Player Matchup

Skadi
Skadi
Akira_6798
Skadi
Level 109
God Stats
14W - 8L
1,709 SR
Queue Stats
178W - 138L
1,521 Elo+
Party 1
Chang'e
Chang'e
JamBro
Chang'e
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
291W - 186L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
Kinsys
Kukulkan
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 35L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Selta
Danzaburou
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
224W - 151L
1,543 Elo+
Party 1
Osiris
Osiris
michaeljive
Osiris
Level 109
God Stats
2W - 1L
1,533 SR
Queue Stats
134W - 103L
1,569 Elo+
Solo
Team Averages
Level 101
1,548 SR
1,560 Elo+

VS

Team Averages
Level 119
1,565 SR
1,511 Elo+
Jing Wei
Jing Wei
FabledCEO
Jing Wei
Level 155
God Stats
2W - 6L
1,500 SR
Queue Stats
401W - 398L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
Soulkeeper333
Kumbhakarna
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
205W - 201L
1,488 Elo+
Party 2
Hachiman
Hachiman
ToxicAngel43
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 439L
1,492 Elo+
Party 2
Persephone
Persephone
cinnamontoast189
Persephone
Level 61
God Stats
2W - 4L
1,824 SR
Queue Stats
116W - 131L
1,493 Elo+
Party 2
Ra
Ra
丨骑猪看日出丨
Ra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 61L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
8 / 3 / 16
11,981
799
16,446
11,358
5,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
JamBro
Chang'e
18
1 / 2 / 15
10,320
688
5,406
13,759
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Kinsys
Kukulkan
18
5 / 5 / 14
11,301
753
14,630
12,260
5,007
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Selta
Danzaburou
20
10 / 4 / 13
12,853
857
18,957
19,488
9,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Osiris
19
5 / 4 / 15
11,117
741
11,477
23,438
26,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FabledCEO
Jing Wei
20
7 / 4 / 10
11,626
775
16,649
13,539
5,322
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Soulkeeper333
Kumbhakarna
16
2 / 6 / 13
10,519
701
7,321
23,743
23,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
ToxicAngel43
Hachiman
16
2 / 6 / 10
9,750
650
14,377
12,193
3,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
cinnamontoast189
Persephone
14
0 / 8 / 10
9,058
604
8,534
10,457
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 8
12,582
839
22,080
11,973
7,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
69
29
Kills
18
18
Deaths
29
73
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
3
16
5.33
L
Jing Wei
FabledCEO
Jing Wei
7
4
10
3
W
Chang'e
JamBro
Chang'e
1
2
15
4.25
W
Kukulkan
Kinsys
Kukulkan
5
5
14
2.4
W
Danzaburou
Selta
Danzaburou
10
4
13
4.13
L
Kumbhakarna
Soulkeeper333
Kumbhakarna
2
6
13
1.42
L
Hachiman
ToxicAngel43
Hachiman
2
6
10
1.17
L
Persephone
cinnamontoast189
Persephone
0
8
10
0.63
W
Osiris
5
4
15
3.13
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,916
Damage
68,961
80,303
Taken
71,905
51,051
Mitigated
42,951
36,057
Healing
22,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,446
4,354
799
754
11,358
5,012
1,914
5,407
5,871
0
39,197
L
Jing Wei
FabledCEO
Jing Wei
16,649
10,426
1,313
2,601
13,539
5,322
927
4,609
8,930
0
35,359
W
Chang'e
JamBro
Chang'e
5,406
645
10,119
5,274
13,759
5,532
847
7,076
6,647
15,582
0
W
Kukulkan
Kinsys
Kukulkan
14,630
978
767
990
12,260
5,007
792
6,689
5,391
31,443
0
W
Danzaburou
Selta
Danzaburou
18,957
6,892
3,325
7,102
19,488
9,392
1,574
10,231
9,037
0
36,898
L
Kumbhakarna
Soulkeeper333
Kumbhakarna
7,321
459
1,058
3,782
23,743
23,497
341
4,880
18,863
12,902
0
L
Hachiman
ToxicAngel43
Hachiman
14,377
4,990
1,158
1,534
12,193
3,955
184
3,542
8,651
0
19,180
L
Persephone
cinnamontoast189
Persephone
8,534
363
0
429
10,457
3,047
296
2,406
8,043
21,037
0
W
Osiris
11,477
3,394
2,008
4,919
23,438
26,108
761
7,754
15,422
253
22,257
L
22,080
891
7,211
3,667
11,973
7,130
246
4,651
7,322
50,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,572
Gold Earned
53,535
154
Minions Killed
153
0
Camps Cleared
0
1,456,001
Distance Traveled
1,240,253
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,981
799
37
2
0
288,645
0
L
Jing Wei
11,626
775
53
4
0
273,768
1
W
Chang'e
10,320
688
26
2
0
308,932
0
W
Kukulkan
11,301
753
29
2
0
290,330
0
W
Danzaburou
12,853
857
52
3
0
280,383
0
L
Kumbhakarna
10,519
701
8
1
0
218,919
0
L
Hachiman
9,750
650
17
1
0
226,168
1
L
Persephone
9,058
604
15
1
0
251,277
0
W
Osiris
11,117
741
10
1
0
287,711
1
L
Ra
12,582
839
60
4
0
270,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role