Player Matchup

Charybdis
Charybdis
ArabSheriff
Charybdis
Level 66
God Stats
11W - 13L
1,447 SR
Queue Stats
459W - 437L
1,445 Elo+
Solo
Hun Batz
Hun Batz
BeefNBean
Hun Batz
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
869W - 1,043L
1,281 Elo+
Party 1
Thor
Thor
Kodawari
Thor
Level 85
God Stats
3W - 9L
1,285 SR
Queue Stats
402W - 431L
1,415 Elo+
Solo
Olorun
Olorun
Prongs
Olorun
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 90L
1,355 Elo+
Solo
He Bo
He Bo
RampageKiller199
He Bo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 381L
1,320 Elo+
Party 1
Team Averages
Level 96
1,446 SR
1,363 Elo+

VS

Team Averages
Level 100
1,489 SR
1,454 Elo+
Baron Samedi
Baron Samedi
CurranToBeastyy
Baron Samedi
Level 78
God Stats
8W - 5L
1,803 SR
Queue Stats
380W - 393L
1,442 Elo+
Party 2
Hachiman
Hachiman
GreatWall
Hachiman
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,637 Elo+
Solo
Fenrir
Fenrir
Merlinswond
Fenrir
Level 123
God Stats
11W - 20L
1,297 SR
Queue Stats
1,133W - 1,408L
1,327 Elo+
Party 2
Hercules
Hercules
Nessy34
Hercules
Level 27
God Stats
3W - 1L
1,347 SR
Queue Stats
22W - 25L
1,457 Elo+
Solo
Arachne
Arachne
sunshineq5
Arachne
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArabSheriff
Charybdis
19
9 / 4 / 8
11,535
887
22,914
13,552
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
BeefNBean
Hun Batz
15
2 / 9 / 12
9,251
712
4,793
18,347
14,110
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
14
3 / 11 / 6
8,868
682
13,028
15,275
7,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Prongs
Olorun
16
1 / 7 / 9
9,595
738
12,238
14,201
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 10
9,267
713
9,366
9,551
3,455
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CurranToBeastyy
Baron Samedi
17
6 / 5 / 21
10,663
820
14,737
13,622
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
GreatWall
Hachiman
20
17 / 2 / 13
13,111
1,009
19,535
9,670
4,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
15
1 / 7 / 11
9,503
731
4,224
13,032
9,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Nessy34
Hercules
17
5 / 1 / 21
10,413
801
11,621
20,268
11,297
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
sunshineq5
Arachne
18
7 / 4 / 21
10,912
839
14,189
21,075
9,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
123
18
Kills
36
36
Deaths
19
45
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArabSheriff
Charybdis
9
4
8
3.25
L
Hun Batz
BeefNBean
Hun Batz
2
9
12
0.89
W
Baron Samedi
CurranToBeastyy
Baron Samedi
6
5
21
3.3
W
Hachiman
GreatWall
Hachiman
17
2
13
11.75
L
Thor
3
11
6
0.55
W
Fenrir
1
7
11
0.93
W
Hercules
Nessy34
Hercules
5
1
21
15.5
L
Olorun
Prongs
Olorun
1
7
9
0.79
L
3
5
10
1.6
W
Arachne
sunshineq5
Arachne
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,339
Damage
64,306
70,926
Taken
77,667
36,138
Mitigated
41,716
15,935
Healing
39,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArabSheriff
Charybdis
22,914
12,749
808
5,769
13,552
6,151
1,046
2,647
10,905
0
50,212
L
Hun Batz
BeefNBean
Hun Batz
4,793
1,000
535
950
18,347
14,110
172
4,084
14,263
0
7,654
W
Baron Samedi
CurranToBeastyy
Baron Samedi
14,737
1,153
6,652
3,211
13,622
6,978
647
1,707
11,915
28,572
0
W
Hachiman
GreatWall
Hachiman
19,535
10,264
1,062
4,400
9,670
4,267
2,760
4,692
4,978
0
49,632
L
Thor
13,028
2,031
0
786
15,275
7,057
0
5,303
9,972
0
18,051
W
Fenrir
4,224
792
964
1,670
13,032
9,937
156
1,975
11,057
224
10,557
W
Hercules
Nessy34
Hercules
11,621
3,392
2,798
12,811
20,268
11,297
495
6,002
14,266
0
16,786
L
Olorun
Prongs
Olorun
12,238
4,374
1,400
4,112
14,201
5,365
0
1,234
12,967
23,455
0
L
9,366
557
394
1,181
9,551
3,455
430
1,693
7,858
16,303
0
W
Arachne
sunshineq5
Arachne
14,189
8,984
518
5,859
21,075
9,237
877
7,228
13,847
0
21,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,516
Gold Earned
54,602
148
Minions Killed
122
0
Camps Cleared
0
1,077,584
Distance Traveled
1,127,053
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,535
887
67
5
0
207,281
1
L
Hun Batz
9,251
712
6
0
0
239,437
0
W
Baron Samedi
10,663
820
33
3
0
225,501
0
W
Hachiman
13,111
1,009
52
4
0
198,776
0
L
Thor
8,868
682
12
1
0
203,235
4
W
Fenrir
9,503
731
12
1
0
181,702
2
W
Hercules
10,413
801
11
1
0
273,280
4
L
Olorun
9,595
738
40
3
0
215,361
0
L
He Bo
9,267
713
23
2
0
212,270
2
W
Arachne
10,912
839
14
1
0
247,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role