Player Matchup

Freya
Freya
CrAzY AccUr4Cy
Freya
Level 51
God Stats
7W - 10L
1,608 SR
Queue Stats
64W - 56L
1,539 Elo+
Party 3
Cthulhu
Cthulhu
Gabiem1
Cthulhu
Level 28
God Stats
0W - 6L
1,033 SR
Queue Stats
1W - 6L
1,276 Elo+
Party 2
Thanatos
Thanatos
Gambit Apollo
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,533 Elo+
Party 3
Hou Yi
Hou Yi
themexicanyei
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 201L
1,317 Elo+
Party 2
Bellona
Bellona
wizzardmankey
Bellona
Level 34
God Stats
2W - 3L
1,468 SR
Queue Stats
4W - 9L
1,317 Elo+
Party 2
Team Averages
Level 44
1,422 SR
1,396 Elo+

VS

Team Averages
Level 121
1,523 SR
1,493 Elo+
Ah Puch
Ah Puch
Doub1e Damage
Ah Puch
Level 129
God Stats
12W - 9L
1,639 SR
Queue Stats
385W - 350L
1,510 Elo+
Solo
Bellona
Bellona
Expect Sighless
Bellona
Level 160
God Stats
6W - 2L
1,850 SR
Queue Stats
244W - 216L
1,580 Elo+
Party 1
Chronos
Chronos
RECENDEZ6
Chronos
Level 118
God Stats
10W - 8L
1,379 SR
Queue Stats
63W - 74L
1,469 Elo+
Solo
Arachne
Arachne
RiskyBigness
Arachne
Level 160
God Stats
14W - 5L
1,500 SR
Queue Stats
248W - 295L
1,552 Elo+
Party 1
Loki
Loki
revue_scellee
Loki
Level 38
God Stats
2W - 1L
1,249 SR
Queue Stats
11W - 21L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,614
508
3,777
7,521
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Gabiem1
Cthulhu
10
3 / 6 / 2
6,970
465
3,396
12,708
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
Gambit Apollo
Thanatos
14
6 / 3 / 3
8,917
594
9,770
10,910
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 3
6,940
463
4,762
9,748
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
11
0 / 1 / 1
6,489
433
2,618
7,378
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
3 / 3 / 1
9,065
604
5,521
6,806
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 3 / 3
10,580
705
13,321
14,755
12,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
RECENDEZ6
Chronos
14
0 / 1 / 1
8,478
565
3,576
5,253
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RiskyBigness
Arachne
14
4 / 4 / 4
8,764
584
7,761
11,704
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 1
7,308
487
2,460
7,076
1,532
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
14
Kills
18
18
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Ah Puch
3
3
1
1.17
W
10
3
3
3.83
L
Cthulhu
Gabiem1
Cthulhu
3
6
2
0.67
L
Thanatos
Gambit Apollo
Thanatos
6
3
3
2.5
W
Chronos
RECENDEZ6
Chronos
0
1
1
0.5
W
Arachne
RiskyBigness
Arachne
4
4
4
1.5
W
1
3
1
0.5
L
2
5
3
0.7
L
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
32,639
48,265
Taken
45,594
21,982
Mitigated
21,240
16,683
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,777
1,247
0
2,704
7,521
2,633
0
3,347
3,866
36,334
3,505
W
Ah Puch
5,521
94
0
2,762
6,806
1,685
0
1,588
5,218
48,942
0
W
13,321
4,739
155
5,484
14,755
12,073
0
3,374
11,145
6,454
64,669
L
Cthulhu
Gabiem1
Cthulhu
3,396
778
10
1,236
12,708
7,460
138
696
12,012
21,793
0
L
Thanatos
Gambit Apollo
Thanatos
9,770
2,707
0
7,990
10,910
4,524
0
2,076
8,728
0
52,286
W
Chronos
RECENDEZ6
Chronos
3,576
345
0
2,123
5,253
2,835
477
535
4,718
45,758
0
W
Arachne
RiskyBigness
Arachne
7,761
5,250
0
4,814
11,704
3,115
84
1,099
10,605
0
45,679
W
2,460
1,122
0
305
7,076
1,532
595
1,075
6,001
0
32,497
L
4,762
1,752
0
1,638
9,748
2,309
148
424
9,324
0
33,333
L
Bellona
2,618
362
0
3,105
7,378
5,056
0
3,277
4,089
5,600
23,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
44,195
346
Minions Killed
448
0
Camps Cleared
0
1,393,876
Distance Traveled
1,402,320
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,614
508
92
6
0
263,114
3
W
Ah Puch
9,065
604
103
7
0
258,798
2
W
Bellona
10,580
705
121
8
0
326,998
0
L
Cthulhu
6,970
465
39
3
0
255,940
3
L
Thanatos
8,917
594
91
6
0
306,096
2
W
Chronos
8,478
565
91
6
0
218,371
0
W
Arachne
8,764
584
70
5
0
352,852
1
W
Loki
7,308
487
63
4
0
245,301
2
L
Hou Yi
6,940
463
64
4
0
261,150
2
L
Bellona
6,489
433
60
4
0
307,576
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role