Player Matchup

Atlas
Atlas
Gold II
GamerRSpro
Atlas
Gold II
Level 146
God Stats
125W - 103L
1,551 SR
Queue Stats
408W - 415L
1,550 MMR
Solo
Anubis
Anubis
Silver II
Kabat2122
Anubis
Silver II
Level 84
God Stats
1W - 0L
1,532 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
Oni thomson
Ratatoskr
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 117L
1,253 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Uchiha_Kolbika
Cernunnos
Bronze III
Level 98
God Stats
1W - 0L
1,512 SR
Queue Stats
2W - 2L
1,546 MMR
Party 1
Nu Wa
Nu Wa
Gold II
arsMAESTROars
Nu Wa
Gold II
Level 159
God Stats
98W - 99L
1,696 SR
Queue Stats
437W - 436L
1,533 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,558 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,683 SR
1,472 MMR
Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
Big Dutty Stunk
Kali
Gold V
Level 138
God Stats
0W - 1L
1,715 SR
Queue Stats
109W - 94L
1,549 MMR
Solo
Ganesha
Ganesha
Silver I
TasosMagas-528-
Ganesha
Silver I
Level 127
God Stats
2W - 2L
1,770 SR
Queue Stats
74W - 77L
1,250 MMR
Solo
Heimdallr
Heimdallr
Silver I
less_abled_one
Heimdallr
Silver I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,512 MMR
Solo
King Arthur
King Arthur
Gold IV
xDeadBanana35x
King Arthur
Gold IV
Level 127
God Stats
5W - 2L
1,928 SR
Queue Stats
87W - 91L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
2 / 3 / 15
12,162
507
7,789
22,754
21,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Kabat2122
Anubis
20
1 / 2 / 9
14,524
605
11,835
13,466
6,779
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Oni thomson
Ratatoskr
20
13 / 4 / 7
15,376
641
24,281
24,433
8,806
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Uchiha_Kolbika
Cernunnos
20
8 / 4 / 3
14,720
613
11,901
13,129
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 9 / 8
14,056
586
18,370
15,396
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshBastetArachneIzanami

VS

Bans
ArtioMorgan Le FayCliodhnaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
8 / 5 / 6
11,599
483
13,980
14,104
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 6 / 5
12,845
535
22,484
24,808
11,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 6 / 15
9,661
403
7,825
24,173
25,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
less_abled_one
Heimdallr
15
0 / 9 / 1
9,642
402
6,882
16,749
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
xDeadBanana35x
King Arthur
17
1 / 4 / 1
10,443
435
7,838
19,673
13,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
30
Kills
22
22
Deaths
30
42
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
8
5
6
2.2
L
13
6
5
2.58
W
Atlas
2
3
15
3.17
W
Anubis
Kabat2122
Anubis
1
2
9
2.75
W
Ratatoskr
Oni thomson
Ratatoskr
13
4
7
4.13
L
0
6
15
1.25
W
Cernunnos
Uchiha_Kolbika
Cernunnos
8
4
3
2.38
W
6
9
8
1.11
L
Heimdallr
less_abled_one
Heimdallr
0
9
1
0.06
L
King Arthur
xDeadBanana35x
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,176
Damage
59,009
89,178
Taken
99,507
45,098
Mitigated
59,096
32,507
Healing
28,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,980
476
0
3,765
14,104
4,219
0
5,434
8,670
78,311
0
L
22,484
11,482
0
12,008
24,808
11,709
0
8,123
16,685
0
74,586
W
Atlas
7,789
2,784
0
5,489
22,754
21,552
939
6,000
16,602
27,696
0
W
Anubis
Kabat2122
Anubis
11,835
1,405
0
8,418
13,466
6,779
3,112
3,236
10,118
93,668
0
W
Ratatoskr
Oni thomson
Ratatoskr
24,281
7,089
0
11,078
24,433
8,806
2,501
2,999
21,260
0
119,216
L
7,825
918
701
5,880
24,173
25,283
0
9,735
14,438
23,307
0
W
Cernunnos
Uchiha_Kolbika
Cernunnos
11,901
6,341
0
4,415
13,129
4,198
5,342
3,515
9,422
0
134,563
W
18,370
4,257
258
2,849
15,396
3,763
4,121
6,612
8,339
87,482
2,862
L
Heimdallr
less_abled_one
Heimdallr
6,882
2,265
0
3,409
16,749
4,837
812
4,459
12,290
0
67,350
L
King Arthur
xDeadBanana35x
King Arthur
7,838
671
0
3,109
19,673
13,048
0
9,673
10,000
0
67,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,838
Gold Earned
54,190
686
Minions Killed
489
0
Camps Cleared
0
2,268,362
Distance Traveled
2,005,960
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,599
483
120
5
0
429,450
9
L
Kali
12,845
535
92
4
0
372,032
0
W
Atlas
12,162
507
33
1
0
475,970
8
W
Anubis
14,524
605
188
8
0
400,259
8
W
Ratatoskr
15,376
641
157
7
0
594,818
0
L
Ganesha
9,661
403
4
0
0
438,259
7
W
Cernunnos
14,720
613
185
8
0
412,156
3
W
Nu Wa
14,056
586
123
5
0
385,159
7
L
Heimdallr
9,642
402
139
6
0
373,356
0
L
King Arthur
10,443
435
134
6
0
392,863
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role