Player Matchup

Baron Samedi
Baron Samedi
HiiPOWER_d-_-b_
Baron Samedi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
SL Takis
Gilgamesh
Level 13
God Stats
1W - 3L
1,116 SR
Queue Stats
1W - 3L
1,091 Elo+
Party 2
Thor
Thor
YN Crimson
Thor
Level 84
God Stats
8W - 14L
1,331 SR
Queue Stats
281W - 312L
1,335 Elo+
Party 2
Team Averages
Level 85
1,316 SR
1,324 Elo+

VS

Team Averages
Level 91
1,329 SR
1,335 Elo+
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DJTheFireLord
Jing Wei
Level 136
God Stats
0W - 3L
1,248 SR
Queue Stats
163W - 238L
1,249 Elo+
Party 1
Kukulkan
Kukulkan
Informality
Kukulkan
Level 18
God Stats
51W - 63L
1,240 SR
Queue Stats
105W - 167L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HiiPOWER_d-_-b_
Baron Samedi
17
6 / 0 / 13
11,739
783
22,443
13,251
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SL Takis
Gilgamesh
14
6 / 1 / 7
11,163
744
4,251
12,037
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
8 / 2 / 11
11,171
745
7,877
7,761
3,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 7 / 1
7,798
520
1,841
12,719
5,021
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
DJTheFireLord
Jing Wei
14
2 / 7 / 1
9,421
628
6,426
15,920
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Informality
Kukulkan
13
1 / 6 / 2
9,106
607
7,935
10,553
3,197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
20
Kills
3
3
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
1
0.07
L
Jing Wei
DJTheFireLord
Jing Wei
2
7
1
0.36
W
Baron Samedi
HiiPOWER_d-_-b_
Baron Samedi
6
0
13
12.5
L
Kukulkan
Informality
Kukulkan
1
6
2
0.33
W
Gilgamesh
SL Takis
Gilgamesh
6
1
7
9.5
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,571
Damage
16,202
33,049
Taken
39,192
20,526
Mitigated
13,922
12,286
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,841
196
1,327
1,579
12,719
5,021
0
6,572
6,147
11,166
0
L
Jing Wei
DJTheFireLord
Jing Wei
6,426
4,191
0
887
15,920
5,704
0
9,668
6,252
0
27,917
W
Baron Samedi
HiiPOWER_d-_-b_
Baron Samedi
22,443
1,259
1,338
8,881
13,251
8,144
1,491
3,357
9,894
73,428
0
L
Kukulkan
Informality
Kukulkan
7,935
830
0
0
10,553
3,197
0
6,744
3,809
32,158
0
W
Gilgamesh
SL Takis
Gilgamesh
4,251
488
111
1,384
12,037
9,238
172
4,327
7,710
0
14,490
W
7,877
755
206
366
7,761
3,144
510
2,898
4,863
0
25,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
26,325
156
Minions Killed
121
10
Camps Cleared
2
789,449
Distance Traveled
635,265
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,798
520
18
1
0
182,937
0
L
Jing Wei
9,421
628
47
3
1
242,144
4
W
Baron Samedi
11,739
783
102
7
5
271,272
1
L
Kukulkan
9,106
607
56
4
1
210,184
2
W
Gilgamesh
11,163
744
14
1
1
269,221
0
W
Thor
11,171
745
40
3
4
248,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role