Player Matchup

Achilles
Achilles
Diamond V
ELDIOSPAPU
Achilles
Diamond V
Level 87
God Stats
29W - 32L
1,602 SR
Queue Stats
288W - 282L
2,036 MMR
Solo
Fenrir
Fenrir
Diamond III
Príde
Fenrir
Diamond III
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 94L
2,244 MMR
Solo
Persephone
Persephone
Diamond V
QandAngry
Persephone
Diamond V
Level 160
God Stats
10W - 10L
1,390 SR
Queue Stats
120W - 107L
2,031 MMR
Solo
Chernobog
Chernobog
Platinum I
StriderNoHIryu
Chernobog
Platinum I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 209L
2,050 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
xConno
Cliodhna
Diamond IV
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 124L
2,051 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,498 SR
2,082 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,474 SR
1,949 MMR
Bellona
Bellona
Platinum II
 
Bellona
Platinum II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
Gingy
Scylla
Platinum II
Level 160
God Stats
24W - 19L
1,691 SR
Queue Stats
465W - 435L
1,912 MMR
Party 1
Kali
Kali
Diamond V
Norse
Kali
Diamond V
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 125L
2,130 MMR
Party 1
Jormungandr
Jormungandr
Diamond IV
WelDisciplinedVC
Jormungandr
Diamond IV
Level 125
God Stats
14W - 13L
1,329 SR
Queue Stats
318W - 300L
2,209 MMR
Solo
Hachiman
Hachiman
Platinum I
tsmall
Hachiman
Platinum I
Level 160
God Stats
1W - 3L
1,352 SR
Queue Stats
226W - 207L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ELDIOSPAPU
Achilles
13
1 / 4 / 2
7,563
504
6,114
14,379
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Príde
Fenrir
11
3 / 2 / 2
7,496
500
3,200
14,377
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
QandAngry
Persephone
15
2 / 4 / 3
9,098
607
8,605
9,328
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
StriderNoHIryu
Chernobog
12
0 / 4 / 0
6,566
438
2,250
8,954
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
xConno
Cliodhna
13
2 / 7 / 1
7,331
489
8,245
13,448
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CamazotzBastetTiamatArtioThoth

VS

Bans
SolGilgameshOdinAgniAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 1 / 6
9,020
601
8,191
10,756
7,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Gingy
Scylla
16
4 / 1 / 2
9,718
648
6,278
7,101
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Norse
Kali
14
4 / 4 / 11
9,148
610
12,204
15,078
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
WelDisciplinedVC
Jormungandr
16
5 / 2 / 4
9,874
658
13,497
10,306
11,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
tsmall
Hachiman
16
3 / 0 / 3
9,124
608
7,786
6,338
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
21
21
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
6
8
L
Achilles
ELDIOSPAPU
Achilles
1
4
2
0.5
W
Scylla
Gingy
Scylla
4
1
2
5
W
Kali
Norse
Kali
4
4
11
2.38
L
Fenrir
Príde
Fenrir
3
2
2
2
L
Persephone
QandAngry
Persephone
2
4
3
0.88
L
Chernobog
StriderNoHIryu
Chernobog
0
4
0
0
W
Jormungandr
WelDisciplinedVC
Jormungandr
5
2
4
3.5
W
Hachiman
tsmall
Hachiman
3
0
3
4.5
L
Cliodhna
xConno
Cliodhna
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,414
Damage
47,956
60,486
Taken
49,579
22,253
Mitigated
27,199
15,095
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,191
2,855
1,406
2,900
10,756
7,557
0
1,949
8,807
0
37,112
L
Achilles
ELDIOSPAPU
Achilles
6,114
1,228
81
4,425
14,379
7,807
0
9,867
4,512
0
41,132
W
Scylla
Gingy
Scylla
6,278
739
0
1,390
7,101
1,411
524
3,820
3,281
75,694
0
W
Kali
Norse
Kali
12,204
7,382
0
5,136
15,078
5,067
0
2,442
12,553
0
50,715
L
Fenrir
Príde
Fenrir
3,200
1,062
188
3,488
14,377
7,269
0
3,256
10,861
88
13,672
L
Persephone
QandAngry
Persephone
8,605
131
0
1,264
9,328
2,247
0
2,381
6,943
69,302
0
L
Chernobog
StriderNoHIryu
Chernobog
2,250
1,003
0
2,496
8,954
1,733
0
439
8,515
0
39,583
W
Jormungandr
WelDisciplinedVC
Jormungandr
13,497
5,485
0
3,770
10,306
11,215
0
482
9,156
68,819
0
W
Hachiman
tsmall
Hachiman
7,786
3,463
0
3,804
6,338
1,949
448
0
6,338
0
79,969
L
Cliodhna
xConno
Cliodhna
8,245
1,158
0
3,153
13,448
3,197
0
3,830
9,618
0
47,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,054
Gold Earned
46,884
433
Minions Killed
533
0
Camps Cleared
0
1,421,384
Distance Traveled
1,451,882
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,020
601
48
3
0
329,411
2
L
Achilles
7,563
504
94
6
0
295,920
0
W
Scylla
9,718
648
144
10
0
283,207
2
W
Kali
9,148
610
76
5
0
300,138
3
L
Fenrir
7,496
500
18
1
0
311,320
5
L
Persephone
9,098
607
141
9
0
263,087
3
L
Chernobog
6,566
438
88
6
0
274,697
6
W
Jormungandr
9,874
658
122
8
0
256,016
1
W
Hachiman
9,124
608
143
10
0
283,110
3
L
Cliodhna
7,331
489
92
6
0
276,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role