Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CynicalGos
Ymir
Level 52
God Stats
2W - 3L
1,413 SR
Queue Stats
36W - 36L
1,141 Elo+
Party 1
Thanatos
Thanatos
DA4 SHOGUN
Thanatos
Level 87
God Stats
5W - 2L
1,577 SR
Queue Stats
30W - 23L
1,377 Elo+
Party 1
Team Averages
Level 86
1,497 SR
1,339 Elo+

VS

Team Averages
Level 67
1,502 SR
1,403 Elo+
Scylla
Scylla
Alduin660
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 98L
1,376 Elo+
Party 2
Fenrir
Fenrir
daddy_sobek
Fenrir
Level 7
God Stats
0W - 2L
1,345 SR
Queue Stats
10W - 15L
1,414 Elo+
Party 2
Ganesha
Ganesha
mongoos 33
Ganesha
Level 109
God Stats
1W - 1L
1,662 SR
Queue Stats
74W - 93L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 0 / 5
8,191
819
9,090
6,259
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 8
7,481
748
4,776
8,642
7,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
DA4 SHOGUN
Thanatos
10
2 / 2 / 8
6,989
699
5,274
5,187
1,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alduin660
Scylla
10
0 / 2 / 2
6,122
612
6,677
3,620
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
9
2 / 6 / 0
6,447
645
6,273
13,106
6,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
mongoos 33
Ganesha
9
0 / 4 / 1
5,839
584
1,207
7,806
5,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
5
9.5
L
Scylla
Alduin660
Scylla
0
2
2
0.5
W
3
0
8
7
W
Thanatos
DA4 SHOGUN
Thanatos
2
2
8
3
L
Fenrir
2
6
0
0.33
L
Ganesha
mongoos 33
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,140
Damage
14,157
20,088
Taken
24,532
11,462
Mitigated
13,276
4,884
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,090
2,413
0
1,474
6,259
2,163
1,272
2,550
3,709
25,818
0
L
Scylla
Alduin660
Scylla
6,677
193
172
78
3,620
1,135
0
2,209
1,411
20,268
0
W
4,776
940
0
0
8,642
7,399
115
3,355
5,287
17,736
0
W
Thanatos
DA4 SHOGUN
Thanatos
5,274
508
0
3,410
5,187
1,900
309
2,337
2,850
0
14,234
L
Fenrir
6,273
735
0
211
13,106
6,797
0
8,132
4,974
0
12,134
L
Ganesha
mongoos 33
Ganesha
1,207
195
129
1,558
7,806
5,344
0
3,925
3,881
6,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,661
Gold Earned
18,408
100
Minions Killed
51
6
Camps Cleared
3
560,611
Distance Traveled
464,283
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,191
819
42
4
2
187,585
1
L
Scylla
6,122
612
31
3
2
158,581
4
W
Ymir
7,481
748
35
4
0
179,066
1
W
Thanatos
6,989
699
23
2
4
193,960
3
L
Fenrir
6,447
645
20
2
1
155,535
3
L
Ganesha
5,839
584
0
0
0
150,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role