Player Matchup

Cthulhu
Cthulhu
dozyAlexito
Cthulhu
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 2L
1,572 Elo+
Party 2
Hercules
Hercules
ebkFabio
Hercules
Level 69
God Stats
3W - 4L
1,828 SR
Queue Stats
156W - 118L
1,559 Elo+
Party 2
Scylla
Scylla
ebkSnowy
Scylla
Level 102
God Stats
26W - 13L
1,668 SR
Queue Stats
174W - 133L
1,551 Elo+
Party 2
Team Averages
Level 62
1,665 SR
1,561 Elo+

VS

Team Averages
Level 71
1,424 SR
1,189 Elo+
Kali
Kali
Leonidas3001258
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,226 Elo+
Solo
Gilgamesh
Gilgamesh
RazrRamone
Gilgamesh
Level 86
God Stats
2W - 5L
1,271 SR
Queue Stats
68W - 91L
1,249 Elo+
Party 1
Thoth
Thoth
XxDrukenCrowxX
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
dozyAlexito
Cthulhu
15
4 / 4 / 14
11,282
752
7,830
15,719
10,803
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ebkFabio
Hercules
16
9 / 1 / 12
12,235
816
11,269
19,469
14,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
ebkSnowy
Scylla
17
10 / 4 / 12
12,005
800
17,850
11,399
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 1
11,135
742
12,544
15,032
5,422
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
RazrRamone
Gilgamesh
14
1 / 11 / 5
9,508
634
12,299
17,999
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 8 / 4
8,450
563
4,737
13,318
3,625
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
23
Kills
9
9
Deaths
23
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
4
1
2.13
L
Gilgamesh
RazrRamone
Gilgamesh
1
11
5
0.32
L
0
8
4
0.25
W
Cthulhu
dozyAlexito
Cthulhu
4
4
14
2.75
W
Hercules
ebkFabio
Hercules
9
1
12
15
W
Scylla
ebkSnowy
Scylla
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
29,580
46,587
Taken
46,349
29,280
Mitigated
17,357
14,050
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,544
6,231
0
2,873
15,032
5,422
108
9,997
5,035
0
29,303
L
Gilgamesh
RazrRamone
Gilgamesh
12,299
3,723
12
2,587
17,999
8,310
108
10,280
7,719
0
41,046
L
4,737
1,331
0
1,103
13,318
3,625
0
7,342
5,976
13,232
0
W
Cthulhu
dozyAlexito
Cthulhu
7,830
1,309
192
2,731
15,719
10,803
236
1,972
13,503
22,471
0
W
Hercules
ebkFabio
Hercules
11,269
3,613
0
8,145
19,469
14,798
631
2,702
16,515
490
31,475
W
Scylla
ebkSnowy
Scylla
17,850
2,567
492
2,490
11,399
3,679
1,249
396
10,908
56,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,522
Gold Earned
29,093
148
Minions Killed
107
3
Camps Cleared
7
714,577
Distance Traveled
653,681
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,135
742
36
2
1
266,973
1
L
Gilgamesh
9,508
634
50
3
6
205,890
2
L
Thoth
8,450
563
21
1
0
180,818
0
W
Cthulhu
11,282
752
37
2
0
230,254
0
W
Hercules
12,235
816
34
2
0
239,623
2
W
Scylla
12,005
800
77
5
3
244,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role