Player Matchup

Fenrir
Fenrir
Akira_6798
Fenrir
Level 109
God Stats
3W - 3L
1,482 SR
Queue Stats
178W - 138L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
JamBro
Sylvanus
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
291W - 186L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
Kinsys
Gilgamesh
Level 59
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 35L
1,538 Elo+
Party 1
Chernobog
Chernobog
Selta
Chernobog
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 151L
1,504 Elo+
Party 1
Charybdis
Charybdis
W0LFsRAG3
Charybdis
Level 89
God Stats
7W - 2L
1,670 SR
Queue Stats
218W - 210L
1,495 Elo+
Solo
Team Averages
Level 97
1,573 SR
1,507 Elo+

VS

Team Averages
Level 133
1,540 SR
1,511 Elo+
Ra
Ra
CallMePants
Ra
Level 160
God Stats
10W - 6L
1,823 SR
Queue Stats
753W - 851L
1,536 Elo+
Solo
Da Ji
Da Ji
CelestialRis
Da Ji
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
566W - 514L
1,492 Elo+
Solo
Nox
Nox
Mellow_Moves_
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Kali
Kali
Thac
Kali
Level 129
God Stats
2W - 6L
1,378 SR
Queue Stats
374W - 386L
1,555 Elo+
Solo
Athena
Athena
dirtybird24jb
Athena
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 109L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akira_6798
Fenrir
15
1 / 4 / 10
10,033
669
3,093
9,492
2,769
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
JamBro
Sylvanus
18
2 / 4 / 16
10,748
717
10,324
18,264
11,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Kinsys
Gilgamesh
18
5 / 4 / 15
12,053
804
15,195
28,141
17,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Selta
Chernobog
19
6 / 5 / 14
11,957
797
13,732
16,605
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
W0LFsRAG3
Charybdis
20
11 / 2 / 13
13,830
922
25,767
13,741
5,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 11
12,548
837
14,101
9,552
4,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 12
10,339
689
14,481
14,215
7,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 14
11,203
747
11,014
10,844
6,674
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Thac
Kali
17
7 / 7 / 8
11,628
775
17,069
19,678
12,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 7 / 9
10,121
675
11,796
19,478
29,515
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
73
25
Kills
19
19
Deaths
26
68
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Akira_6798
Fenrir
1
4
10
1.5
L
4
3
11
3.17
L
3
6
12
1.5
W
Sylvanus
JamBro
Sylvanus
2
4
16
2.5
W
Gilgamesh
Kinsys
Gilgamesh
5
4
15
3.13
L
3
3
14
3.33
W
Chernobog
Selta
Chernobog
6
5
14
2.6
L
Kali
Thac
Kali
7
7
8
1.57
W
Charybdis
W0LFsRAG3
Charybdis
11
2
13
8.75
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,111
Damage
68,461
86,243
Taken
73,767
43,175
Mitigated
61,105
40,807
Healing
22,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Akira_6798
Fenrir
3,093
403
922
1,351
9,492
2,769
494
5,439
4,053
0
6,338
L
14,101
797
8,274
2,227
9,552
4,896
806
691
8,861
41,313
0
L
14,481
966
798
562
14,215
7,260
980
2,259
11,956
0
21,435
W
Sylvanus
JamBro
Sylvanus
10,324
3,424
8,314
5,945
18,264
11,193
749
8,886
9,378
18,407
2,402
W
Gilgamesh
Kinsys
Gilgamesh
15,195
2,802
4,957
9,821
28,141
17,485
729
11,172
16,969
0
20,372
L
11,014
1,158
1,029
1,807
10,844
6,674
525
517
10,327
33,352
0
W
Chernobog
Selta
Chernobog
13,732
7,791
1,936
3,309
16,605
6,398
1,757
6,264
10,341
0
34,401
L
Kali
Thac
Kali
17,069
7,630
286
5,579
19,678
12,760
817
2,181
17,497
0
24,426
W
Charybdis
W0LFsRAG3
Charybdis
25,767
15,972
536
3,716
13,741
5,330
3,186
5,150
8,591
0
69,243
L
11,796
1,143
795
895
19,478
29,515
0
3,920
15,558
19,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,621
Gold Earned
55,839
161
Minions Killed
170
0
Camps Cleared
0
1,390,950
Distance Traveled
1,278,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,033
669
7
0
0
283,333
0
L
Ra
12,548
837
71
5
0
285,593
1
L
Da Ji
10,339
689
19
1
0
250,397
1
W
Sylvanus
10,748
717
29
2
0
258,392
0
W
Gilgamesh
12,053
804
7
0
0
318,131
0
L
Nox
11,203
747
49
3
0
276,314
0
W
Chernobog
11,957
797
28
2
0
281,339
0
L
Kali
11,628
775
15
1
0
224,958
0
W
Charybdis
13,830
922
90
6
0
249,755
0
L
Athena
10,121
675
16
1
0
241,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role