Player Matchup

Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OkiAdoki
Sylvanus
Level 128
God Stats
7W - 8L
1,731 SR
Queue Stats
32W - 31L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
Sebakool
Erlang Shen
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 412L
1,560 Elo+
Solo
Izanami
Izanami
Zeverek
Izanami
Level 59
God Stats
5W - 2L
1,760 SR
Queue Stats
27W - 26L
1,527 Elo+
Party 1
Janus
Janus
gåsp
Janus
Level 129
God Stats
1W - 4L
1,616 SR
Queue Stats
39W - 39L
1,536 Elo+
Party 1
Team Averages
Level 115
1,621 SR
1,532 Elo+

VS

Team Averages
Level 96
1,542 SR
1,415 Elo+
Mulan
Mulan
Diegocho88
Mulan
Level 138
God Stats
32W - 23L
1,737 SR
Queue Stats
71W - 65L
1,491 Elo+
Solo
Anhur
Anhur
DrinkRogue
Anhur
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 216L
1,132 Elo+
Solo
Terra
Terra
RODDYRICCH
Terra
Level 79
God Stats
253W - 205L
1,582 SR
Queue Stats
468W - 455L
1,562 Elo+
Solo
Sol
Sol
SixPoint
Sol
Level 118
God Stats
5W - 2L
1,392 SR
Queue Stats
238W - 267L
1,419 Elo+
Solo
Ravana
Ravana
WhiskeyGeebs
Ravana
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 2 / 0
5,445
545
3,728
9,134
2,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
OkiAdoki
Sylvanus
9
0 / 2 / 1
4,929
493
3,045
8,584
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Sebakool
Erlang Shen
10
0 / 3 / 2
5,254
525
4,817
8,279
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Zeverek
Izanami
10
0 / 0 / 0
5,558
556
3,792
3,041
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
gåsp
Janus
11
2 / 3 / 0
6,374
637
4,421
5,867
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
4 / 0 / 1
6,990
699
8,557
7,386
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
11
1 / 0 / 0
5,884
588
3,623
5,059
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
8
0 / 0 / 3
5,517
552
2,246
8,972
3,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 1
6,676
668
4,995
4,269
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
10
2 / 1 / 3
6,115
612
4,143
6,846
2,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
10
10
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
W
Mulan
4
0
1
4.5
W
Anhur
1
0
0
1
L
Sylvanus
OkiAdoki
Sylvanus
0
2
1
0.25
W
Terra
0
0
3
1.5
L
Erlang Shen
Sebakool
Erlang Shen
0
3
2
0.33
W
3
1
1
3.5
W
Ravana
2
1
3
3.5
L
Izanami
Zeverek
Izanami
0
0
0
0
L
Janus
gåsp
Janus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
23,564
34,905
Taken
32,532
12,093
Mitigated
15,665
10,142
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,728
413
0
2,611
9,134
2,986
0
0
8,723
0
28,705
W
Mulan
8,557
498
0
3,922
7,386
7,441
97
365
6,961
0
39,207
W
Anhur
3,623
1,668
0
1,628
5,059
1,206
0
756
4,303
0
37,219
L
Sylvanus
OkiAdoki
Sylvanus
3,045
1,107
203
1,874
8,584
3,843
0
2,540
6,006
17,622
5,901
W
Terra
2,246
520
1,659
3,289
8,972
3,636
0
2,305
6,543
12,097
0
L
Erlang Shen
Sebakool
Erlang Shen
4,817
1,798
0
3,010
8,279
3,333
0
1,839
6,348
0
28,113
W
4,995
995
0
1,219
4,269
1,097
292
1,263
2,972
35,951
0
W
Ravana
4,143
1,201
0
752
6,846
2,285
0
1,939
4,739
0
30,053
L
Izanami
Zeverek
Izanami
3,792
2,057
0
1,133
3,041
642
0
477
2,564
0
36,380
L
Janus
gåsp
Janus
4,421
351
0
1,311
5,867
1,289
0
2,385
3,482
38,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
31,182
322
Minions Killed
312
0
Camps Cleared
0
995,163
Distance Traveled
1,063,424
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,445
545
63
6
0
186,165
0
W
Mulan
6,990
699
82
8
0
211,235
0
W
Anhur
5,884
588
85
9
0
187,298
6
L
Sylvanus
4,929
493
46
5
0
179,530
3
W
Terra
5,517
552
20
2
0
239,693
4
L
Erlang Shen
5,254
525
45
5
0
224,859
2
W
Sol
6,676
668
69
7
0
200,599
3
W
Ravana
6,115
612
56
6
0
224,599
0
L
Izanami
5,558
556
73
7
0
199,672
4
L
Janus
6,374
637
95
10
0
204,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role