Player Matchup

Ne Zha
Ne Zha
KammyBangsRed
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,367 Elo+
Solo
Sol
Sol
TinyPandaXx
Sol
Level 65
God Stats
37W - 34L
1,460 SR
Queue Stats
205W - 271L
1,458 Elo+
Solo
Zeus
Zeus
chasseurdeprof
Zeus
Level 49
God Stats
43W - 46L
1,519 SR
Queue Stats
105W - 152L
1,461 Elo+
Solo
Team Averages
Level 81
1,493 SR
1,429 Elo+

VS

Team Averages
Level 100
1,483 SR
1,543 Elo+
Discordia
Discordia
BF_one_Love
Discordia
Level 105
God Stats
7W - 5L
1,500 SR
Queue Stats
82W - 115L
1,389 Elo+
Solo
Skadi
Skadi
ColdGrapeGirl
Skadi
Level 126
God Stats
2W - 2L
1,473 SR
Queue Stats
2W - 3L
1,712 Elo+
Solo
Kumbhakarna
Kumbhakarna
samu_26498
Kumbhakarna
Level 69
God Stats
0W - 2L
1,475 SR
Queue Stats
172W - 210L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
9,660
805
9,126
9,544
3,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 10
8,594
716
6,586
8,932
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 7
10,116
843
11,890
5,772
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BF_one_Love
Discordia
13
4 / 3 / 0
8,869
739
10,147
7,442
2,006
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 3
7,496
625
3,781
10,059
2,510
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
samu_26498
Kumbhakarna
12
0 / 5 / 4
7,731
644
4,519
13,965
10,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
4
4
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
BF_one_Love
Discordia
4
3
0
1.33
L
0
6
3
0.25
W
6
2
4
4
W
1
1
10
6
W
7
1
7
10.5
L
Kumbhakarna
samu_26498
Kumbhakarna
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,602
Damage
18,447
24,248
Taken
31,466
7,865
Mitigated
15,249
8,829
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BF_one_Love
Discordia
10,147
429
0
1,643
7,442
2,006
0
4,500
2,731
24,484
0
L
3,781
1,884
0
470
10,059
2,510
0
5,764
4,042
0
22,714
W
9,126
2,665
0
2,497
9,544
3,399
629
5,711
3,833
0
29,760
W
6,586
2,031
0
4,904
8,932
2,751
1,750
4,931
4,001
31,023
3,294
W
11,890
1,396
283
1,145
5,772
1,715
330
4,245
1,527
33,431
0
L
Kumbhakarna
samu_26498
Kumbhakarna
4,519
495
177
983
13,965
10,733
0
7,502
6,294
17,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
24,096
138
Minions Killed
103
6
Camps Cleared
5
637,897
Distance Traveled
611,866
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,869
739
43
4
1
195,469
4
L
Skadi
7,496
625
37
3
1
206,304
4
W
Ne Zha
9,660
805
38
3
3
230,192
0
W
Sol
8,594
716
52
4
1
212,291
4
W
Zeus
10,116
843
48
4
2
195,414
4
L
Kumbhakarna
7,731
644
23
2
3
210,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role