498
10,492
2,612
0
4,100
6,392
0
30,213
L
5,284
2,652
67
1,120
12,601
8,103
96
4,239
8,362
0
14,982
L
Nu Wa
JKN2904
Nu Wa
3,977
739
107
1,948
9,400
1,596
418
2,587
6,813
28,953
0
W
Thanatos
JRbeyblade
Thanatos
7,910
3,205
0
8,011
9,091
3,832
0
1,844
7,141
0
51,783
L
4,703
182
546
1,451
9,202
1,119
64
748
8,454
34,721
0
L
Achilles
RafaMino
Achilles
5,177
1,701
0
2,689
9,262
4,526
245
3,257
6,005
0
44,267
W
Bacchus
Sza_Pearl
Bacchus
2,666
487
540
954
6,056
6,546
135
1,591
3,857
11,760
4,809
W
4,294
460
0
250
5,459
1,426
664
523
4,936
33,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,995
Gold Earned
35,446
319
Minions Killed
289
0
Camps Cleared
0
1,333,008
Distance Traveled
1,190,241
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,812
629
74
5
0
240,581
2
W
Aphrodite
7,787
556
49
4
0
260,153
0
L
Thanatos
7,439
531
56
4
0
278,253
3
L
Osiris
6,586
470
27
2
0
233,906
0
L
Nu Wa
6,808
486
46
3
0
186,043
0
W
Thanatos
8,404
600
92
7
0
302,207
1
L
Ra
6,328
452
62
4
0
249,411
0
L
Achilles
8,285
592
98
7
0
242,628
3
W
Bacchus
7,715
551
30
2
0
255,151
0
W
Zeus
7,277
520
74
5
0
274,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role