Player Matchup

Gilgamesh
Gilgamesh
Silver IV
 
Gilgamesh
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
 
Geb
Silver IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Aisaac01
Scylla
Bronze III
Level 129
God Stats
2W - 5L
1,584 SR
Queue Stats
74W - 82L
1,431 MMR
Solo
Charybdis
Charybdis
Gold V
IssuesS
Charybdis
Gold V
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
321W - 315L
1,267 MMR
Party 1
Nemesis
Nemesis
Gold III
baccamsauce
Nemesis
Gold III
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 94L
1,536 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,517 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,474 SR
1,351 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
CashMoneyMawk
Agni
Gold II
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 63L
1,469 MMR
Solo
Athena
Athena
Silver IV
Jashulthor
Athena
Silver IV
Level 160
God Stats
71W - 72L
1,370 SR
Queue Stats
327W - 347L
811 MMR
Solo
Da Ji
Da Ji
Gold I
SforSimple
Da Ji
Gold I
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
269W - 266L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 5 / 0
4,357
545
796
6,544
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Geb
 
Geb
6
1 / 1 / 1
4,129
516
1,402
5,285
1,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Aisaac01
Scylla
8
0 / 3 / 1
4,555
569
859
4,612
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
IssuesS
Charybdis
7
1 / 2 / 0
4,510
564
4,015
4,758
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
baccamsauce
Nemesis
8
1 / 1 / 0
4,537
567
2,832
6,405
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
LokiAtlasArachne

VS

Bans
ThothCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
4 / 0 / 2
5,786
723
7,513
3,767
1,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
 
Apollo
9
1 / 1 / 1
5,171
646
3,840
4,812
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 1 / 2
5,597
700
3,935
3,224
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Jashulthor
Athena
8
2 / 1 / 2
5,024
628
1,819
5,782
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
10
3 / 0 / 1
5,655
707
1,842
4,482
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
0
0
L
Geb
 
Geb
1
1
1
1.5
W
Mulan
 
Mulan
4
0
2
5
W
Apollo
 
Apollo
1
1
1
1.5
L
Scylla
Aisaac01
Scylla
0
3
1
0.17
W
2
1
2
3
L
Charybdis
IssuesS
Charybdis
1
2
0
0.5
W
Athena
Jashulthor
Athena
2
1
2
3
W
Da Ji
3
0
1
3.5
L
Nemesis
baccamsauce
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,904
Damage
18,949
27,604
Taken
22,067
8,722
Mitigated
7,192
6,563
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
796
109
0
685
6,544
2,882
308
132
6,103
0
17,944
L
Geb
 
Geb
1,402
390
75
1,690
5,285
1,928
0
620
4,633
7,417
0
W
Mulan
 
Mulan
7,513
2,646
0
1,743
3,767
1,712
0
0
3,767
0
26,703
W
Apollo
 
Apollo
3,840
2,287
0
3,159
4,812
1,081
424
675
4,137
0
33,826
L
Scylla
Aisaac01
Scylla
859
144
0
500
4,612
1,145
0
3,335
1,277
21,621
0
W
3,935
466
0
500
3,224
783
0
456
2,768
29,528
0
L
Charybdis
IssuesS
Charybdis
4,015
2,928
0
2,138
4,758
1,039
0
949
3,809
0
22,282
W
Athena
Jashulthor
Athena
1,819
751
0
2,076
5,782
2,245
0
727
5,055
8,497
0
W
Da Ji
1,842
675
0
500
4,482
1,371
0
403
4,079
0
34,585
L
Nemesis
baccamsauce
Nemesis
2,832
1,351
0
1,475
6,405
1,728
0
718
5,654
0
24,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,088
Gold Earned
27,233
197
Minions Killed
276
0
Camps Cleared
0
786,320
Distance Traveled
866,913
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,357
545
36
5
0
171,243
2
L
Geb
4,129
516
11
1
0
142,884
3
W
Mulan
5,786
723
50
6
0
163,816
2
W
Apollo
5,171
646
67
8
0
156,872
0
L
Scylla
4,555
569
46
6
0
155,067
1
W
Agni
5,597
700
69
9
0
176,692
3
L
Charybdis
4,510
564
50
6
0
140,974
2
W
Athena
5,024
628
18
2
0
174,320
3
W
Da Ji
5,655
707
72
9
0
195,213
1
L
Nemesis
4,537
567
54
7
0
176,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role