Player Matchup

Hercules
Hercules
ChildishGojita
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,495 Elo+
Party 3
Thoth
Thoth
HoodieCorruptVII
Thoth
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 125L
1,492 Elo+
Party 3
Mercury
Mercury
SaltYXavieR
Mercury
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 92L
1,411 Elo+
Party 3
Olorun
Olorun
StrifeXVI
Olorun
Level 39
God Stats
0W - 1L
1,653 SR
Queue Stats
131W - 110L
1,501 Elo+
Party 3
Yemoja
Yemoja
Swiftparallax
Yemoja
Level 16
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 18L
1,340 Elo+
Party 3
Team Averages
Level 44
1,487 SR
1,448 Elo+

VS

Team Averages
Level 81
1,419 SR
1,535 Elo+
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
GodKriegerrr
Zhong Kui
Level 126
God Stats
2W - 1L
1,373 SR
Queue Stats
101W - 77L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImProperr
Ah Muzen Cab
Level 112
God Stats
3W - 2L
1,569 SR
Queue Stats
46W - 39L
1,637 Elo+
Party 1
Serqet
Serqet
RyClick
Serqet
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 65L
1,475 Elo+
Party 1
Sol
Sol
jtbship
Sol
Level 16
God Stats
1W - 2L
1,154 SR
Queue Stats
22W - 25L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
0 / 1 / 0
9,438
472
2,289
11,095
5,539
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 3 / 1
10,301
515
7,825
9,036
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SaltYXavieR
Mercury
16
7 / 4 / 1
10,244
512
8,283
15,269
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
StrifeXVI
Olorun
16
1 / 5 / 3
9,298
465
9,046
14,040
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 5 / 5
8,240
412
2,895
13,207
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 2 / 12
10,945
547
8,018
17,580
16,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
GodKriegerrr
Zhong Kui
19
4 / 1 / 5
12,477
624
9,163
11,770
16,636
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
ImProperr
Ah Muzen Cab
19
3 / 2 / 7
12,410
621
9,323
12,897
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
RyClick
Serqet
18
4 / 1 / 3
11,487
574
5,756
10,897
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
19
6 / 3 / 3
12,318
616
10,536
12,711
4,246
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
18
18
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
12
3.5
L
Hercules
0
1
0
0
W
Zhong Kui
GodKriegerrr
Zhong Kui
4
1
5
6.5
L
1
3
1
0.5
W
Ah Muzen Cab
ImProperr
Ah Muzen Cab
3
2
7
3.25
W
Serqet
RyClick
Serqet
4
1
3
5.5
L
Mercury
SaltYXavieR
Mercury
7
4
1
1.88
L
Olorun
StrifeXVI
Olorun
1
5
3
0.5
L
0
5
5
0.5
W
Sol
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
42,796
62,647
Taken
65,855
29,651
Mitigated
46,260
17,229
Healing
22,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,018
610
259
4,147
17,580
16,357
58
6,340
11,240
25,249
1,904
L
Hercules
2,289
732
0
3,000
11,095
5,539
248
2,624
8,009
0
53,998
W
Zhong Kui
GodKriegerrr
Zhong Kui
9,163
701
0
5,782
11,770
16,636
347
2,336
9,434
78,067
3,486
L
7,825
210
0
1,851
9,036
2,457
0
1,700
7,264
87,230
0
W
Ah Muzen Cab
ImProperr
Ah Muzen Cab
9,323
1,872
0
6,099
12,897
4,758
1,544
6,093
6,804
0
104,807
W
Serqet
RyClick
Serqet
5,756
1,234
0
845
10,897
4,263
624
2,899
7,998
0
71,066
L
Mercury
SaltYXavieR
Mercury
8,283
3,390
0
3,578
15,269
5,287
30
7,405
7,452
0
51,908
L
Olorun
StrifeXVI
Olorun
9,046
4,625
206
5,545
14,040
4,596
0
8,377
5,447
81,908
0
L
2,895
675
1,831
1,218
13,207
11,772
0
6,490
6,456
14,215
0
W
Sol
10,536
3,443
0
5,474
12,711
4,246
6,205
4,875
7,836
112,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,521
Gold Earned
59,637
598
Minions Killed
627
0
Camps Cleared
0
1,900,448
Distance Traveled
1,981,635
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,945
547
36
2
0
390,176
5
L
Hercules
9,438
472
139
7
0
360,296
6
W
Zhong Kui
12,477
624
136
7
0
331,910
8
L
Thoth
10,301
515
190
10
0
381,946
4
W
Ah Muzen Cab
12,410
621
166
8
0
416,726
2
W
Serqet
11,487
574
115
6
0
482,791
0
L
Mercury
10,244
512
90
5
0
461,115
3
L
Olorun
9,298
465
150
8
0
365,281
3
L
Yemoja
8,240
412
29
1
0
331,810
0
W
Sol
12,318
616
174
9
0
360,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role