Player Matchup

Anubis
Anubis
NaStY_NazZy1212
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 96L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
PhasenPrufer
Zhong Kui
Level 98
God Stats
1W - 5L
1,500 SR
Queue Stats
232W - 266L
1,378 Elo+
Solo
Neith
Neith
lazy3titan
Neith
Level 81
God Stats
7W - 5L
1,569 SR
Queue Stats
408W - 455L
1,379 Elo+
Solo
Hel
Hel
lxlPhilipplxl
Hel
Level 28
God Stats
0W - 2L
1,555 SR
Queue Stats
12W - 23L
1,280 Elo+
Party 1
Awilix
Awilix
v_Deevo
Awilix
Level 36
God Stats
0W - 2L
1,275 SR
Queue Stats
13W - 28L
1,241 Elo+
Party 1
Team Averages
Level 70
1,480 SR
1,356 Elo+

VS

Team Averages
Level 72
1,540 SR
1,433 Elo+
Hades
Hades
BlGjase_
Hades
Level 101
God Stats
124W - 93L
1,589 SR
Queue Stats
172W - 169L
1,461 Elo+
Solo
Medusa
Medusa
JolioGio
Medusa
Level 88
God Stats
6W - 5L
1,586 SR
Queue Stats
36W - 32L
1,427 Elo+
Solo
Sylvanus
Sylvanus
PABLO FRX
Sylvanus
Level 82
God Stats
33W - 34L
1,446 SR
Queue Stats
324W - 334L
1,389 Elo+
Solo
Cliodhna
Cliodhna
dotcallum
Cliodhna
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 44L
1,451 Elo+
Solo
Odin
Odin
oP_Viziion
Odin
Level 46
God Stats
2W - 2L
1,578 SR
Queue Stats
64W - 69L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,767
518
7,342
10,496
3,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
PhasenPrufer
Zhong Kui
14
1 / 4 / 1
8,116
541
5,572
13,202
8,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
11
0 / 1 / 0
5,953
397
3,846
4,647
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 0
6,555
437
2,392
9,155
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
v_Deevo
Awilix
12
1 / 2 / 0
7,141
476
3,303
8,769
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BlGjase_
Hades
14
2 / 2 / 4
8,305
554
6,797
6,437
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
JolioGio
Medusa
14
4 / 0 / 4
8,371
558
7,878
5,769
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
PABLO FRX
Sylvanus
12
1 / 0 / 8
7,962
531
2,240
9,425
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
dotcallum
Cliodhna
15
7 / 0 / 2
9,463
631
10,630
10,987
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 1 / 3
7,350
490
2,129
7,361
3,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
14
14
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
BlGjase_
Hades
2
2
4
2
W
Medusa
JolioGio
Medusa
4
0
4
6
L
1
3
0
0.33
W
Sylvanus
PABLO FRX
Sylvanus
1
0
8
5
L
Zhong Kui
PhasenPrufer
Zhong Kui
1
4
1
0.38
W
Cliodhna
dotcallum
Cliodhna
7
0
2
8
L
Neith
0
1
0
0
L
0
4
0
0
W
0
1
3
1.5
L
Awilix
v_Deevo
Awilix
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,455
Damage
29,674
46,269
Taken
39,979
18,751
Mitigated
21,070
15,894
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BlGjase_
Hades
6,797
251
340
2,010
6,437
3,740
0
3,460
2,977
52,398
0
W
Medusa
JolioGio
Medusa
7,878
2,599
0
2,665
5,769
1,967
254
763
4,966
0
52,162
L
7,342
761
0
4,207
10,496
3,765
509
1,287
9,209
47,190
0
W
Sylvanus
PABLO FRX
Sylvanus
2,240
1,095
2,793
4,112
9,425
8,226
297
2,671
6,504
19,553
0
L
Zhong Kui
PhasenPrufer
Zhong Kui
5,572
669
0
5,811
13,202
8,469
0
3,635
9,567
56,941
0
W
Cliodhna
dotcallum
Cliodhna
10,630
2,602
0
5,904
10,987
3,783
513
3,616
7,361
0
63,630
L
Neith
3,846
832
0
1,137
4,647
1,453
160
818
3,829
0
26,315
L
2,392
246
1,407
2,843
9,155
2,092
0
1,818
7,337
36,645
0
W
2,129
965
0
430
7,361
3,354
0
4,496
2,865
0
30,468
L
Awilix
v_Deevo
Awilix
3,303
1,158
0
489
8,769
2,972
0
1,479
7,290
0
45,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
41,451
437
Minions Killed
417
0
Camps Cleared
0
1,383,272
Distance Traveled
1,429,216
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,305
554
102
7
0
292,093
7
W
Medusa
8,371
558
95
6
0
282,913
0
L
Anubis
7,767
518
104
7
0
234,969
2
W
Sylvanus
7,962
531
33
2
0
257,299
0
L
Zhong Kui
8,116
541
117
8
0
259,886
5
W
Cliodhna
9,463
631
106
7
0
334,848
2
L
Neith
5,953
397
68
5
0
265,164
3
L
Hel
6,555
437
71
5
0
278,090
2
W
Odin
7,350
490
81
5
0
262,063
1
L
Awilix
7,141
476
77
5
0
345,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role