Player Matchup

Apollo
Apollo
JayUpNxxt
Apollo
Level 42
God Stats
1W - 3L
1,216 SR
Queue Stats
362W - 320L
1,411 Elo+
Party 2
Bacchus
Bacchus
korupt-ad
Bacchus
Level 77
God Stats
6W - 7L
1,571 SR
Queue Stats
322W - 339L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
xxBloodywolf23xx
Ah Puch
Level 122
God Stats
11W - 9L
1,698 SR
Queue Stats
284W - 362L
1,393 Elo+
Solo
Team Averages
Level 80
1,495 SR
1,437 Elo+

VS

Team Averages
Level 89
1,567 SR
1,652 Elo+
Guan Yu
Guan Yu
NWAxSoySauce
Guan Yu
Level 98
God Stats
0W - 2L
1,763 SR
Queue Stats
11W - 14L
1,749 Elo+
Party 1
Odin
Odin
NoGoodTrav33
Odin
Level 149
God Stats
1W - 2L
1,437 SR
Queue Stats
26W - 25L
1,706 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShowTimeJay1
Morgan Le Fay
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JayUpNxxt
Apollo
14
7 / 1 / 7
9,017
820
6,287
8,234
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
korupt-ad
Bacchus
13
7 / 2 / 9
9,232
839
10,794
7,959
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 13
8,888
808
10,798
8,584
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NWAxSoySauce
Guan Yu
10
1 / 4 / 0
6,589
599
4,611
10,316
8,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 8 / 2
7,173
652
5,403
12,217
9,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ShowTimeJay1
Morgan Le Fay
10
0 / 6 / 2
6,615
601
7,693
8,968
4,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
3
5
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
JayUpNxxt
Apollo
7
1
7
10.5
L
Guan Yu
NWAxSoySauce
Guan Yu
1
4
0
0.25
L
2
8
2
0.38
L
Morgan Le Fay
ShowTimeJay1
Morgan Le Fay
0
6
2
0.17
W
Bacchus
korupt-ad
Bacchus
7
2
9
5.75
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,879
Damage
17,707
24,777
Taken
31,501
10,820
Mitigated
21,946
8,595
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
JayUpNxxt
Apollo
6,287
4,036
616
3,786
8,234
3,355
1,590
3,264
4,970
0
32,075
L
Guan Yu
NWAxSoySauce
Guan Yu
4,611
188
1,714
1,873
10,316
8,728
0
6,244
4,072
0
9,865
L
5,403
1,922
535
288
12,217
9,114
0
7,883
4,334
0
16,076
L
Morgan Le Fay
ShowTimeJay1
Morgan Le Fay
7,693
819
200
744
8,968
4,104
0
7,609
1,359
20,664
0
W
Bacchus
korupt-ad
Bacchus
10,794
978
521
1,549
7,959
4,383
474
3,083
4,876
25,849
0
W
10,798
268
0
2,123
8,584
3,082
536
1,642
6,942
26,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
20,377
119
Minions Killed
78
7
Camps Cleared
1
616,487
Distance Traveled
504,760
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,017
820
46
4
3
201,179
5
L
Guan Yu
6,589
599
14
1
0
182,382
0
L
Odin
7,173
652
30
3
1
168,363
1
L
Morgan Le Fay
6,615
601
34
3
0
154,015
1
W
Bacchus
9,232
839
31
3
4
208,377
0
W
Ah Puch
8,888
808
42
4
0
206,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role