Player Matchup

Hachiman
Hachiman
BeeZgoBUZZBUZZ
Hachiman
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,260 Elo+
Party 2
Osiris
Osiris
bentele420
Osiris
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 134L
1,526 Elo+
Solo
Set
Set
east45662
Set
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,260 Elo+
Party 2
Bacchus
Bacchus
hotrodsteve7687
Bacchus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
silentfrags777
Chang'e
Level 155
God Stats
1W - 0L
1,392 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Team Averages
Level 128
1,478 SR
1,409 Elo+

VS

Team Averages
Level 87
1,396 SR
1,498 Elo+
Anhur
Anhur
ArmedWalrus72
Anhur
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 150L
1,494 Elo+
Party 1
Serqet
Serqet
DaddySlabb
Serqet
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 126L
1,412 Elo+
Party 1
Amaterasu
Amaterasu
IIBucceesII
Amaterasu
Level 117
God Stats
0W - 2L
1,265 SR
Queue Stats
72W - 66L
1,556 Elo+
Party 1
Fafnir
Fafnir
ZaddyYumStains
Fafnir
Level 121
God Stats
4W - 6L
1,215 SR
Queue Stats
372W - 352L
1,602 Elo+
Party 1
Terra
Terra
kilrplatypus17
Terra
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 65L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
6 / 4 / 7
9,326
933
12,850
8,447
3,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
bentele420
Osiris
14
1 / 3 / 14
8,229
823
8,424
8,857
10,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 10
8,616
862
6,794
10,909
4,980
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 14
8,181
818
5,883
10,456
15,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 1 / 10
9,440
944
13,460
8,961
3,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
7,956
796
4,844
8,995
3,584
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
DaddySlabb
Serqet
13
4 / 6 / 4
7,647
765
4,256
11,081
4,587
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
IIBucceesII
Amaterasu
12
1 / 3 / 7
6,809
681
4,512
9,060
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 4 / 7
9,200
920
14,394
11,724
13,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 10
8,171
817
4,688
11,274
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
18
Kills
14
14
Deaths
19
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
W
Hachiman
6
4
7
2.38
L
Serqet
DaddySlabb
Serqet
4
6
4
1
L
Amaterasu
IIBucceesII
Amaterasu
1
3
7
1.5
L
4
4
7
1.88
W
Osiris
bentele420
Osiris
1
3
14
2.67
W
3
4
10
2
W
1
2
14
4
L
2
3
10
2.33
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,411
Damage
32,694
47,630
Taken
52,134
37,581
Mitigated
41,752
21,199
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,844
2,324
425
1,318
8,995
3,584
936
2,451
6,544
0
15,015
W
Hachiman
12,850
4,226
752
784
8,447
3,581
1,988
4,199
4,180
0
26,050
L
Serqet
DaddySlabb
Serqet
4,256
402
379
142
11,081
4,587
0
4,215
6,866
0
4,416
L
Amaterasu
IIBucceesII
Amaterasu
4,512
789
727
1,334
9,060
6,704
0
3,851
5,209
0
10,926
L
14,394
5,597
857
1,824
11,724
13,696
204
3,935
7,789
31,146
0
W
Osiris
bentele420
Osiris
8,424
1,610
467
891
8,857
10,076
460
3,062
5,560
0
12,969
W
6,794
2,753
1,147
2,747
10,909
4,980
482
3,268
7,503
0
20,252
W
5,883
605
607
1,135
10,456
15,657
213
3,671
6,539
9,999
0
L
4,688
702
5,589
4,656
11,274
13,181
128
4,891
6,383
9,818
0
W
13,460
2,071
6,908
5,761
8,961
3,287
1,202
4,667
3,972
27,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
39,783
103
Minions Killed
74
0
Camps Cleared
0
932,071
Distance Traveled
951,174
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,956
796
22
2
0
183,521
1
W
Hachiman
9,326
933
44
4
0
158,968
0
L
Serqet
7,647
765
1
0
0
179,914
0
L
Amaterasu
6,809
681
11
1
0
205,250
0
L
Fafnir
9,200
920
24
2
0
174,750
0
W
Osiris
8,229
823
9
1
0
192,467
1
W
Set
8,616
862
21
2
0
186,530
0
W
Bacchus
8,181
818
3
0
0
198,729
0
L
Terra
8,171
817
16
2
0
207,739
0
W
Chang'e
9,440
944
26
3
0
195,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role