Player Matchup

Neith
Neith
BabyBlues22
Neith
Level 124
God Stats
10W - 7L
1,614 SR
Queue Stats
67W - 84L
1,483 Elo+
Party 1
Loki
Loki
Hellamurphy
Loki
Level 40
God Stats
20W - 17L
1,480 SR
Queue Stats
33W - 36L
1,442 Elo+
Party 1
Vulcan
Vulcan
Herodion
Vulcan
Level 143
God Stats
9W - 7L
1,401 SR
Queue Stats
51W - 53L
1,498 Elo+
Party 1
Zeus
Zeus
KissMyAsi
Zeus
Level 127
God Stats
7W - 4L
1,885 SR
Queue Stats
66W - 84L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
TuskenMuffin
Cthulhu
Level 108
God Stats
4W - 3L
1,977 SR
Queue Stats
44W - 51L
1,454 Elo+
Party 1
Team Averages
Level 108
1,671 SR
1,470 Elo+

VS

Team Averages
Level 29
1,518 SR
1,494 Elo+
Zeus
Zeus
LighTheFuses38
Zeus
Level 45
God Stats
35W - 26L
1,753 SR
Queue Stats
674W - 679L
1,444 Elo+
Party 3
Izanami
Izanami
Obsequiious
Izanami
Level 7
God Stats
0W - 1L
1,758 SR
Queue Stats
5W - 7L
1,562 Elo+
Party 2
Mulan
Mulan
PainRelate
Mulan
Level 42
God Stats
4W - 5L
1,467 SR
Queue Stats
17W - 14L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
Rahkta
Jormungandr
Level 3
God Stats
1W - 6L
1,292 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Pele
Pele
oXsniperXa
Pele
Level 48
God Stats
24W - 43L
1,317 SR
Queue Stats
412W - 370L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 12
11,426
1,143
14,944
7,558
2,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 10
11,612
1,161
6,896
7,063
3,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Herodion
Vulcan
19
14 / 1 / 14
13,978
1,398
27,017
7,381
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
19
7 / 0 / 21
12,461
1,246
26,344
6,556
2,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TuskenMuffin
Cthulhu
19
5 / 2 / 25
12,676
1,268
24,205
21,135
16,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
10,114
1,011
14,075
15,323
4,935
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Obsequiious
Izanami
15
2 / 6 / 2
10,622
1,062
6,571
21,492
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
16
2 / 2 / 3
10,847
1,085
9,857
24,530
13,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Rahkta
Jormungandr
16
0 / 9 / 2
10,299
1,030
4,310
20,101
9,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 13 / 2
10,561
1,056
11,562
23,574
7,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
15
35
Kills
5
5
Deaths
35
82
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
4
1
10
9
W
Vulcan
Herodion
Vulcan
14
1
14
21
W
Zeus
7
0
21
17.5
L
0
5
1
0.1
L
Izanami
Obsequiious
Izanami
2
6
2
0.5
L
Mulan
2
2
3
1.75
L
Jormungandr
Rahkta
Jormungandr
0
9
2
0.11
W
Cthulhu
TuskenMuffin
Cthulhu
5
2
25
8.75
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,406
Damage
46,375
49,693
Taken
105,020
27,845
Mitigated
42,639
14,972
Healing
3,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,944
6,417
396
1,270
7,558
2,842
0
3,199
4,359
0
40,773
W
6,896
1,382
371
547
7,063
3,475
0
1,704
5,359
0
19,296
W
Vulcan
Herodion
Vulcan
27,017
10,208
0
0
7,381
2,756
0
3,196
4,185
40,940
0
W
Zeus
26,344
2,284
684
3,684
6,556
2,095
0
2,771
3,785
43,527
0
L
14,075
568
0
0
15,323
4,935
0
13,442
1,757
37,164
0
L
Izanami
Obsequiious
Izanami
6,571
5,352
0
1,394
21,492
6,653
0
15,334
6,009
0
12,877
L
Mulan
9,857
1,165
0
1,166
24,530
13,941
0
17,977
6,183
2,389
21,355
L
Jormungandr
Rahkta
Jormungandr
4,310
1,454
0
0
20,101
9,629
0
15,318
4,493
20,894
0
W
Cthulhu
TuskenMuffin
Cthulhu
24,205
2,053
882
7,138
21,135
16,677
0
8,236
12,899
42,224
0
L
11,562
5,715
0
541
23,574
7,481
0
14,270
9,012
0
28,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,153
Gold Earned
52,443
216
Minions Killed
167
7
Camps Cleared
4
1,078,436
Distance Traveled
875,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,426
1,143
73
7
2
178,600
0
W
Loki
11,612
1,161
25
3
1
238,446
0
W
Vulcan
13,978
1,398
40
4
0
227,199
0
W
Zeus
12,461
1,246
49
5
4
216,831
0
L
Zeus
10,114
1,011
51
5
2
177,355
0
L
Izanami
10,622
1,062
12
1
0
175,678
0
L
Mulan
10,847
1,085
36
4
0
184,169
0
L
Jormungandr
10,299
1,030
41
4
0
148,679
0
W
Cthulhu
12,676
1,268
29
3
0
217,360
0
L
Pele
10,561
1,056
27
3
2
189,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role