Player Matchup

Kukulkan
Kukulkan
Blues Fan I Am
Kukulkan
Level 28
God Stats
2W - 4L
1,606 SR
Queue Stats
60W - 40L
1,451 Elo+
Party 2
Achilles
Achilles
PowerfulSnow258
Achilles
Level 109
God Stats
0W - 1L
1,709 SR
Queue Stats
23W - 24L
1,471 Elo+
Party 2
Serqet
Serqet
PowerlessSnow
Serqet
Level 112
God Stats
0W - 2L
1,273 SR
Queue Stats
129W - 122L
1,519 Elo+
Party 2
Chiron
Chiron
Tac0Te3sday
Chiron
Level 85
God Stats
7W - 9L
1,484 SR
Queue Stats
104W - 94L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
battlingbones
Cliodhna
Level 50
God Stats
24W - 16L
1,531 SR
Queue Stats
65W - 66L
1,481 Elo+
Party 2
Team Averages
Level 77
1,521 SR
1,481 Elo+

VS

Team Averages
Level 60
1,541 SR
1,516 Elo+
Mulan
Mulan
ALLL4ONEGAM3R
Mulan
Level 43
God Stats
6W - 10L
1,212 SR
Queue Stats
34W - 62L
1,342 Elo+
Solo
Chiron
Chiron
ChampionNarwhal
Chiron
Level 121
God Stats
5W - 0L
1,678 SR
Queue Stats
43W - 36L
1,542 Elo+
Party 1
Olorun
Olorun
TheGreatYaddle
Olorun
Level 55
God Stats
4W - 3L
1,800 SR
Queue Stats
89W - 67L
1,542 Elo+
Party 1
Da Ji
Da Ji
Tublito
Da Ji
Level 50
God Stats
18W - 10L
1,488 SR
Queue Stats
79W - 52L
1,615 Elo+
Party 1
Athena
Athena
hotdogkiller07
Athena
Level 29
God Stats
2W - 7L
1,527 SR
Queue Stats
44W - 44L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 3 / 0
5,296
530
2,115
3,414
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
9
0 / 3 / 0
5,164
516
1,640
6,648
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 4 / 0
4,817
482
1,632
8,320
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chiron
9
0 / 2 / 0
5,187
519
2,510
6,442
1,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
battlingbones
Cliodhna
11
1 / 1 / 0
6,229
623
4,282
6,322
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,990
599
3,893
5,375
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
6 / 0 / 3
6,639
664
7,687
5,211
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 0 / 4
6,475
648
3,340
4,390
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Tublito
Da Ji
10
2 / 0 / 6
5,890
589
4,736
6,813
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 8
6,086
609
1,958
4,161
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
13
13
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Kukulkan
0
3
0
0
W
6
0
3
7.5
L
Achilles
0
3
0
0
L
0
4
0
0
L
Chiron
0
2
0
0
W
4
0
4
6
W
Da Ji
Tublito
Da Ji
2
0
6
5
L
Cliodhna
battlingbones
Cliodhna
1
1
0
1
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,179
Damage
21,614
31,146
Taken
25,950
9,197
Mitigated
12,489
8,867
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,893
313
0
1,806
5,375
3,942
94
0
5,375
4,276
26,303
L
Kukulkan
2,115
106
0
0
3,414
787
0
333
3,081
33,833
0
W
7,687
4,254
232
3,285
5,211
1,308
501
0
5,109
0
41,251
L
Achilles
1,640
525
0
2,333
6,648
2,109
0
1,957
4,691
0
26,168
L
1,632
475
153
2,256
8,320
3,165
0
1,904
6,383
0
9,020
L
Chiron
2,510
1,499
180
1,996
6,442
1,279
0
639
5,803
0
29,553
W
3,340
2,101
465
2,602
4,390
1,571
469
1,035
3,355
33,133
0
W
Da Ji
Tublito
Da Ji
4,736
1,219
0
2,525
6,813
2,215
162
695
6,118
0
24,965
L
Cliodhna
battlingbones
Cliodhna
4,282
289
0
1,949
6,322
1,857
0
920
5,117
0
34,582
W
1,958
614
0
1,332
4,161
3,453
52
385
3,674
8,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
31,080
281
Minions Killed
284
0
Camps Cleared
0
1,068,045
Distance Traveled
1,044,279
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,990
599
67
7
0
198,044
1
L
Kukulkan
5,296
530
66
7
0
188,076
0
W
Chiron
6,639
664
76
8
0
193,701
2
L
Achilles
5,164
516
55
6
0
232,968
1
L
Serqet
4,817
482
18
2
0
219,501
4
L
Chiron
5,187
519
57
6
0
199,511
4
W
Olorun
6,475
648
74
7
0
205,673
1
W
Da Ji
5,890
589
52
5
0
231,740
2
L
Cliodhna
6,229
623
85
9
0
227,989
2
W
Athena
6,086
609
15
2
0
215,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role