Player Matchup

Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
Buckcare
Baba Yaga
Gold II
Level 159
God Stats
4W - 7L
1,716 SR
Queue Stats
714W - 708L
1,644 MMR
Solo
Ares
Ares
Gold III
INSANE DUCHKID
Ares
Gold III
Level 149
God Stats
0W - 5L
1,321 SR
Queue Stats
29W - 26L
1,655 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
I_EVOLUTION_I
Gilgamesh
Platinum V
Level 145
God Stats
30W - 38L
1,638 SR
Queue Stats
221W - 242L
1,800 MMR
Party 1
Nike
Nike
Gold III
l-SACRlFlCE-l
Nike
Gold III
Level 133
God Stats
8W - 6L
1,745 SR
Queue Stats
165W - 181L
1,656 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,584 SR
1,651 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,684 SR
1,686 MMR
Cerberus
Cerberus
Gold III
BraveToaster323
Cerberus
Gold III
Level 129
God Stats
21W - 15L
1,651 SR
Queue Stats
488W - 486L
1,638 MMR
Solo
Cernunnos
Cernunnos
Gold II
Codeannn
Cernunnos
Gold II
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
456W - 449L
1,619 MMR
Party 2
Thoth
Thoth
Platinum V
ICanExcel
Thoth
Platinum V
Level 125
God Stats
4W - 4L
1,366 SR
Queue Stats
234W - 237L
1,700 MMR
Solo
Fenrir
Fenrir
Platinum IV
LegendaryChidori
Fenrir
Platinum IV
Level 89
God Stats
10W - 9L
2,033 SR
Queue Stats
258W - 257L
1,784 MMR
Party 2
Amaterasu
Amaterasu
Gold V
xMasterOogway-
Amaterasu
Gold V
Level 160
God Stats
8W - 3L
1,869 SR
Queue Stats
20W - 12L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 5 / 3
11,091
482
11,016
16,305
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Buckcare
Baba Yaga
16
3 / 6 / 3
10,624
462
17,763
16,230
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 7 / 4
9,664
420
10,732
23,679
22,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
I_EVOLUTION_I
Gilgamesh
17
1 / 4 / 5
10,604
461
11,406
23,593
10,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
1 / 3 / 0
11,814
514
8,811
23,521
22,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
LokiBastetGeb

VS

Bans
OdinAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 2 / 12
11,966
520
8,656
23,292
26,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Codeannn
Cernunnos
19
3 / 3 / 10
12,732
554
17,602
17,798
7,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
ICanExcel
Thoth
19
5 / 2 / 9
12,684
551
14,719
10,887
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 2 / 10
12,482
543
19,054
22,692
15,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
xMasterOogway-
Amaterasu
20
7 / 0 / 5
14,783
643
17,036
24,599
32,706
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
9
Kills
25
25
Deaths
9
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
3
0.7
W
Cerberus
4
2
12
5
L
Baba Yaga
Buckcare
Baba Yaga
3
6
3
0.75
W
Cernunnos
Codeannn
Cernunnos
3
3
10
2.67
W
Thoth
ICanExcel
Thoth
5
2
9
4.75
L
2
7
4
0.57
L
Gilgamesh
I_EVOLUTION_I
Gilgamesh
1
4
5
0.88
W
6
2
10
5.5
L
1
3
0
0.33
W
Amaterasu
xMasterOogway-
Amaterasu
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,728
Damage
77,067
103,328
Taken
99,268
68,259
Mitigated
86,875
17,036
Healing
46,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,016
4,643
0
5,313
16,305
4,972
3,182
2,373
13,932
0
87,142
W
Cerberus
8,656
380
0
8,694
23,292
26,426
728
8,191
15,101
23,088
0
L
Baba Yaga
Buckcare
Baba Yaga
17,763
1,091
0
2,338
16,230
7,613
0
4,166
12,064
77,010
0
W
Cernunnos
Codeannn
Cernunnos
17,602
8,482
0
9,396
17,798
7,359
4,491
5,117
12,681
0
105,091
W
Thoth
ICanExcel
Thoth
14,719
0
0
3,069
10,887
4,524
2,593
6,080
4,807
87,179
0
L
10,732
629
2,433
3,216
23,679
22,406
0
6,858
16,587
26,288
1,801
L
Gilgamesh
I_EVOLUTION_I
Gilgamesh
11,406
2,562
0
839
23,593
10,438
97
4,522
19,071
0
91,542
W
19,054
5,601
0
7,279
22,692
15,860
1,731
6,665
16,027
0
94,932
L
8,811
1,157
0
2,897
23,521
22,830
0
5,456
18,065
0
78,752
W
Amaterasu
xMasterOogway-
Amaterasu
17,036
9,317
236
17,624
24,599
32,706
3,794
6,192
17,397
0
117,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
64,647
606
Minions Killed
633
0
Camps Cleared
0
2,047,406
Distance Traveled
2,347,462
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,091
482
147
6
0
346,272
4
W
Cerberus
11,966
520
24
1
0
465,862
7
L
Baba Yaga
10,624
462
132
6
0
402,172
4
W
Cernunnos
12,732
554
145
6
0
417,119
4
W
Thoth
12,684
551
141
6
0
428,558
4
L
Ares
9,664
420
30
1
0
370,333
7
L
Gilgamesh
10,604
461
140
6
0
493,901
3
W
Fenrir
12,482
543
112
5
0
527,115
2
L
Nike
11,814
514
157
7
0
434,728
3
W
Amaterasu
14,783
643
211
9
0
508,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role