Player Matchup

Baron Samedi
Baron Samedi
J60l
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
SilverSaint26
Chiron
Level 160
God Stats
7W - 6L
1,727 SR
Queue Stats
51W - 41L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
TwinkieFrags
Guan Yu
Level 158
God Stats
2W - 0L
1,165 SR
Queue Stats
32W - 25L
1,573 Elo+
Party 1
Ymir
Ymir
Warmech1914
Ymir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 88L
1,536 Elo+
Party 1
Bastet
Bastet
iEnVy X Hydra
Bastet
Level 105
God Stats
2W - 1L
1,550 SR
Queue Stats
125W - 150L
1,410 Elo+
Party 1
Team Averages
Level 110
1,488 SR
1,518 Elo+

VS

Team Averages
Level 44
1,525 SR
1,509 Elo+
Scylla
Scylla
AcidicJungle68
Scylla
Level 107
God Stats
11W - 4L
1,563 SR
Queue Stats
43W - 37L
1,503 Elo+
Solo
Bakasura
Bakasura
III0 I00I 00II
Bakasura
Level 48
God Stats
1W - 2L
1,461 SR
Queue Stats
74W - 97L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kyoeki
Ah Muzen Cab
Level 49
God Stats
4W - 9L
1,471 SR
Queue Stats
317W - 269L
1,582 Elo+
Solo
Janus
Janus
WackCracker
Janus
Level 17
God Stats
5W - 5L
1,632 SR
Queue Stats
91W - 87L
1,523 Elo+
Solo
Ares
Ares
young420krame
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J60l
Baron Samedi
18
9 / 0 / 9
11,232
802
10,037
7,231
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 2 / 8
10,903
779
13,200
9,999
3,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
TwinkieFrags
Guan Yu
19
5 / 1 / 15
11,748
839
14,387
21,953
25,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
7 / 2 / 8
11,381
813
9,624
11,881
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 0 / 16
11,620
830
12,599
9,337
3,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
8,966
640
5,493
11,110
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
2 / 5 / 2
9,266
662
3,091
13,591
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Kyoeki
Ah Muzen Cab
17
2 / 5 / 3
9,700
693
13,282
12,674
4,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 9 / 3
9,056
647
8,373
15,619
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 8 / 1
7,946
568
1,240
13,681
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
33
Kills
5
5
Deaths
33
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Bakasura
2
5
2
0.6
W
Baron Samedi
J60l
Baron Samedi
9
0
9
13.5
L
Ah Muzen Cab
Kyoeki
Ah Muzen Cab
2
5
3
0.7
W
5
2
8
4.5
W
Guan Yu
TwinkieFrags
Guan Yu
5
1
15
12.5
L
1
9
3
0.28
W
7
2
8
5.5
W
7
0
16
15
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,847
Damage
31,479
60,401
Taken
66,675
49,030
Mitigated
26,783
27,907
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,493
467
0
681
11,110
3,316
264
4,062
6,782
41,523
0
L
Bakasura
3,091
2,507
0
468
13,591
4,695
0
4,359
8,779
0
4,994
W
Baron Samedi
J60l
Baron Samedi
10,037
1,505
1,013
3,500
7,231
4,095
800
2,660
4,571
29,339
0
L
Ah Muzen Cab
Kyoeki
Ah Muzen Cab
13,282
5,421
0
2,512
12,674
4,386
0
2,002
10,425
0
37,734
W
13,200
4,981
1,645
2,552
9,999
3,279
5,683
4,700
5,089
0
48,262
W
Guan Yu
TwinkieFrags
Guan Yu
14,387
1,036
2,566
11,032
21,953
25,513
242
3,074
18,749
0
60,749
L
8,373
484
0
1,337
15,619
4,128
0
4,217
10,979
21,638
0
W
9,624
1,028
0
1,818
11,881
12,621
1,166
2,995
8,746
37,654
0
W
12,599
3,377
0
3,781
9,337
3,522
1,982
1,677
7,660
0
33,620
L
1,240
349
0
216
13,681
10,258
0
3,380
9,918
6,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,884
Gold Earned
44,934
311
Minions Killed
166
0
Camps Cleared
0
1,378,676
Distance Traveled
1,048,729
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,966
640
58
4
0
174,807
0
L
Bakasura
9,266
662
18
1
0
280,353
0
W
Baron Samedi
11,232
802
37
3
0
218,237
1
L
Ah Muzen Cab
9,700
693
42
3
0
234,349
2
W
Chiron
10,903
779
78
6
0
257,851
1
W
Guan Yu
11,748
839
86
6
0
340,617
1
L
Janus
9,056
647
43
3
0
200,028
0
W
Ymir
11,381
813
63
5
0
251,817
0
W
Bastet
11,620
830
47
3
0
310,154
0
L
Ares
7,946
568
5
0
0
159,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role