Player Matchup

Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze IV
FlyNdie
Hel
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Medusa
Medusa
Bronze IV
NomNam
Medusa
Bronze IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,607 SR
1,750 MMR
Guan Yu
Guan Yu
Platinum IV
FreakMamad
Guan Yu
Platinum IV
Level 146
God Stats
20W - 10L
1,738 SR
Queue Stats
144W - 106L
1,833 MMR
Party 1
King Arthur
King Arthur
Bronze III
Rexers
King Arthur
Bronze III
Level 64
God Stats
1W - 0L
1,396 SR
Queue Stats
1W - 2L
1,440 MMR
Solo
Agni
Agni
Diamond V
ejjs
Agni
Diamond V
Level 136
God Stats
5W - 4L
1,687 SR
Queue Stats
241W - 108L
1,976 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 7 / 2
7,662
697
7,599
17,595
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
12
3 / 10 / 1
8,564
779
9,464
15,589
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
NomNam
Medusa
10
0 / 7 / 4
7,078
643
5,148
12,311
2,777
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebAh Muzen CabAresBastetSol

VS

Bans
ThothArtioHou YiOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FreakMamad
Guan Yu
14
14 / 3 / 4
10,419
947
16,722
19,501
19,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Rexers
King Arthur
13
2 / 0 / 16
9,271
843
8,414
13,187
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
ejjs
Agni
15
8 / 1 / 8
9,595
872
15,921
9,423
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
24
24
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
2
0.29
L
Hel
3
10
1
0.35
W
Guan Yu
FreakMamad
Guan Yu
14
3
4
5.33
L
Medusa
NomNam
Medusa
0
7
4
0.29
W
King Arthur
Rexers
King Arthur
2
0
16
10
W
Agni
ejjs
Agni
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
41,057
45,495
Taken
42,111
14,206
Mitigated
37,145
9,914
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,599
2,170
0
3,122
17,595
8,350
0
7,047
10,548
0
21,796
L
Hel
9,464
339
2,308
4,422
15,589
3,079
0
4,835
10,754
26,017
0
W
Guan Yu
FreakMamad
Guan Yu
16,722
3,148
1,344
4,911
19,501
19,344
168
5,756
13,408
3,606
29,651
L
Medusa
NomNam
Medusa
5,148
2,101
0
62
12,311
2,777
0
5,837
6,474
0
15,964
W
King Arthur
Rexers
King Arthur
8,414
1,462
0
3,478
13,187
14,187
367
2,028
10,636
0
19,546
W
Agni
ejjs
Agni
15,921
1,135
0
3,077
9,423
3,614
1,640
2,061
7,222
55,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,304
Gold Earned
29,285
88
Minions Killed
141
0
Camps Cleared
10
551,777
Distance Traveled
647,109
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,662
697
29
3
0
180,096
1
L
Hel
8,564
779
40
4
0
180,119
1
W
Guan Yu
10,419
947
32
3
4
217,785
0
L
Medusa
7,078
643
19
2
0
191,562
0
W
King Arthur
9,271
843
19
2
1
214,843
1
W
Agni
9,595
872
90
8
5
214,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role