Player Matchup

Ares
Ares
CavalierGlint97
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Demonocity2147
Zeus
Level 108
God Stats
14W - 13L
1,649 SR
Queue Stats
69W - 62L
1,562 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ForreShure
Morgan Le Fay
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 60L
1,319 Elo+
Solo
Cernunnos
Cernunnos
Logical_Reaper3
Cernunnos
Level 108
God Stats
18W - 10L
1,814 SR
Queue Stats
103W - 101L
1,513 Elo+
Solo
Hel
Hel
Red Bman419
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,488 Elo+
Party 1
Team Averages
Level 63
1,593 SR
1,476 Elo+

VS

Team Averages
Level 68
1,528 SR
1,639 Elo+
Da Ji
Da Ji
LakeTev
Da Ji
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 10L
1,694 Elo+
Party 2
Baron Samedi
Baron Samedi
babyglou
Baron Samedi
Level 29
God Stats
19W - 24L
1,557 SR
Queue Stats
106W - 117L
1,375 Elo+
Solo
Charybdis
Charybdis
isBoyer
Charybdis
Level 43
God Stats
1W - 0L
1,254 SR
Queue Stats
38W - 28L
1,694 Elo+
Party 2
Amaterasu
Amaterasu
raqIlke
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 41L
1,678 Elo+
Party 2
Atlas
Atlas
robertmk463
Atlas
Level 101
God Stats
3W - 0L
1,831 SR
Queue Stats
27W - 18L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,020
804
190
902
640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 5
5,573
1,115
7,680
4,674
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ForreShure
Morgan Le Fay
10
0 / 3 / 5
4,821
964
2,016
4,951
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Logical_Reaper3
Cernunnos
11
3 / 1 / 4
5,436
1,087
3,619
3,939
1,238
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 7
5,289
1,058
2,581
3,164
989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LakeTev
Da Ji
10
4 / 4 / 0
5,567
1,113
2,668
4,610
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
babyglou
Baron Samedi
10
0 / 3 / 3
4,532
906
2,450
4,933
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
isBoyer
Charybdis
10
1 / 1 / 1
4,929
986
3,297
4,720
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
raqIlke
Amaterasu
11
2 / 2 / 4
5,361
1,072
2,983
5,391
2,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 5
4,786
957
2,893
4,734
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
10
Kills
7
7
Deaths
11
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
4
2
5
3.25
L
Morgan Le Fay
ForreShure
Morgan Le Fay
0
3
5
0.83
W
Da Ji
LakeTev
Da Ji
4
4
0
1
L
Cernunnos
Logical_Reaper3
Cernunnos
3
1
4
5
L
3
0
7
6.5
W
Baron Samedi
babyglou
Baron Samedi
0
3
3
0.5
W
Charybdis
isBoyer
Charybdis
1
1
1
1.5
W
Amaterasu
raqIlke
Amaterasu
2
2
4
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,086
Damage
14,291
17,630
Taken
24,388
6,023
Mitigated
10,169
4,742
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
190
88
0
0
902
640
0
0
902
190
0
L
7,680
539
0
362
4,674
1,564
0
1,211
3,327
19,144
0
L
Morgan Le Fay
ForreShure
Morgan Le Fay
2,016
88
0
982
4,951
1,592
37
1,693
3,174
14,947
0
W
Da Ji
LakeTev
Da Ji
2,668
437
0
177
4,610
2,284
93
1,712
2,824
0
6,333
L
Cernunnos
Logical_Reaper3
Cernunnos
3,619
1,410
0
497
3,939
1,238
637
1,463
2,322
0
15,238
L
2,581
114
1,492
1,409
3,164
989
0
560
2,562
2,581
0
W
Baron Samedi
babyglou
Baron Samedi
2,450
157
364
1,358
4,933
2,098
417
2,937
1,868
12,018
0
W
Charybdis
isBoyer
Charybdis
3,297
1,646
0
1,766
4,720
1,534
127
1,648
2,966
0
13,429
W
Amaterasu
raqIlke
Amaterasu
2,983
896
0
1,761
5,391
2,563
137
2,934
2,389
0
13,377
W
2,893
885
186
113
4,734
1,690
0
2,734
1,874
7,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
25,175
97
Minions Killed
85
0
Camps Cleared
0
505,417
Distance Traveled
594,988
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,020
804
0
0
0
26,954
0
L
Zeus
5,573
1,115
41
8
0
127,663
3
L
Morgan Le Fay
4,821
964
30
6
0
124,490
0
W
Da Ji
5,567
1,113
8
2
0
104,075
0
L
Cernunnos
5,436
1,087
26
5
0
98,838
0
L
Hel
5,289
1,058
0
0
0
127,472
0
W
Baron Samedi
4,532
906
25
5
0
118,018
2
W
Charybdis
4,929
986
24
5
0
125,873
0
W
Amaterasu
5,361
1,072
19
4
0
134,274
2
W
Atlas
4,786
957
9
2
0
112,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role