Player Matchup

Bacchus
Bacchus
Cinnathesinner
Bacchus
Level 27
God Stats
28W - 8L
1,753 SR
Queue Stats
234W - 133L
1,707 Elo+
Party 2
Neith
Neith
GodlyTwerkPower
Neith
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
320W - 199L
1,704 Elo+
Party 2
Anubis
Anubis
NinjaWitaSniper
Anubis
Level 123
God Stats
14W - 6L
1,623 SR
Queue Stats
206W - 124L
1,701 Elo+
Party 2
Team Averages
Level 102
1,625 SR
1,704 Elo+

VS

Team Averages
Level 110
1,433 SR
1,471 Elo+
Hou Yi
Hou Yi
Cürses
Hou Yi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nox
Nox
lEL_BOOGIEl
Nox
Level 141
God Stats
2W - 8L
1,500 SR
Queue Stats
591W - 506L
1,455 Elo+
Party 1
Mulan
Mulan
urst1d
Mulan
Level 159
God Stats
2W - 1L
1,300 SR
Queue Stats
512W - 501L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
9,343
667
5,289
10,725
13,344
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 9 / 3
9,605
686
9,885
14,390
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 7 / 1
10,315
737
4,684
8,357
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cürses
Hou Yi
18
18 / 3 / 0
12,302
879
16,997
14,052
5,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 13
9,637
688
8,540
7,332
2,240
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
urst1d
Mulan
13
0 / 2 / 11
8,804
629
3,648
9,866
4,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
19
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Hou Yi
Cürses
Hou Yi
18
3
0
6
L
3
9
3
0.5
L
4
7
1
0.64
W
1
2
13
3.75
W
Mulan
urst1d
Mulan
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
29,185
33,472
Taken
31,250
20,223
Mitigated
12,513
4,982
Healing
3,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,289
540
13
1,371
10,725
13,344
0
2,525
8,200
10,671
0
W
Hou Yi
Cürses
Hou Yi
16,997
8,405
0
939
14,052
5,305
180
4,606
9,446
0
62,260
L
9,885
4,292
0
2,657
14,390
4,318
0
3,949
10,441
0
39,585
L
4,684
38
249
692
8,357
2,561
0
2,692
5,665
27,562
0
W
8,540
629
0
498
7,332
2,240
129
3,253
4,079
23,318
0
W
Mulan
urst1d
Mulan
3,648
502
96
1,700
9,866
4,968
0
2,677
7,189
0
20,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
30,743
134
Minions Killed
175
4
Camps Cleared
10
670,726
Distance Traveled
720,867
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,343
667
9
1
0
260,728
4
W
Hou Yi
12,302
879
102
7
2
232,501
0
L
Neith
9,605
686
63
5
1
198,113
5
L
Anubis
10,315
737
62
4
3
211,885
6
W
Nox
9,637
688
42
3
5
240,067
2
W
Mulan
8,804
629
31
2
3
248,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role