Player Matchup

Thor
Thor
 
Thor
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BanditKing_317
Ne Zha
Level 56
God Stats
1W - 1L
1,238 SR
Queue Stats
63W - 96L
1,570 Elo+
Party 2
Chronos
Chronos
ChrisBeMadXD
Chronos
Level 86
God Stats
0W - 2L
1,326 SR
Queue Stats
102W - 124L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
RunYo_Pockets5
Gilgamesh
Level 68
God Stats
13W - 21L
1,505 SR
Queue Stats
147W - 174L
1,511 Elo+
Party 2
Artemis
Artemis
SkillPointsSRR
Artemis
Level 67
God Stats
16W - 14L
1,777 SR
Queue Stats
77W - 95L
1,544 Elo+
Party 2
Team Averages
Level 65
1,469 SR
1,531 Elo+

VS

Team Averages
Level 82
1,568 SR
1,452 Elo+
Ah Puch
Ah Puch
BLASSKIN
Ah Puch
Level 160
God Stats
2W - 0L
1,631 SR
Queue Stats
58W - 52L
1,507 Elo+
Solo
Arachne
Arachne
Bunnysoulz
Arachne
Level 47
God Stats
9W - 5L
1,582 SR
Queue Stats
49W - 69L
1,429 Elo+
Party 1
Bellona
Bellona
SNXCKDXDDY
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 73L
1,422 Elo+
Party 1
Olorun
Olorun
TERRENT1US
Olorun
Level 29
God Stats
17W - 23L
1,390 SR
Queue Stats
31W - 48L
1,351 Elo+
Party 1
Aphrodite
Aphrodite
YbHappy96
Aphrodite
Level 68
God Stats
5W - 2L
1,734 SR
Queue Stats
42W - 33L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 2 / 2
7,917
609
9,406
11,248
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,221
479
4,249
7,899
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
ChrisBeMadXD
Chronos
12
0 / 4 / 0
6,247
481
929
6,149
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
RunYo_Pockets5
Gilgamesh
9
0 / 3 / 5
5,803
446
3,808
15,416
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 4 / 1
6,339
488
5,620
5,574
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BLASSKIN
Ah Puch
15
7 / 1 / 0
9,064
697
8,992
7,735
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Bunnysoulz
Arachne
12
1 / 2 / 0
6,984
537
3,347
8,369
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
SNXCKDXDDY
Bellona
13
3 / 1 / 2
7,739
595
7,305
7,990
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
TERRENT1US
Olorun
11
4 / 4 / 1
6,771
521
7,733
9,917
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
YbHappy96
Aphrodite
12
1 / 1 / 9
7,540
580
5,280
6,419
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
16
16
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
2
2
3.5
W
Ah Puch
BLASSKIN
Ah Puch
7
1
0
7
L
0
3
2
0.33
W
Arachne
Bunnysoulz
Arachne
1
2
0
0.5
L
Chronos
ChrisBeMadXD
Chronos
0
4
0
0
L
Gilgamesh
RunYo_Pockets5
Gilgamesh
0
3
5
0.83
W
Bellona
SNXCKDXDDY
Bellona
3
1
2
4
L
3
4
1
0.88
W
Olorun
TERRENT1US
Olorun
4
4
1
1.13
W
Aphrodite
YbHappy96
Aphrodite
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,012
Damage
32,657
46,286
Taken
40,430
18,525
Mitigated
21,189
9,935
Healing
19,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,406
2,809
0
1,000
11,248
3,488
0
4,446
6,802
0
44,943
W
Ah Puch
BLASSKIN
Ah Puch
8,992
195
0
2,483
7,735
2,711
0
782
6,897
62,035
0
L
4,249
884
0
843
7,899
5,677
900
1,149
6,750
0
30,378
W
Arachne
Bunnysoulz
Arachne
3,347
1,840
0
3,587
8,369
3,435
0
0
8,274
0
43,973
L
Chronos
ChrisBeMadXD
Chronos
929
212
0
839
6,149
1,857
0
3,400
2,749
34,683
0
L
Gilgamesh
RunYo_Pockets5
Gilgamesh
3,808
516
125
6,421
15,416
5,883
0
9,809
5,607
0
18,173
W
Bellona
SNXCKDXDDY
Bellona
7,305
2,222
14
3,387
7,990
6,220
548
0
7,577
0
45,860
L
5,620
2,702
246
461
5,574
1,620
0
3,201
2,373
0
28,402
W
Olorun
TERRENT1US
Olorun
7,733
4,164
512
3,138
9,917
3,074
35
0
9,917
42,444
0
W
Aphrodite
YbHappy96
Aphrodite
5,280
569
2,236
4,168
6,419
5,749
0
91
6,328
24,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
38,098
316
Minions Killed
404
0
Camps Cleared
0
1,171,669
Distance Traveled
1,282,842
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,917
609
83
6
0
248,281
1
W
Ah Puch
9,064
697
122
9
0
258,351
3
L
Ne Zha
6,221
479
72
6
0
200,913
4
W
Arachne
6,984
537
76
6
0
282,075
2
L
Chronos
6,247
481
84
6
0
251,031
3
L
Gilgamesh
5,803
446
28
2
0
265,551
0
W
Bellona
7,739
595
96
7
0
281,308
2
L
Artemis
6,339
488
49
4
0
205,893
0
W
Olorun
6,771
521
73
6
0
225,907
3
W
Aphrodite
7,540
580
37
3
0
235,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role