Player Matchup

Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dragon-MMM
Cthulhu
Level 105
God Stats
4W - 2L
1,316 SR
Queue Stats
27W - 29L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
Surplus0
Danzaburou
Level 125
God Stats
3W - 4L
1,164 SR
Queue Stats
74W - 81L
1,448 Elo+
Solo
Bakasura
Bakasura
gr34iffith
Bakasura
Level 99
God Stats
9W - 10L
1,442 SR
Queue Stats
43W - 44L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
野生三井寿
Hou Yi
Level 137
God Stats
3W - 2L
1,298 SR
Queue Stats
54W - 58L
1,382 Elo+
Solo
Team Averages
Level 117
1,344 SR
1,433 Elo+

VS

Team Averages
Level 87
1,511 SR
1,465 Elo+
Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Chuckyb0y
Cernunnos
Level 106
God Stats
0W - 1L
1,752 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kerazzi
Ne Zha
Level 109
God Stats
4W - 9L
1,364 SR
Queue Stats
43W - 62L
1,377 Elo+
Solo
Artio
Artio
PentaHun
Artio
Level 69
God Stats
1W - 2L
1,441 SR
Queue Stats
34W - 29L
1,535 Elo+
Solo
Freya
Freya
murzik52
Freya
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
7 / 0 / 5
8,717
872
6,474
7,306
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Dragon-MMM
Cthulhu
14
4 / 2 / 14
7,999
800
8,351
13,274
13,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Surplus0
Danzaburou
14
3 / 2 / 9
7,701
770
9,322
7,638
2,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
gr34iffith
Bakasura
14
4 / 2 / 7
8,040
804
3,826
9,762
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 3 / 10
8,295
830
6,967
7,990
2,434
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 4 / 5
7,347
735
10,171
6,560
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Chuckyb0y
Cernunnos
14
4 / 7 / 2
7,446
745
11,413
11,551
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Kerazzi
Ne Zha
15
3 / 1 / 4
7,685
769
7,061
4,294
1,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
PentaHun
Artio
12
1 / 4 / 6
6,576
658
3,941
10,345
9,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
murzik52
Freya
11
0 / 6 / 0
6,121
612
721
7,523
2,302

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
22
Kills
9
9
Deaths
22
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
0
5
9.5
L
Vulcan
 
Vulcan
1
4
5
0.88
L
Cernunnos
Chuckyb0y
Cernunnos
4
7
2
0.71
W
Cthulhu
Dragon-MMM
Cthulhu
4
2
14
5.5
L
Ne Zha
Kerazzi
Ne Zha
3
1
4
5
L
Artio
PentaHun
Artio
1
4
6
1
W
Danzaburou
Surplus0
Danzaburou
3
2
9
3.75
W
Bakasura
gr34iffith
Bakasura
4
2
7
3.75
L
Freya
murzik52
Freya
0
6
0
0
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
33,307
45,970
Taken
40,273
24,630
Mitigated
19,522
8,017
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,474
537
69
1,494
7,306
2,172
634
3,230
3,989
21,125
0
L
Vulcan
 
Vulcan
10,171
3,627
0
363
6,560
2,792
0
1,875
4,269
24,951
0
L
Cernunnos
Chuckyb0y
Cernunnos
11,413
4,001
0
1,834
11,551
3,586
0
3,924
7,289
0
30,553
W
Cthulhu
Dragon-MMM
Cthulhu
8,351
341
500
2,207
13,274
13,177
133
3,394
9,749
17,714
0
L
Ne Zha
Kerazzi
Ne Zha
7,061
1,506
0
827
4,294
1,641
0
2,073
2,053
0
25,668
L
Artio
PentaHun
Artio
3,941
785
582
2,416
10,345
9,201
0
3,133
6,972
9,845
0
W
Danzaburou
Surplus0
Danzaburou
9,322
3,534
0
1,388
7,638
2,319
1,479
3,246
4,264
0
23,178
W
Bakasura
gr34iffith
Bakasura
3,826
2,158
80
1,889
9,762
4,528
361
3,057
6,600
0
12,640
L
Freya
murzik52
Freya
721
328
0
132
7,523
2,302
0
3,096
4,091
3,056
0
W
6,967
3,077
0
390
7,990
2,434
1,694
1,399
6,535
0
27,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
35,175
184
Minions Killed
145
0
Camps Cleared
0
1,054,835
Distance Traveled
940,414
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,717
872
37
4
0
219,013
1
L
Vulcan
7,347
735
35
4
0
186,617
1
L
Cernunnos
7,446
745
43
4
0
173,797
0
W
Cthulhu
7,999
800
23
2
0
213,958
0
L
Ne Zha
7,685
769
48
5
0
220,971
5
L
Artio
6,576
658
9
1
0
186,792
2
W
Danzaburou
7,701
770
36
4
0
189,868
2
W
Bakasura
8,040
804
38
4
0
248,825
1
L
Freya
6,121
612
10
1
0
172,237
0
W
Hou Yi
8,295
830
50
5
0
183,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role