Player Matchup

Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bobo_lag
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,724 Elo+
Solo
Vulcan
Vulcan
Ohheytheskyfell
Vulcan
Level 108
God Stats
7W - 3L
1,481 SR
Queue Stats
204W - 196L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
POOHBEAR KILLS
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,358 Elo+
Solo
Cerberus
Cerberus
chickenjoe74
Cerberus
Level 140
God Stats
5W - 2L
1,824 SR
Queue Stats
160W - 168L
1,450 Elo+
Solo
Team Averages
Level 98
1,561 SR
1,512 Elo+

VS

Team Averages
Level 128
1,436 SR
1,438 Elo+
Neith
Neith
GoldenSnail
Neith
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
170W - 162L
1,441 Elo+
Solo
Jormungandr
Jormungandr
Toiletpaperrun
Jormungandr
Level 157
God Stats
2W - 3L
1,495 SR
Queue Stats
150W - 174L
1,385 Elo+
Solo
Bacchus
Bacchus
Vaprize
Bacchus
Level 119
God Stats
2W - 5L
1,186 SR
Queue Stats
343W - 345L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Varric420
Gilgamesh
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
369W - 378L
1,329 Elo+
Solo
Ao Kuang
Ao Kuang
xGothicx420
Ao Kuang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 99L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 3 / 5
6,194
885
6,510
6,697
3,193
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Janus
Bobo_lag
Janus
13
0 / 2 / 6
6,772
967
3,709
4,113
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 3
7,052
1,007
7,107
3,537
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 4
5,415
774
1,771
4,018
1,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
chickenjoe74
Cerberus
11
3 / 1 / 5
6,536
934
2,786
5,359
3,888
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
7,320
1,046
7,650
5,421
2,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Toiletpaperrun
Jormungandr
12
1 / 0 / 4
6,534
933
2,620
2,280
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
Vaprize
Bacchus
11
1 / 3 / 6
6,438
920
5,038
11,108
10,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Varric420
Gilgamesh
11
4 / 3 / 3
7,154
1,022
4,887
7,409
4,968
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ao Kuang
xGothicx420
Ao Kuang
12
2 / 1 / 4
6,388
913
2,070
5,229
1,998
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
8
Kills
11
11
Deaths
8
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
5
0.83
L
Janus
Bobo_lag
Janus
0
2
6
1.5
W
3
1
3
4.5
L
5
1
3
6.5
L
0
4
4
0.5
W
Jormungandr
Toiletpaperrun
Jormungandr
1
0
4
3
W
Bacchus
Vaprize
Bacchus
1
3
6
1.33
W
Gilgamesh
Varric420
Gilgamesh
4
3
3
1.83
L
Cerberus
chickenjoe74
Cerberus
3
1
5
5.5
W
Ao Kuang
xGothicx420
Ao Kuang
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,883
Damage
22,265
23,724
Taken
31,447
10,869
Mitigated
21,429
8,451
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,510
1,894
205
1,556
6,697
3,193
0
2,483
4,214
0
13,485
L
Janus
Bobo_lag
Janus
3,709
156
740
1,038
4,113
1,261
0
1,869
2,244
17,598
0
W
7,650
1,343
305
2,054
5,421
2,196
570
2,331
3,090
0
25,485
L
7,107
3,240
1,304
1,151
3,537
1,208
0
1,315
2,222
16,205
0
L
1,771
440
107
133
4,018
1,319
0
1,907
2,111
0
3,556
W
Jormungandr
Toiletpaperrun
Jormungandr
2,620
137
239
646
2,280
2,103
50
1,502
778
9,317
0
W
Bacchus
Vaprize
Bacchus
5,038
366
180
3,719
11,108
10,164
229
3,921
7,187
8,012
0
W
Gilgamesh
Varric420
Gilgamesh
4,887
461
1,213
1,246
7,409
4,968
164
3,156
4,253
0
8,210
L
Cerberus
chickenjoe74
Cerberus
2,786
261
188
2,029
5,359
3,888
0
2,154
3,205
5,150
0
W
Ao Kuang
xGothicx420
Ao Kuang
2,070
231
375
2,018
5,229
1,998
220
2,692
2,537
8,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
33,834
79
Minions Killed
82
0
Camps Cleared
0
741,032
Distance Traveled
769,287
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,194
885
11
2
0
152,502
0
L
Janus
6,772
967
37
5
0
154,798
2
W
Neith
7,320
1,046
50
7
0
187,372
0
L
Vulcan
7,052
1,007
23
3
0
172,297
2
L
Ne Zha
5,415
774
1
0
0
91,970
0
W
Jormungandr
6,534
933
17
2
0
144,541
0
W
Bacchus
6,438
920
5
1
0
115,498
1
W
Gilgamesh
7,154
1,022
2
0
0
175,583
0
L
Cerberus
6,536
934
7
1
0
169,465
2
W
Ao Kuang
6,388
913
8
1
0
146,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role