Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Alan_Mikaelson
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,817 Elo+
Party 1
Skadi
Skadi
XHawk-CrossX
Skadi
Level 89
God Stats
4W - 8L
1,424 SR
Queue Stats
54W - 47L
1,529 Elo+
Party 1
Nemesis
Nemesis
mtzdelb
Nemesis
Level 93
God Stats
3W - 1L
1,583 SR
Queue Stats
71W - 58L
1,513 Elo+
Party 1
Agni
Agni
nube_z
Agni
Level 88
God Stats
11W - 1L
1,864 SR
Queue Stats
54W - 46L
1,529 Elo+
Party 1
Team Averages
Level 75
1,574 SR
1,578 Elo+

VS

Team Averages
Level 45
1,529 SR
1,544 Elo+
Kukulkan
Kukulkan
BennyCappa
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Fritzolini
Neith
Level 19
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Agni
Agni
Stewie37
Agni
Level 129
God Stats
4W - 2L
1,811 SR
Queue Stats
29W - 23L
1,782 Elo+
Party 2
Ymir
Ymir
UndervannMan
Ymir
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Kali
Kali
alamortician
Kali
Level 44
God Stats
5W - 7L
1,500 SR
Queue Stats
218W - 233L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
6 / 1 / 1
8,551
658
10,516
11,627
9,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 10
7,477
575
1,959
6,047
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
11 / 0 / 4
8,942
688
7,736
6,298
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
mtzdelb
Nemesis
14
7 / 1 / 6
8,309
639
7,076
7,633
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
nube_z
Agni
12
0 / 3 / 2
7,147
550
4,439
7,404
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BennyCappa
Kukulkan
7
0 / 9 / 1
5,043
388
2,339
6,830
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
1 / 3 / 2
6,753
519
2,576
6,894
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
12
2 / 2 / 2
7,332
564
6,384
9,021
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,263
482
3,227
10,355
5,833
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 9 / 0
6,181
475
5,556
13,950
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
26
Kills
5
6
Deaths
26
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
1
6.5
W
2
1
10
7
L
Kukulkan
BennyCappa
Kukulkan
0
9
1
0.06
L
Neith
1
3
2
0.67
L
Agni
2
2
2
1.5
L
0
3
0
0
W
11
0
4
13
L
2
9
0
0.22
W
Nemesis
mtzdelb
Nemesis
7
1
6
10
W
Agni
nube_z
Agni
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
20,082
39,009
Taken
47,050
22,708
Mitigated
14,789
11,392
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,516
5,776
70
4,493
11,627
9,841
1,267
4,275
7,298
0
48,583
W
1,959
337
601
1,252
6,047
5,566
489
1,347
4,656
11,423
0
L
Kukulkan
BennyCappa
Kukulkan
2,339
322
0
0
6,830
994
0
699
6,131
15,391
0
L
Neith
2,576
569
0
1,400
6,894
1,413
516
1,335
5,559
0
26,926
L
Agni
6,384
286
0
2,982
9,021
2,436
0
2,533
6,488
39,167
0
L
3,227
326
0
0
10,355
5,833
0
246
10,109
33,048
0
W
7,736
2,866
2
2,024
6,298
2,021
3,182
795
5,469
0
62,167
L
5,556
3,384
334
4,085
13,950
4,113
0
1,585
12,365
0
27,896
W
Nemesis
mtzdelb
Nemesis
7,076
2,855
0
903
7,633
2,960
0
1,615
5,626
0
46,740
W
Agni
nube_z
Agni
4,439
336
0
2,047
7,404
2,320
810
3,296
3,764
45,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
31,572
400
Minions Killed
299
0
Camps Cleared
0
1,291,033
Distance Traveled
1,190,680
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,551
658
87
7
0
246,288
4
W
Yemoja
7,477
575
29
2
0
241,501
0
L
Kukulkan
5,043
388
24
2
0
220,384
0
L
Neith
6,753
519
62
5
0
238,246
0
L
Agni
7,332
564
88
7
0
252,846
2
L
Ymir
6,263
482
70
5
0
235,141
0
W
Skadi
8,942
688
118
9
0
247,641
2
L
Kali
6,181
475
55
4
0
244,063
0
W
Nemesis
8,309
639
79
6
0
300,979
2
W
Agni
7,147
550
87
7
0
254,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role