Player Matchup

Nu Wa
Nu Wa
Blazing_Glory7
Nu Wa
Level 124
God Stats
61W - 43L
1,576 SR
Queue Stats
401W - 420L
1,456 Elo+
Solo
Cthulhu
Cthulhu
CollaredPoet874
Cthulhu
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo
Bastet
Bastet
HeNoobAngel
Bastet
Level 160
God Stats
3W - 2L
1,683 SR
Queue Stats
42W - 41L
1,548 Elo+
Solo
King Arthur
King Arthur
KYC Mopiishh
King Arthur
Level 129
God Stats
1W - 0L
1,745 SR
Queue Stats
30W - 37L
1,394 Elo+
Party 2
Izanami
Izanami
MrJosho68
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,478 Elo+
Party 2
Team Averages
Level 104
1,601 SR
1,427 Elo+

VS

Team Averages
Level 95
1,629 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Babie Lynx
Nox
Level 160
God Stats
0W - 2L
1,971 SR
Queue Stats
26W - 26L
1,552 Elo+
Solo
Ra
Ra
DojutsuKamui
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RNTH-Devastator
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SSLYrat
Gilgamesh
Level 157
God Stats
10W - 10L
1,675 SR
Queue Stats
110W - 102L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 10
9,072
907
7,247
4,342
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 5 / 5
8,238
824
6,777
12,258
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
17
12 / 0 / 6
10,092
1,009
15,204
10,329
5,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
KYC Mopiishh
King Arthur
16
7 / 0 / 9
8,950
895
8,517
12,230
7,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MrJosho68
Izanami
14
3 / 1 / 9
7,925
793
5,558
6,286
2,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 8 / 1
7,644
764
9,962
11,985
4,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 2
7,849
785
4,849
8,996
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 11 / 1
7,038
704
5,647
11,187
4,502
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
12
0 / 9 / 2
6,519
652
430
9,360
3,549
Gilgamesh
SSLYrat
Gilgamesh
13
0 / 4 / 4
7,087
709
4,203
11,488
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
31
Kills
7
7
Deaths
35
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
8
1
0.44
L
2
3
2
1
W
5
1
10
10
W
4
5
5
1.3
L
2
11
1
0.23
W
Bastet
12
0
6
15
W
King Arthur
KYC Mopiishh
King Arthur
7
0
9
11.5
W
Izanami
MrJosho68
Izanami
3
1
9
7.5
L
Kukulkan
0
9
2
0.11
L
Gilgamesh
SSLYrat
Gilgamesh
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,303
Damage
25,091
45,445
Taken
53,016
23,871
Mitigated
24,133
11,875
Healing
2,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,962
2,552
0
62
11,985
4,735
0
2,372
9,458
0
26,163
L
4,849
266
0
654
8,996
3,267
0
4,248
4,486
25,141
0
W
7,247
1,660
0
250
4,342
1,593
366
2,347
1,995
35,107
0
W
6,777
433
295
2,109
12,258
7,165
527
1,873
10,385
20,442
0
L
5,647
1,327
185
584
11,187
4,502
324
2,107
9,080
13,039
0
W
Bastet
15,204
4,784
0
4,140
10,329
5,395
28
1,431
8,898
0
38,848
W
King Arthur
KYC Mopiishh
King Arthur
8,517
702
0
3,552
12,230
7,402
20
3,411
8,819
4,151
23,181
W
Izanami
MrJosho68
Izanami
5,558
2,591
374
1,155
6,286
2,316
2,063
1,864
4,422
0
16,530
L
Kukulkan
430
177
0
0
9,360
3,549
60
2,368
6,940
5,842
0
L
Gilgamesh
SSLYrat
Gilgamesh
4,203
746
0
862
11,488
8,080
0
3,309
8,069
0
17,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
36,137
209
Minions Killed
151
0
Camps Cleared
0
1,119,251
Distance Traveled
916,682
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,644
764
39
4
0
193,642
2
L
Nox
7,849
785
57
6
0
172,208
1
W
Nu Wa
9,072
907
70
7
0
209,377
0
W
Cthulhu
8,238
824
29
3
0
227,292
3
L
Ra
7,038
704
20
2
0
181,728
1
W
Bastet
10,092
1,009
52
5
0
238,773
3
W
King Arthur
8,950
895
31
3
0
244,968
2
W
Izanami
7,925
793
27
3
0
198,841
0
L
Kukulkan
6,519
652
12
1
0
159,136
0
L
Gilgamesh
7,087
709
23
2
0
209,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role