Player Matchup

Horus
Horus
Bronze IV
AliGotRange
Horus
Bronze IV
Level 108
God Stats
6W - 4L
1,585 SR
Queue Stats
80W - 84L
1,276 MMR
Solo
Ymir
Ymir
Gold V
DreadFB89
Ymir
Gold V
Level 126
God Stats
4W - 4L
1,607 SR
Queue Stats
289W - 315L
1,309 MMR
Solo
Scylla
Scylla
Silver I
Joyful J2004
Scylla
Silver I
Level 113
God Stats
10W - 21L
1,465 SR
Queue Stats
319W - 328L
1,270 MMR
Solo
Hou Yi
Hou Yi
Silver III
KIRITO3_3
Hou Yi
Silver III
Level 128
God Stats
44W - 35L
1,622 SR
Queue Stats
66W - 64L
1,286 MMR
Solo
Hun Batz
Hun Batz
Silver III
RedBullPetou31
Hun Batz
Silver III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 63L
1,314 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,556 SR
1,291 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,643 SR
1,234 MMR
King Arthur
King Arthur
Gold V
Lennfried
King Arthur
Gold V
Level 113
God Stats
18W - 8L
1,481 SR
Queue Stats
130W - 137L
1,344 MMR
Solo
Medusa
Medusa
Gold V
Zza_M_P-oO
Medusa
Gold V
Level 127
God Stats
35W - 22L
1,820 SR
Queue Stats
101W - 111L
1,336 MMR
Solo
Arachne
Arachne
Silver IV
cosmufc
Arachne
Silver IV
Level 129
God Stats
6W - 2L
1,667 SR
Queue Stats
30W - 32L
816 MMR
Solo
Khepri
Khepri
Silver I
flo27xx
Khepri
Silver I
Level 108
God Stats
5W - 5L
1,719 SR
Queue Stats
39W - 52L
1,337 MMR
Solo
Hera
Hera
Gold V
sadfers
Hera
Gold V
Level 128
God Stats
21W - 21L
1,525 SR
Queue Stats
539W - 543L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 12
13,643
470
16,027
32,979
43,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
20
1 / 8 / 4
12,832
442
8,605
28,148
28,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
19
3 / 6 / 5
12,617
435
23,536
20,761
9,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
KIRITO3_3
Hou Yi
19
13 / 8 / 6
14,175
489
20,232
23,307
10,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
20
1 / 7 / 7
12,906
445
7,159
19,824
8,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaPeleLokiBastet

VS

Bans
IzanamiAthenaAchillesTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lennfried
King Arthur
20
14 / 1 / 10
17,976
620
27,726
29,844
46,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Zza_M_P-oO
Medusa
20
9 / 6 / 11
16,173
558
28,491
23,035
9,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
cosmufc
Arachne
20
5 / 7 / 7
15,131
522
10,444
28,110
10,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
flo27xx
Khepri
17
0 / 6 / 16
14,066
485
7,029
23,193
32,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
sadfers
Hera
20
6 / 3 / 11
15,621
539
23,700
15,308
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
23
Kills
34
35
Deaths
23
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
6
12
1.83
L
Ymir
1
8
4
0.38
L
Scylla
3
6
5
0.92
L
Hou Yi
KIRITO3_3
Hou Yi
13
8
6
2
W
King Arthur
Lennfried
King Arthur
14
1
10
19
L
Hun Batz
1
7
7
0.64
W
Medusa
Zza_M_P-oO
Medusa
9
6
11
2.42
W
Arachne
cosmufc
Arachne
5
7
7
1.21
W
Khepri
flo27xx
Khepri
0
6
16
1.33
W
Hera
sadfers
Hera
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,559
Damage
97,390
125,019
Taken
119,490
100,088
Mitigated
105,383
30,018
Healing
26,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,027
8,071
2,193
7,964
32,979
43,495
0
9,453
23,248
0
51,430
L
Ymir
8,605
1,481
0
5,080
28,148
28,389
255
5,382
22,634
91,183
0
L
Scylla
23,536
2,746
189
4,244
20,761
9,270
324
6,060
14,349
118,547
0
L
Hou Yi
KIRITO3_3
Hou Yi
20,232
9,232
0
6,132
23,307
10,182
1,353
5,075
18,176
0
95,150
W
King Arthur
Lennfried
King Arthur
27,726
1,418
0
3,687
29,844
46,463
868
11,147
18,697
0
132,194
L
Hun Batz
7,159
1,203
0
4,216
19,824
8,752
208
3,829
15,883
0
90,737
W
Medusa
Zza_M_P-oO
Medusa
28,491
13,301
0
3,857
23,035
9,882
6,737
3,817
19,218
0
147,428
W
Arachne
cosmufc
Arachne
10,444
7,603
0
11,065
28,110
10,061
3,321
7,417
20,693
0
84,173
W
Khepri
flo27xx
Khepri
7,029
852
3,383
3,073
23,193
32,734
835
6,867
16,326
28,470
0
W
Hera
sadfers
Hera
23,700
5,417
0
1,693
15,308
6,243
4,229
5,678
9,630
99,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,173
Gold Earned
78,967
650
Minions Killed
688
0
Camps Cleared
0
2,484,246
Distance Traveled
2,698,230
27
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,643
470
67
2
0
515,032
4
L
Ymir
12,832
442
158
5
0
474,751
5
L
Scylla
12,617
435
147
5
0
502,973
4
L
Hou Yi
14,175
489
125
4
0
464,757
2
W
King Arthur
17,976
620
178
6
0
569,946
5
L
Hun Batz
12,906
445
153
5
0
526,733
12
W
Medusa
16,173
558
174
6
0
534,585
8
W
Arachne
15,131
522
121
4
0
538,108
10
W
Khepri
14,066
485
40
1
0
529,437
10
W
Hera
15,621
539
175
6
0
526,154
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role