Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cylisia
Izanami
Level 160
God Stats
3W - 1L
1,820 SR
Queue Stats
89W - 77L
1,542 Elo+
Solo
Vulcan
Vulcan
lxlPhilipplxl
Vulcan
Level 28
God Stats
1W - 3L
1,307 SR
Queue Stats
12W - 23L
1,229 Elo+
Party 2
Bellona
Bellona
safooma69
Bellona
Level 69
God Stats
30W - 21L
1,476 SR
Queue Stats
149W - 121L
1,588 Elo+
Solo
Ares
Ares
v_Deevo
Ares
Level 36
God Stats
3W - 5L
1,095 SR
Queue Stats
13W - 28L
1,200 Elo+
Party 2
Team Averages
Level 80
1,439 SR
1,412 Elo+

VS

Team Averages
Level 103
1,473 SR
1,471 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
General_Gurke44
Sun Wukong
Level 103
God Stats
9W - 7L
1,494 SR
Queue Stats
289W - 347L
1,495 Elo+
Party 1
Bakasura
Bakasura
PhasenPrufer
Bakasura
Level 98
God Stats
0W - 1L
1,274 SR
Queue Stats
232W - 266L
1,394 Elo+
Solo
Bellona
Bellona
germanpy_05
Bellona
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,471 Elo+
Solo
Izanami
Izanami
raphael881992
Izanami
Level 83
God Stats
6W - 5L
1,598 SR
Queue Stats
173W - 189L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 0 / 1
9,280
714
2,192
4,271
1,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Cylisia
Izanami
14
5 / 1 / 7
8,179
629
7,712
8,067
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 2
6,370
490
5,596
6,941
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
safooma69
Bellona
13
4 / 3 / 5
7,997
615
11,715
10,134
8,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
v_Deevo
Ares
11
1 / 1 / 4
6,958
535
3,132
11,182
7,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 3 / 2
8,141
626
5,376
6,065
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
General_Gurke44
Sun Wukong
10
1 / 0 / 2
6,043
465
5,904
8,654
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
PhasenPrufer
Bakasura
11
1 / 7 / 0
6,378
491
4,140
11,067
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
germanpy_05
Bellona
12
2 / 5 / 1
6,824
525
4,827
11,984
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
11
1 / 3 / 2
6,521
502
5,834
7,387
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
7
7
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
L
Ra
 
Ra
2
3
2
1
W
Izanami
Cylisia
Izanami
5
1
7
8.5
L
Sun Wukong
General_Gurke44
Sun Wukong
1
0
2
2
L
Bakasura
PhasenPrufer
Bakasura
1
7
0
0.14
L
Bellona
germanpy_05
Bellona
2
5
1
0.5
W
2
2
2
1.5
L
Izanami
1
3
2
0.67
W
Bellona
safooma69
Bellona
4
3
5
2.17
W
Ares
v_Deevo
Ares
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,347
Damage
26,081
40,595
Taken
45,157
22,438
Mitigated
20,780
16,014
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,192
163
0
2,294
4,271
1,921
186
1,180
3,056
64,674
0
L
Ra
 
Ra
5,376
331
365
1,345
6,065
1,738
0
1,440
4,611
61,955
0
W
Izanami
Cylisia
Izanami
7,712
3,865
0
3,671
8,067
3,107
178
2,051
6,016
0
54,943
L
Sun Wukong
General_Gurke44
Sun Wukong
5,904
531
264
3,281
8,654
4,993
0
4,668
3,736
0
26,483
L
Bakasura
PhasenPrufer
Bakasura
4,140
2,737
0
2,771
11,067
3,719
0
1,506
9,483
0
33,885
L
Bellona
germanpy_05
Bellona
4,827
1,747
0
4,370
11,984
8,618
0
329
11,655
0
32,795
W
5,596
938
214
1,692
6,941
2,279
0
490
6,284
36,069
0
L
Izanami
5,834
3,583
0
2,091
7,387
1,712
0
2,473
4,752
0
40,153
W
Bellona
safooma69
Bellona
11,715
4,468
0
2,690
10,134
8,015
0
592
9,247
0
46,366
W
Ares
v_Deevo
Ares
3,132
468
2,085
3,368
11,182
7,116
0
1,063
9,732
18,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
33,907
429
Minions Killed
405
0
Camps Cleared
0
1,323,790
Distance Traveled
1,277,968
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,280
714
149
11
0
263,847
7
L
Ra
8,141
626
124
10
0
263,510
5
W
Izanami
8,179
629
95
7
0
274,463
7
L
Sun Wukong
6,043
465
44
3
0
281,983
5
L
Bakasura
6,378
491
69
5
0
245,936
3
L
Bellona
6,824
525
75
6
0
260,761
4
W
Vulcan
6,370
490
72
6
0
267,876
1
L
Izanami
6,521
502
93
7
0
225,778
0
W
Bellona
7,997
615
85
7
0
262,331
5
W
Ares
6,958
535
28
2
0
255,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role