Player Matchup

Loki
Loki
 
Loki
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AnitaBuerk
Izanami
Level 86
God Stats
28W - 36L
1,456 SR
Queue Stats
453W - 529L
1,455 Elo+
Party 3
Odin
Odin
Dalieban
Odin
Level 32
God Stats
17W - 11L
1,586 SR
Queue Stats
445W - 518L
1,455 Elo+
Party 3
Mulan
Mulan
Kapsel96
Mulan
Level 29
God Stats
1W - 3L
1,325 SR
Queue Stats
2W - 9L
1,042 Elo+
Party 2
Chaac
Chaac
Kexar254
Chaac
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,042 Elo+
Party 2
Team Averages
Level 44
1,473 SR
1,299 Elo+

VS

Team Averages
Level 90
1,528 SR
1,542 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ImJustSadd
Zhong Kui
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,724 Elo+
Party 1
Cerberus
Cerberus
SumSauce
Cerberus
Level 63
God Stats
11W - 8L
1,642 SR
Queue Stats
75W - 56L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 0 / 5
7,162
651
7,970
8,113
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
AnitaBuerk
Izanami
11
3 / 2 / 4
6,499
591
5,466
4,792
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
3 / 1 / 0
7,344
668
3,245
5,789
4,312
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Kapsel96
Mulan
9
2 / 0 / 2
5,645
513
3,131
4,849
2,864
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Kexar254
Chaac
9
1 / 2 / 5
5,565
506
3,324
6,630
3,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 2 / 1
5,732
521
1,681
6,589
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
11
1 / 3 / 0
5,671
516
3,153
6,740
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ullr
 
Ullr
9
1 / 5 / 3
5,246
477
4,480
8,181
1,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
ImJustSadd
Zhong Kui
9
0 / 4 / 0
5,115
465
3,277
5,711
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
SumSauce
Cerberus
8
1 / 3 / 3
5,511
501
2,694
8,490
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
4
5
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
5
9.5
L
Thor
 
Thor
1
2
1
0.75
L
Mulan
 
Mulan
1
3
0
0.33
L
Ullr
 
Ullr
1
5
3
0.5
W
Izanami
AnitaBuerk
Izanami
3
2
4
2.5
W
Odin
3
1
0
3
L
Zhong Kui
ImJustSadd
Zhong Kui
0
4
0
0
W
Mulan
Kapsel96
Mulan
2
0
2
3
W
Chaac
Kexar254
Chaac
1
2
5
1.75
L
Cerberus
SumSauce
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
15,285
30,173
Taken
35,711
14,385
Mitigated
15,711
10,075
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,970
2,930
0
4,615
8,113
2,415
127
1,726
5,685
0
42,426
L
Thor
 
Thor
1,681
333
0
2,792
6,589
1,711
100
0
6,589
0
30,834
L
Mulan
 
Mulan
3,153
964
0
1,801
6,740
4,566
0
0
6,740
2,324
23,834
L
Ullr
 
Ullr
4,480
1,787
0
1,352
8,181
1,924
0
0
8,181
0
33,680
W
Izanami
AnitaBuerk
Izanami
5,466
3,557
0
1,381
4,792
1,126
574
953
3,839
0
39,544
W
Odin
3,245
991
0
1,000
5,789
4,312
0
575
4,900
0
36,130
L
Zhong Kui
ImJustSadd
Zhong Kui
3,277
628
87
2,063
5,711
2,826
786
0
5,457
22,800
2,576
W
Mulan
Kapsel96
Mulan
3,131
785
0
1,227
4,849
2,864
269
1,457
3,392
0
19,174
W
Chaac
Kexar254
Chaac
3,324
350
0
1,852
6,630
3,668
0
1,247
5,383
0
18,036
L
Cerberus
SumSauce
Cerberus
2,694
125
0
1,814
8,490
4,684
0
0
8,490
13,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
27,275
303
Minions Killed
284
0
Camps Cleared
0
1,065,858
Distance Traveled
963,516
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,162
651
66
6
0
252,448
4
L
Thor
5,732
521
80
7
0
200,862
6
L
Mulan
5,671
516
61
6
0
180,775
0
L
Ullr
5,246
477
52
5
0
191,648
1
W
Izanami
6,499
591
83
8
0
184,594
3
W
Odin
7,344
668
92
8
0
212,104
2
L
Zhong Kui
5,115
465
54
5
0
179,543
4
W
Mulan
5,645
513
32
3
0
217,324
0
W
Chaac
5,565
506
30
3
0
199,388
1
L
Cerberus
5,511
501
37
3
0
210,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role