Player Matchup

Medusa
Medusa
Gold V
DarkBraska
Medusa
Gold V
Level 108
God Stats
6W - 7L
1,500 SR
Queue Stats
270W - 265L
1,099 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
KYR Denzoh D20
Kumbhakarna
Silver II
Level 122
God Stats
19W - 24L
1,172 SR
Queue Stats
187W - 194L
1,066 MMR
Solo
Osiris
Osiris
Silver II
MeliodasEyy
Osiris
Silver II
Level 88
God Stats
5W - 6L
1,543 SR
Queue Stats
94W - 104L
1,105 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
chonamertr
Tsukuyomi
Gold V
Level 127
God Stats
1W - 4L
1,295 SR
Queue Stats
448W - 444L
1,224 MMR
Solo
Nu Wa
Nu Wa
Silver III
imgeek97
Nu Wa
Silver III
Level 149
God Stats
8W - 13L
1,260 SR
Queue Stats
288W - 297L
1,128 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,354 SR
1,124 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,520 SR
1,123 MMR
Atlas
Atlas
Silver I
Termit1488
Atlas
Silver I
Level 157
God Stats
10W - 13L
1,173 SR
Queue Stats
330W - 350L
1,158 MMR
Solo
Zeus
Zeus
Silver I
fanboy570
Zeus
Silver I
Level 121
God Stats
12W - 11L
1,680 SR
Queue Stats
113W - 110L
1,195 MMR
Solo
Izanami
Izanami
Silver II
joshbeckett93
Izanami
Silver II
Level 124
God Stats
10W - 6L
1,748 SR
Queue Stats
423W - 441L
1,081 MMR
Solo
Thanatos
Thanatos
Bronze V
lafrite-6200
Thanatos
Bronze V
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 30L
986 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
monszy
Zhong Kui
Silver I
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 115L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarkBraska
Medusa
18
7 / 3 / 7
11,007
524
14,324
15,191
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
KYR Denzoh D20
Kumbhakarna
15
0 / 3 / 14
9,644
459
4,955
24,942
27,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
20
4 / 1 / 11
12,531
597
13,569
13,995
14,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
chonamertr
Tsukuyomi
20
14 / 4 / 9
12,799
609
16,283
18,720
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
imgeek97
Nu Wa
18
6 / 2 / 15
11,974
570
25,818
9,556
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliAthenaMulanAchilles

VS

Bans
CliodhnaChaacScyllaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 5 / 6
10,332
492
8,603
21,713
20,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
17
7 / 9 / 0
11,112
529
14,717
16,112
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
17
2 / 4 / 0
10,758
512
11,367
15,054
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
lafrite-6200
Thanatos
17
1 / 7 / 3
10,125
482
7,619
19,406
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
monszy
Zhong Kui
16
2 / 6 / 5
10,074
480
12,156
22,336
15,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
31
Kills
13
13
Deaths
31
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
DarkBraska
Medusa
7
3
7
3.5
W
Kumbhakarna
KYR Denzoh D20
Kumbhakarna
0
3
14
2.33
W
Osiris
4
1
11
9.5
L
Atlas
1
5
6
0.8
W
Tsukuyomi
chonamertr
Tsukuyomi
14
4
9
4.63
L
Zeus
7
9
0
0.78
W
Nu Wa
imgeek97
Nu Wa
6
2
15
6.75
L
Izanami
2
4
0
0.5
L
Thanatos
lafrite-6200
Thanatos
1
7
3
0.36
L
Zhong Kui
monszy
Zhong Kui
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,949
Damage
54,462
82,404
Taken
94,621
56,049
Mitigated
51,343
29,272
Healing
29,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DarkBraska
Medusa
14,324
6,393
405
6,592
15,191
4,363
2,061
6,324
8,867
0
72,217
W
Kumbhakarna
KYR Denzoh D20
Kumbhakarna
4,955
534
351
5,668
24,942
27,314
279
10,605
14,337
30,654
0
W
Osiris
13,569
6,298
0
6,729
13,995
14,303
1,588
7,477
6,518
0
90,026
L
Atlas
8,603
2,653
0
3,420
21,713
20,064
0
11,309
9,928
38,947
0
W
Tsukuyomi
chonamertr
Tsukuyomi
16,283
4,602
0
6,544
18,720
6,481
739
6,632
12,088
0
85,608
L
Zeus
14,717
1,559
0
1,339
16,112
4,354
118
6,685
9,123
94,389
0
W
Nu Wa
imgeek97
Nu Wa
25,818
9,621
139
2,844
9,556
3,588
1,828
6,457
3,099
87,799
0
L
Izanami
11,367
7,012
0
3,125
15,054
3,969
970
3,713
11,151
0
92,455
L
Thanatos
lafrite-6200
Thanatos
7,619
1,728
0
14,601
19,406
7,000
0
4,142
14,988
0
65,890
L
Zhong Kui
monszy
Zhong Kui
12,156
828
0
7,356
22,336
15,956
37
3,482
18,658
52,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,955
Gold Earned
52,401
583
Minions Killed
594
0
Camps Cleared
0
2,013,762
Distance Traveled
1,757,579
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,007
524
111
5
0
393,783
6
W
Kumbhakarna
9,644
459
43
2
0
367,475
0
W
Osiris
12,531
597
162
8
0
420,651
6
L
Atlas
10,332
492
36
2
0
371,955
11
W
Tsukuyomi
12,799
609
129
6
0
430,606
6
L
Zeus
11,112
529
172
8
0
317,707
8
W
Nu Wa
11,974
570
138
7
0
401,247
8
L
Izanami
10,758
512
165
8
0
359,717
2
L
Thanatos
10,125
482
118
6
0
402,304
7
L
Zhong Kui
10,074
480
103
5
0
305,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role