Player Matchup

Osiris
Osiris
Cosmos
Osiris
Level 160
God Stats
13W - 0L
2,111 SR
Queue Stats
523W - 13L
2,290 Elo+
Party 1
Medusa
Medusa
InfamousJesse
Medusa
Level 160
God Stats
4W - 0L
1,745 SR
Queue Stats
1,053W - 53L
2,445 Elo+
Party 1
Agni
Agni
iSkyAngel
Agni
Level 160
God Stats
14W - 0L
1,872 SR
Queue Stats
324W - 31L
2,138 Elo+
Party 1
Team Averages
Level 160
1,910 SR
2,291 Elo+

VS

Team Averages
Level 102
1,335 SR
1,463 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Akkadence
Hercules
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
34W - 41L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
lexluther120
Aphrodite
Level 55
God Stats
5W - 4L
1,221 SR
Queue Stats
12W - 16L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cosmos
Osiris
11
4 / 0 / 12
6,373
910
4,203
7,181
7,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
9 / 1 / 8
7,185
1,026
10,850
5,983
3,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Agni
11
4 / 0 / 12
6,480
926
6,659
4,057
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 8 / 0
4,876
697
2,725
9,698
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Akkadence
Hercules
7
0 / 5 / 1
4,550
650
1,295
7,689
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
lexluther120
Aphrodite
7
0 / 4 / 0
4,350
621
1,538
5,772
1,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
0
0.13
L
Hercules
Akkadence
Hercules
0
5
1
0.1
W
Osiris
Cosmos
Osiris
4
0
12
10
W
9
1
8
13
W
Agni
4
0
12
10
L
Aphrodite
lexluther120
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,712
Damage
5,558
17,221
Taken
23,159
11,824
Mitigated
8,485
4,027
Healing
2,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,725
1,033
0
443
9,698
2,196
0
2,399
7,299
0
12,597
L
Hercules
Akkadence
Hercules
1,295
139
5
734
7,689
4,349
0
2,088
5,601
0
2,964
W
Osiris
Cosmos
Osiris
4,203
1,312
0
2,205
7,181
7,326
183
929
6,145
0
16,313
W
10,850
5,608
0
1,402
5,983
3,018
1,249
227
5,675
0
24,462
W
Agni
6,659
245
0
420
4,057
1,480
0
617
3,409
20,313
0
L
Aphrodite
lexluther120
Aphrodite
1,538
102
577
690
5,772
1,940
0
2,269
3,503
2,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,038
Gold Earned
13,776
81
Minions Killed
27
5
Camps Cleared
1
412,806
Distance Traveled
268,507
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,876
697
15
2
1
86,974
1
L
Hercules
4,550
650
5
1
0
96,267
0
W
Osiris
6,373
910
21
3
1
149,451
2
W
Medusa
7,185
1,026
21
3
1
129,313
1
W
Agni
6,480
926
39
6
3
134,042
1
L
Aphrodite
4,350
621
7
1
0
85,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role