Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CankutEfe
Ymir
Level 60
God Stats
3W - 1L
1,596 SR
Queue Stats
155W - 185L
1,387 Elo+
Party 1
Zeus
Zeus
JamesMoodie7
Zeus
Level 122
God Stats
63W - 37L
1,582 SR
Queue Stats
225W - 241L
1,508 Elo+
Solo
Skadi
Skadi
LastNight__
Skadi
Level 103
God Stats
30W - 17L
1,591 SR
Queue Stats
249W - 247L
1,538 Elo+
Solo
Loki
Loki
erkanoezcan
Loki
Level 148
God Stats
493W - 517L
1,489 SR
Queue Stats
640W - 666L
1,489 Elo+
Party 1
Team Averages
Level 115
1,552 SR
1,484 Elo+

VS

Team Averages
Level 100
1,453 SR
1,422 Elo+
Atlas
Atlas
LazyShiron
Atlas
Level 67
God Stats
8W - 5L
1,500 SR
Queue Stats
36W - 46L
1,500 Elo+
Party 2
Neith
Neith
MEGSON7
Neith
Level 123
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 5L
1,230 Elo+
Solo
Zeus
Zeus
TJBear04
Zeus
Level 87
God Stats
1W - 4L
1,202 SR
Queue Stats
210W - 239L
1,445 Elo+
Solo
Charybdis
Charybdis
Twitch_Guinas44
Charybdis
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 44L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
WeakGdo
Cliodhna
Level 124
God Stats
18W - 28L
1,510 SR
Queue Stats
84W - 102L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 0 / 1
5,554
555
3,559
7,373
3,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
9
1 / 1 / 1
5,448
545
1,267
5,423
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 1
6,674
667
6,777
4,264
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 1
5,168
517
3,923
3,581
511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 1 / 0
5,622
562
4,924
6,124
1,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
7
0 / 2 / 3
4,694
469
3,272
7,797
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
MEGSON7
Neith
10
1 / 0 / 0
5,669
567
4,736
4,923
1,140
Zeus
10
0 / 4 / 0
5,392
539
1,282
4,700
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Twitch_Guinas44
Charybdis
8
2 / 0 / 1
4,982
498
3,622
5,651
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cliodhna
WeakGdo
Cliodhna
9
1 / 2 / 0
5,209
521
3,181
6,843
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
4
4
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
1
0.5
W
Ymir
1
1
1
1.5
W
3
0
1
3.5
W
0
2
1
0.25
L
Atlas
0
2
3
0.75
L
Neith
MEGSON7
Neith
1
0
0
1
L
Zeus
0
4
0
0
L
Charybdis
Twitch_Guinas44
Charybdis
2
0
1
2.5
L
Cliodhna
WeakGdo
Cliodhna
1
2
0
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,450
Damage
16,093
26,765
Taken
29,914
8,914
Mitigated
9,931
10,033
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,559
1,837
116
4,345
7,373
3,505
0
0
7,373
0
25,025
W
Ymir
1,267
139
120
1,619
5,423
2,245
0
1,545
3,878
16,711
0
W
6,777
776
59
1,660
4,264
1,096
388
1,037
3,227
40,633
0
W
3,923
1,214
0
979
3,581
511
200
890
2,691
0
29,338
L
Atlas
3,272
1,267
0
1,657
7,797
4,122
0
2,047
5,700
11,816
0
L
Neith
MEGSON7
Neith
4,736
1,941
0
1,787
4,923
1,140
0
0
4,923
0
31,137
L
Zeus
1,282
0
0
520
4,700
1,389
0
3,074
1,526
27,866
0
L
Charybdis
Twitch_Guinas44
Charybdis
3,622
1,425
0
2,522
5,651
1,349
0
446
5,205
0
26,999
L
Cliodhna
WeakGdo
Cliodhna
3,181
926
0
2,732
6,843
1,931
0
2,241
4,516
0
30,945
W
4,924
1,826
0
1,135
6,124
1,557
0
1,082
5,042
0
27,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,466
Gold Earned
25,946
302
Minions Killed
273
0
Camps Cleared
0
963,592
Distance Traveled
909,126
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,554
555
56
6
0
186,756
2
W
Ymir
5,448
545
35
4
0
192,682
1
W
Zeus
6,674
667
100
10
0
191,672
7
W
Skadi
5,168
517
63
6
0
179,951
4
L
Atlas
4,694
469
10
1
0
174,805
2
L
Neith
5,669
567
66
7
0
154,024
5
L
Zeus
5,392
539
74
7
0
179,382
1
L
Charybdis
4,982
498
56
6
0
181,117
4
L
Cliodhna
5,209
521
67
7
0
219,798
0
W
Loki
5,622
562
48
5
0
212,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role