Player Matchup

Xing Tian
Xing Tian
Big Donnie D90
Xing Tian
Level 86
God Stats
6W - 5L
1,500 SR
Queue Stats
501W - 528L
1,430 Elo+
Solo
Nu Wa
Nu Wa
SprayingFilly1
Nu Wa
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 153L
1,369 Elo+
Solo
Osiris
Osiris
illegaltrade1
Osiris
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 54L
1,538 Elo+
Party 1
Cupid
Cupid
kaikeshadow
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,537 Elo+
Party 1
Merlin
Merlin
weebsaku
Merlin
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,535 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,482 Elo+

VS

Team Averages
Level 87
1,637 SR
1,524 Elo+
Chernobog
Chernobog
Blomsom
Chernobog
Level 57
God Stats
4W - 7L
1,500 SR
Queue Stats
213W - 212L
1,440 Elo+
Party 2
Olorun
Olorun
NelAlvCompa-_-
Olorun
Level 88
God Stats
3W - 2L
1,715 SR
Queue Stats
227W - 249L
1,422 Elo+
Party 2
Ares
Ares
OoohhBabyATriple
Ares
Level 135
God Stats
2W - 4L
1,733 SR
Queue Stats
283W - 281L
1,465 Elo+
Solo
Nu Wa
Nu Wa
ScaryFoal854175
Nu Wa
Level 116
God Stats
19W - 10L
1,735 SR
Queue Stats
1,053W - 1,141L
1,504 Elo+
Solo
The Morrigan
The Morrigan
Sleepish7336
The Morrigan
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 95L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Big Donnie D90
Xing Tian
15
2 / 3 / 7
9,812
755
2,644
15,460
17,214
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 1 / 6
9,127
702
6,524
6,917
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 7
9,940
765
6,521
10,929
10,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 3 / 5
10,562
812
7,794
10,582
4,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
weebsaku
Merlin
17
2 / 1 / 8
9,764
751
6,463
5,626
2,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blomsom
Chernobog
16
2 / 2 / 6
9,220
709
8,589
7,689
2,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 3 / 2
10,577
814
6,438
9,422
4,292
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
7,264
559
1,181
3,112
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 1 / 8
10,139
780
10,974
5,743
2,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Sleepish7336
The Morrigan
14
1 / 6 / 6
8,699
669
5,418
8,781
3,320
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
12
Kills
10
11
Deaths
13
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Big Donnie D90
Xing Tian
2
3
7
1.83
L
Chernobog
Blomsom
Chernobog
2
2
6
2.5
L
5
3
2
2
L
0
1
2
1
L
2
1
8
6
L
The Morrigan
Sleepish7336
The Morrigan
1
6
6
0.67
W
0
1
6
3
W
2
3
7
1.83
W
6
3
5
2.83
W
Merlin
weebsaku
Merlin
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,946
Damage
32,600
49,514
Taken
34,747
36,950
Mitigated
14,291
18,117
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Big Donnie D90
Xing Tian
2,644
131
1,726
1,715
15,460
17,214
180
6,536
8,812
14,401
0
L
Chernobog
Blomsom
Chernobog
8,589
1,997
1,250
1,941
7,689
2,922
1,397
3,046
4,483
0
17,537
L
6,438
2,137
620
3,087
9,422
4,292
1,377
3,248
5,837
33,155
0
L
1,181
0
161
877
3,112
1,316
0
1,854
1,052
1,046
0
L
10,974
3,851
756
927
5,743
2,441
685
2,305
3,091
31,496
0
L
The Morrigan
Sleepish7336
The Morrigan
5,418
268
469
553
8,781
3,320
0
4,158
4,443
12,603
0
W
6,524
443
2,072
2,331
6,917
2,560
1,892
3,527
3,370
30,558
0
W
6,521
2,069
0
2,372
10,929
10,502
445
5,661
5,200
0
25,230
W
7,794
4,953
3,049
3,856
10,582
4,402
1,392
5,947
4,561
0
30,720
W
Merlin
weebsaku
Merlin
6,463
376
257
739
5,626
2,272
1,284
2,382
3,234
35,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,205
Gold Earned
45,899
203
Minions Killed
137
0
Camps Cleared
0
1,185,682
Distance Traveled
1,081,319
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,812
755
14
1
0
235,488
0
L
Chernobog
9,220
709
11
1
0
289,095
0
L
Olorun
10,577
814
65
5
0
193,539
0
L
Ares
7,264
559
0
0
0
117,061
0
L
Nu Wa
10,139
780
53
4
0
270,880
1
L
The Morrigan
8,699
669
8
1
0
210,744
0
W
Nu Wa
9,127
702
62
5
0
239,367
1
W
Osiris
9,940
765
40
3
0
253,262
0
W
Cupid
10,562
812
33
3
0
218,402
0
W
Merlin
9,764
751
54
4
0
239,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role