Player Matchup

Nemesis
Nemesis
BuckeyeJim
Nemesis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 31L
1,922 Elo+
Party 2
Baron Samedi
Baron Samedi
Sirpunksalot
Baron Samedi
Level 119
God Stats
10W - 3L
1,722 SR
Queue Stats
151W - 43L
1,843 Elo+
Party 2
Ares
Ares
SocialBanana
Ares
Level 22
God Stats
36W - 2L
2,006 SR
Queue Stats
261W - 51L
2,067 Elo+
Party 2
Apollo
Apollo
jman57123
Apollo
Level 129
God Stats
16W - 7L
1,922 SR
Queue Stats
270W - 109L
1,955 Elo+
Party 2
King Arthur
King Arthur
ämogus
King Arthur
Level 63
God Stats
3W - 2L
1,759 SR
Queue Stats
110W - 60L
1,843 Elo+
Party 2
Team Averages
Level 86
1,782 SR
1,926 Elo+

VS

Team Averages
Level 73
1,438 SR
1,402 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
B11L11A11N11K
Tsukuyomi
Level 68
God Stats
2W - 3L
1,469 SR
Queue Stats
152W - 167L
1,362 Elo+
Party 3
Tyr
Tyr
Damnedsoul07
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 172L
1,362 Elo+
Party 3
Discordia
Discordia
NooberVN
Discordia
Level 96
God Stats
4W - 6L
1,300 SR
Queue Stats
121W - 131L
1,469 Elo+
Solo
Terra
Terra
RosePrism
Terra
Level 27
God Stats
4W - 7L
1,421 SR
Queue Stats
5W - 9L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuckeyeJim
Nemesis
16
14 / 1 / 20
10,428
745
11,813
12,117
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Sirpunksalot
Baron Samedi
15
18 / 2 / 15
10,384
742
18,185
11,793
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 21
8,321
594
5,596
14,150
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
jman57123
Apollo
15
8 / 0 / 13
9,401
672
9,422
10,361
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ämogus
King Arthur
14
8 / 3 / 18
9,472
677
9,360
13,309
6,140
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 6 / 3
6,145
439
5,430
11,102
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
B11L11A11N11K
Tsukuyomi
8
2 / 15 / 2
6,346
453
6,079
16,776
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 13 / 1
5,351
382
3,771
15,119
10,167
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
NooberVN
Discordia
10
1 / 13 / 2
6,446
460
10,109
11,060
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
RosePrism
Terra
8
0 / 3 / 1
5,308
379
2,213
10,852
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
13
50
Kills
4
7
Deaths
50
87
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
3
0.25
L
Tsukuyomi
B11L11A11N11K
Tsukuyomi
2
15
2
0.2
W
Nemesis
BuckeyeJim
Nemesis
14
1
20
24
L
1
13
1
0.12
L
Discordia
NooberVN
Discordia
1
13
2
0.15
L
Terra
RosePrism
Terra
0
3
1
0.17
W
Baron Samedi
Sirpunksalot
Baron Samedi
18
2
15
12.75
W
2
1
21
12.5
W
Apollo
jman57123
Apollo
8
0
13
14.5
W
King Arthur
ämogus
King Arthur
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,376
Damage
27,602
61,730
Taken
64,909
34,933
Mitigated
30,877
28,073
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,430
1,719
136
2,103
11,102
3,170
0
2,668
8,364
0
33,958
L
Tsukuyomi
B11L11A11N11K
Tsukuyomi
6,079
1,375
0
1,312
16,776
5,559
0
4,985
11,677
0
21,423
W
Nemesis
BuckeyeJim
Nemesis
11,813
6,816
0
2,909
12,117
4,709
2,393
2,390
9,057
0
66,912
L
3,771
1,120
155
869
15,119
10,167
0
8,041
6,790
0
11,838
L
Discordia
NooberVN
Discordia
10,109
199
0
483
11,060
3,276
0
4,010
6,750
34,136
0
L
Terra
RosePrism
Terra
2,213
218
526
1,755
10,852
8,705
0
3,463
7,347
10,221
0
W
Baron Samedi
Sirpunksalot
Baron Samedi
18,185
2,081
3,858
6,978
11,793
6,019
1,689
3,850
7,489
56,841
0
W
5,596
255
707
4,386
14,150
14,494
594
3,373
10,619
19,683
0
W
Apollo
jman57123
Apollo
9,422
5,207
0
5,022
10,361
3,571
5,763
2,437
7,697
0
75,234
W
King Arthur
ämogus
King Arthur
9,360
1,661
0
4,213
13,309
6,140
459
1,756
10,835
0
40,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,006
Gold Earned
29,596
399
Minions Killed
171
0
Camps Cleared
0
1,454,671
Distance Traveled
1,168,695
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,145
439
49
4
0
212,791
2
L
Tsukuyomi
6,346
453
37
3
0
242,973
3
W
Nemesis
10,428
745
96
7
0
333,364
2
L
Tyr
5,351
382
22
2
0
238,374
0
L
Discordia
6,446
460
50
4
0
241,430
4
L
Terra
5,308
379
13
1
0
233,127
0
W
Baron Samedi
10,384
742
73
5
0
266,010
8
W
Ares
8,321
594
32
2
0
302,825
3
W
Apollo
9,401
672
122
9
0
275,331
2
W
King Arthur
9,472
677
76
5
0
277,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role