Player Matchup

Mercury
Mercury
 
Mercury
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Appolo1213
Medusa
Level 96
God Stats
3W - 3L
1,515 SR
Queue Stats
69W - 75L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MINIROGUE1
Morgan Le Fay
Level 42
God Stats
17W - 19L
1,446 SR
Queue Stats
46W - 59L
1,464 Elo+
Solo
Cerberus
Cerberus
SumSauce
Cerberus
Level 63
God Stats
11W - 8L
1,582 SR
Queue Stats
75W - 56L
1,478 Elo+
Solo
Guan Yu
Guan Yu
wioj
Guan Yu
Level 125
God Stats
7W - 4L
1,667 SR
Queue Stats
139W - 137L
1,394 Elo+
Solo
Team Averages
Level 82
1,542 SR
1,440 Elo+

VS

Team Averages
Level 98
1,643 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SuperiorDuck956
Cabrakan
Level 88
God Stats
26W - 16L
1,614 SR
Queue Stats
141W - 137L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
beasteds
Kukulkan
Level 127
God Stats
113W - 121L
1,494 SR
Queue Stats
190W - 221L
1,456 Elo+
Solo
Thanatos
Thanatos
boncho123
Thanatos
Level 60
God Stats
8W - 4L
1,689 SR
Queue Stats
199W - 205L
1,470 Elo+
Solo
Artemis
Artemis
de5rey
Artemis
Level 109
God Stats
13W - 2L
1,917 SR
Queue Stats
79W - 77L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 0 / 2
8,104
623
3,173
6,495
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Appolo1213
Medusa
12
2 / 1 / 2
6,693
515
8,158
7,394
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MINIROGUE1
Morgan Le Fay
13
4 / 0 / 2
7,758
597
6,458
4,073
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SumSauce
Cerberus
11
1 / 2 / 3
6,759
520
3,728
10,036
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
wioj
Guan Yu
14
3 / 0 / 0
8,205
631
4,655
11,059
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 0
7,693
592
4,762
7,557
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
10
1 / 1 / 0
6,124
471
2,862
8,514
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
beasteds
Kukulkan
13
0 / 1 / 0
7,541
580
2,754
3,708
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
boncho123
Thanatos
8
0 / 7 / 1
5,466
420
3,400
10,623
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
de5rey
Artemis
11
1 / 3 / 2
5,996
461
7,852
6,752
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
2
4
L
Izanami
 
Izanami
1
1
0
1
W
Medusa
Appolo1213
Medusa
2
1
2
3
W
Morgan Le Fay
MINIROGUE1
Morgan Le Fay
4
0
2
5
W
Cerberus
SumSauce
Cerberus
1
2
3
1.25
L
Cabrakan
1
1
0
1
L
Kukulkan
beasteds
Kukulkan
0
1
0
0
L
Thanatos
boncho123
Thanatos
0
7
1
0.07
L
Artemis
de5rey
Artemis
1
3
2
0.67
W
Guan Yu
wioj
Guan Yu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,172
Damage
21,630
39,057
Taken
37,154
17,124
Mitigated
14,672
12,364
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,173
1,112
0
240
6,495
1,690
0
0
6,495
0
57,388
L
Izanami
 
Izanami
4,762
2,995
0
2,514
7,557
2,179
0
3,544
3,799
0
58,079
W
Medusa
Appolo1213
Medusa
8,158
3,309
61
2,395
7,394
1,764
756
1,279
6,115
0
41,472
W
Morgan Le Fay
MINIROGUE1
Morgan Le Fay
6,458
665
0
486
4,073
1,130
1,008
0
4,073
43,139
0
W
Cerberus
SumSauce
Cerberus
3,728
66
0
2,681
10,036
5,050
48
1,583
8,453
21,193
0
L
Cabrakan
2,862
478
0
1,767
8,514
6,374
232
1,736
6,709
18,506
0
L
Kukulkan
beasteds
Kukulkan
2,754
180
0
500
3,708
1,198
0
0
3,445
48,873
0
L
Thanatos
boncho123
Thanatos
3,400
1,082
0
4,735
10,623
2,659
0
2,486
7,953
0
24,068
L
Artemis
de5rey
Artemis
7,852
3,026
306
1,659
6,752
2,262
624
1,995
4,679
0
37,800
W
Guan Yu
wioj
Guan Yu
4,655
338
0
6,501
11,059
7,490
0
2,442
8,305
0
48,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
32,820
443
Minions Killed
418
0
Camps Cleared
0
1,350,728
Distance Traveled
1,244,223
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,104
623
106
8
0
311,720
3
L
Izanami
7,693
592
132
10
0
260,469
8
W
Medusa
6,693
515
76
6
0
242,433
2
W
Morgan Le Fay
7,758
597
90
7
0
275,264
4
W
Cerberus
6,759
520
48
4
0
259,403
0
L
Cabrakan
6,124
471
41
3
0
253,044
4
L
Kukulkan
7,541
580
138
11
0
240,236
5
L
Thanatos
5,466
420
47
4
0
254,002
3
L
Artemis
5,996
461
60
5
0
236,472
6
W
Guan Yu
8,205
631
123
9
0
261,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role